Add a setting to disable hunger
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@ -11,10 +11,9 @@ Hunger is enabled when damage is enabled.
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If the damage setting is changed within the game, this does NOT
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If the damage setting is changed within the game, this does NOT
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update the hunger mechanic, so the game must be restarted for this
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update the hunger mechanic, so the game must be restarted for this
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to take effect. ]]
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to take effect. ]]
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if minetest.settings:get_bool("enable_damage") == true then
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mcl_hunger.active = true
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else
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mcl_hunger.active = false
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mcl_hunger.active = false
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if minetest.settings:get_bool("enable_damage") == true and minetest.settings:get_bool("mcl_enable_hunger") ~= false then
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mcl_hunger.active = true
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end
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end
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mcl_hunger.HUD_TICK = 0.1
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mcl_hunger.HUD_TICK = 0.1
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@ -77,6 +77,9 @@ mcl_hand_range (Hand range) float 4.5 1 128
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# Default:10
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# Default:10
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mcl_hand_range_creative (Creative mode hand range) float 10 1 128
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mcl_hand_range_creative (Creative mode hand range) float 10 1 128
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# If enabled the hunger mechanic will be active
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mcl_enable_hunger (Hunger mechanic) bool true
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[Mobs]
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[Mobs]
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# If enabled, mobs will spawn naturally. This does not affect
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# If enabled, mobs will spawn naturally. This does not affect
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# affect mob spawners.
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# affect mob spawners.
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