Always create chest entities
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@ -1270,7 +1270,7 @@ local function select_and_spawn_entity(pos, node)
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local node_name = node.name
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local node_name = node.name
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local node_def = minetest.registered_nodes[node_name]
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local node_def = minetest.registered_nodes[node_name]
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local double_chest = minetest.get_item_group(node_name, "double_chest") > 0
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local double_chest = minetest.get_item_group(node_name, "double_chest") > 0
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find_or_create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh)
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create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh)
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end
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end
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minetest.register_lbm({
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minetest.register_lbm({
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