Fix crash when riding player leaves
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4ece91fde4
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@ -2791,6 +2791,13 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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end
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end
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end
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end
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local mob_detach_child = function(self, child)
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if self.driver == child then
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self.driver = nil
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end
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end
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-- get entity staticdata
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-- get entity staticdata
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local mob_staticdata = function(self)
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local mob_staticdata = function(self)
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@ -3362,6 +3369,8 @@ minetest.register_entity(name, {
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on_grown = def.on_grown,
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on_grown = def.on_grown,
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on_detach_child = mob_detach_child,
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on_activate = function(self, staticdata, dtime)
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on_activate = function(self, staticdata, dtime)
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return mob_activate(self, staticdata, def, dtime)
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return mob_activate(self, staticdata, def, dtime)
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end,
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end,
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