Add seagrass on clay

This commit is contained in:
Wuzzy 2019-12-17 20:39:58 +01:00
parent 09c1f44a65
commit 40a55729ca

View File

@ -1,5 +1,11 @@
local S = minetest.get_translator("mcl_ocean") local S = minetest.get_translator("mcl_ocean")
-- List of supported surfaces for seagrass
local surfaces = {
{ "dirt", "mcl_core:dirt" },
{ "clay", "mcl_core:clay" },
}
local function seagrass_on_place(itemstack, placer, pointed_thing) local function seagrass_on_place(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" or not placer then if pointed_thing.type ~= "node" or not placer then
return itemstack return itemstack
@ -39,10 +45,13 @@ local function seagrass_on_place(itemstack, placer, pointed_thing)
return itemstack return itemstack
end end
if node_under.name ~= "mcl_core:dirt" then if node_under.name == "mcl_core:dirt" then
node_under.name = "mcl_ocean:seagrass_dirt"
elseif node_under.name == "mcl_core:clay" then
node_under.name = "mcl_ocean:seagrass_clay"
else
return itemstack return itemstack
end end
node_under.name = "mcl_ocean:seagrass_dirt"
node_under.param2 = minetest.registered_items[itemstack:get_name()].place_param2 or 3 node_under.param2 = minetest.registered_items[itemstack:get_name()].place_param2 or 3
if node_under.param2 < 8 and math.random(1,2) == 1 then if node_under.param2 < 8 and math.random(1,2) == 1 then
-- Random horizontal displacement -- Random horizontal displacement
@ -56,22 +65,30 @@ local function seagrass_on_place(itemstack, placer, pointed_thing)
return itemstack return itemstack
end end
-- Seagrass on dirt minetest.register_craftitem("mcl_ocean:seagrass", {
minetest.register_node("mcl_ocean:seagrass_dirt", {
description = S("Seagrass"), description = S("Seagrass"),
inventory_image = "mcl_ocean_seagrass.png^[verticalframe:12:0",
wield_image = "mcl_ocean_seagrass.png^[verticalframe:12:0",
on_place = seagrass_on_place,
})
-- Seagrass nodes: seagrass on a surface node
for s=1, #surfaces do
local def = minetest.registered_nodes[surfaces[s][2]]
minetest.register_node("mcl_ocean:seagrass_"..surfaces[s][1], {
drawtype = "plantlike_rooted", drawtype = "plantlike_rooted",
paramtype = "light", paramtype = "light",
paramtype2 = "meshoptions", paramtype2 = "meshoptions",
place_param2 = 3, place_param2 = 3,
tiles = { "default_dirt.png" }, tiles = def.tiles,
special_tiles = { special_tiles = {
{ {
image = "mcl_ocean_seagrass.png", image = "mcl_ocean_seagrass.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=1.0}, animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=1.0},
} }
}, },
inventory_image = "mcl_ocean_seagrass.png^[verticalframe:12:0", inventory_image = "("..def.tiles[1]..")^(mcl_ocean_seagrass.png^[verticalframe:12:0)",
wield_image = "mcl_ocean_seagrass.png^[verticalframe:12:0", wield_image = "mcl_ocean_seagrass.png^[verticalframe:12:0",
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -82,17 +99,16 @@ minetest.register_node("mcl_ocean:seagrass_dirt", {
}, },
groups = { dig_immediate = 3, deco_block = 1, plant = 1, seagrass = 1, }, groups = { dig_immediate = 3, deco_block = 1, plant = 1, seagrass = 1, },
sounds = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep}), sounds = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep}),
node_placement_prediction = "", node_dig_prediction = surfaces[s][2],
node_dig_prediction = "mcl_core:dirt",
on_place = seagrass_on_place,
after_destruct = function(pos) after_destruct = function(pos)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "seagrass") == 0 then if minetest.get_item_group(node.name, "seagrass") == 0 then
minetest.set_node(pos, {name="mcl_core:dirt"}) minetest.set_node(pos, {name=surfaces[s][2]})
end end
end, end,
drop = "", drop = "",
_mcl_shears_drop = true, _mcl_shears_drop = true,
_mcl_hardness = 0, _mcl_hardness = 0,
_mcl_blast_resistance = 0, _mcl_blast_resistance = 0,
}) })
end