Add plants on bonemealed nylium
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@ -104,6 +104,52 @@ minetest.register_node("mcl_crimson:twisting_vines", {
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_crimson:weeping_vines", {
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description = S("Weeping Vines"),
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drawtype = "plantlike",
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tiles = { "mcl_crimson_weeping_vines.png" },
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inventory_image = "mcl_crimson_weeping_vines.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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climbable = true,
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buildable_to = true,
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groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
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},
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node_placement_prediction = "",
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on_rightclick = function(pos, node, pointed_thing, itemstack)
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if pointed_thing:get_wielded_item():get_name() == "mcl_crimson:weeping_vines" then
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itemstack:take_item()
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grow_vines(pos, 1, "mcl_crimson:weeping_vines", -1)
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elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
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itemstack:take_item()
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grow_vines(pos, math.random(1, 3),"mcl_crimson:weeping_vines", -1)
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end
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end,
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drop = {
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max_items = 1,
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items = {
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{items = {"mcl_crimson:weeping_vines"}, rarity = 3},
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},
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},
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_mcl_shears_drop = true,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = {
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items = {
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{items = {"mcl_crimson:weeping_vines"}, rarity = 3},
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},
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items = {
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{items = {"mcl_crimson:weeping_vines"}, rarity = 1.8181818181818181},
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},
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"mcl_crimson:weeping_vines",
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"mcl_crimson:weeping_vines",
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},
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_crimson:nether_sprouts", {
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description = S("Nether Sprouts"),
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drawtype = "plantlike",
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@ -282,21 +328,6 @@ minetest.register_craft({
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},
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})
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minetest.register_abm({
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label = "mcl_crimson:warped_fungus",
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nodenames = {"mcl_crimson:warped_fungus"},
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interval = 11,
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chance = 128,
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action = function(pos)
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local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
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if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
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if pos.y < -28400 then
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generate_warped_tree(pos)
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end
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end
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end
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})
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minetest.register_node("mcl_crimson:crimson_fungus", {
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description = S("Crimson Fungus Mushroom"),
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drawtype = "plantlike",
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@ -459,6 +490,21 @@ local function has_nylium_neighbor(pos)
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end
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end
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local nether_plants = {
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["mcl_crimson:crimson_nylium"] = {
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"mcl_crimson:crimson_roots",
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"mcl_crimson:crimson_fungus",
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"mcl_crimson:weeping_vines",
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"mcl_crimson:warped_fungus",
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},
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["mcl_crimson:warped_nylium"] = {
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"mcl_crimson:warped_roots",
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"mcl_crimson:warped_fungus",
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"mcl_crimson:twisting_vines",
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"mcl_crimson:nether_sprouts",
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},
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}
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local function spread_nylium(pos)
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local nn = minetest.find_nodes_in_area_under_air(vector.offset(pos,-5,-3,-5),vector.offset(pos,5,3,5),{"mcl_nether:netherrack"})
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table.insert(nn,pos)
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@ -469,6 +515,9 @@ local function spread_nylium(pos)
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local n = has_nylium_neighbor(nn[i])
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if n then
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minetest.set_node(nn[i],n)
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if math.random(5) == 1 then
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minetest.set_node(vector.offset(nn[i],0,1,0),{name=nether_plants[n.name][math.random(#nether_plants[n.name])]})
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end
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mcl_dye.add_bone_meal_particle(vector.offset(nn[i],0,1,0))
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end
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end
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@ -513,3 +562,18 @@ minetest.register_abm({
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end
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end
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})
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minetest.register_abm({
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label = "mcl_crimson:warped_fungus",
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nodenames = {"mcl_crimson:warped_fungus"},
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interval = 11,
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chance = 128,
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action = function(pos)
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local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
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if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
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if pos.y < -28400 then
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generate_warped_tree(pos)
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end
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end
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end
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})
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