Fix bad wield scale of bed

This commit is contained in:
Wuzzy 2017-02-10 14:49:28 +01:00
parent 944c97e744
commit 41c7b4bd47

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@ -47,7 +47,7 @@ minetest.register_node("beds:bed_bottom", {
description = "Bed", description = "Bed",
inventory_image = "beds_bed.png", inventory_image = "beds_bed.png",
wield_image = "beds_bed.png", wield_image = "beds_bed.png",
wield_scale = {x=0.8,y=2.5,z=1.3}, wield_scale = {x=1.5,y=1.5,z=1.5},
drawtype = "nodebox", drawtype = "nodebox",
is_ground_content = false, is_ground_content = false,
tiles = {"beds_bed_top_bottom.png^[transformR90", "default_wood.png", "beds_bed_side_bottom_r.png", "beds_bed_side_bottom_r.png^[transformfx", "beds_bed_leer.png", "beds_bed_side_bottom.png"}, tiles = {"beds_bed_top_bottom.png^[transformR90", "default_wood.png", "beds_bed_side_bottom_r.png", "beds_bed_side_bottom_r.png^[transformfx", "beds_bed_leer.png", "beds_bed_side_bottom.png"},