Clean up some luacheck warnings in mcl_mobs
This commit is contained in:
parent
bc7b86b61a
commit
3788b66b47
|
@ -8,7 +8,6 @@ mobs.version = "20180531" -- don't rely too much on this, rarely updated, if eve
|
|||
local MAX_MOB_NAME_LENGTH = 30
|
||||
|
||||
-- Localize
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S = minetest.get_translator("mcl_mobs")
|
||||
|
||||
-- CMI support check
|
||||
|
@ -83,8 +82,6 @@ local stuck_timeout = 3 -- how long before mob gets stuck in place and starts se
|
|||
local stuck_path_timeout = 10 -- how long will mob follow path before giving up
|
||||
|
||||
-- default nodes
|
||||
local node_fire = "mcl_fire:fire"
|
||||
local node_permanent_flame = "mcl_fire:eternal_fire"
|
||||
local node_ice = "mcl_core:ice"
|
||||
local node_snowblock = "mcl_core:snowblock"
|
||||
local node_snow = "mcl_core:snow"
|
||||
|
@ -340,7 +337,7 @@ end
|
|||
|
||||
|
||||
-- are we flying in what we are suppose to? (taikedz)
|
||||
local flight_check = function(self, pos_w)
|
||||
local flight_check = function(self)
|
||||
|
||||
local nod = self.standing_in
|
||||
local def = minetest.registered_nodes[nod]
|
||||
|
@ -886,7 +883,7 @@ local do_jump = function(self)
|
|||
local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5)
|
||||
|
||||
-- what is in front of mob?
|
||||
local nod = node_ok({
|
||||
nod = node_ok({
|
||||
x = pos.x + dir_x,
|
||||
y = pos.y + 0.5,
|
||||
z = pos.z + dir_z
|
||||
|
@ -1781,7 +1778,7 @@ local follow_flop = function(self)
|
|||
|
||||
if p.x > s.x then yaw = yaw + pi end
|
||||
|
||||
yaw = set_yaw(self, yaw, 6)
|
||||
set_yaw(self, yaw, 6)
|
||||
|
||||
-- anyone but standing npc's can move along
|
||||
if dist > self.reach
|
||||
|
@ -3825,9 +3822,6 @@ function mobs:protect(self, clicker)
|
|||
end
|
||||
|
||||
|
||||
local mob_obj = {}
|
||||
local mob_sta = {}
|
||||
|
||||
-- feeding, taming and breeding (thanks blert2112)
|
||||
function mobs:feed_tame(self, clicker, feed_count, breed, tame)
|
||||
if not self.follow then
|
||||
|
|
|
@ -121,7 +121,7 @@ end)
|
|||
|
||||
function mobs.attach(entity, player)
|
||||
|
||||
local attach_at, eye_offset = {}, {}
|
||||
local attach_at, eye_offset
|
||||
|
||||
entity.player_rotation = entity.player_rotation or {x = 0, y = 0, z = 0}
|
||||
entity.driver_attach_at = entity.driver_attach_at or {x = 0, y = 0, z = 0}
|
||||
|
@ -183,10 +183,10 @@ end
|
|||
|
||||
function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
|
||||
|
||||
local rot_steer, rot_view = math.pi/2, 0
|
||||
local rot_view = 0
|
||||
|
||||
if entity.player_rotation.y == 90 then
|
||||
rot_steer, rot_view = 0, math.pi/2
|
||||
rot_view = math.pi/2
|
||||
end
|
||||
|
||||
local acce_y = 0
|
||||
|
@ -262,7 +262,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
|
|||
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
-- set moving animation
|
||||
if moving_anim then
|
||||
mobs:set_animation(entity, moving_anim)
|
||||
|
@ -293,7 +293,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
|
|||
|
||||
-- Set position, velocity and acceleration
|
||||
local p = entity.object:get_pos()
|
||||
local new_velo = {x = 0, y = 0, z = 0}
|
||||
local new_velo
|
||||
local new_acce = {x = 0, y = -9.8, z = 0}
|
||||
|
||||
p.y = p.y - 0.5
|
||||
|
@ -390,11 +390,6 @@ function mobs.fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim)
|
|||
local velo = entity.object:get_velocity()
|
||||
local dir = entity.driver:get_look_dir()
|
||||
local yaw = entity.driver:get_look_horizontal() + 1.57 -- offset fix between old and new commands
|
||||
local rot_steer, rot_view = math.pi / 2, 0
|
||||
|
||||
if entity.player_rotation.y == 90 then
|
||||
rot_steer, rot_view = 0, math.pi / 2
|
||||
end
|
||||
|
||||
if ctrl.up then
|
||||
entity.object:set_velocity({
|
||||
|
|
Loading…
Reference in New Issue
Block a user