Fix invisibility potion crash
This commit is contained in:
parent
e5f966067c
commit
3695ee2425
|
@ -375,38 +375,41 @@ end, -50)
|
|||
-- ███████╗╚█████╔╝██║░░██║██████╔╝██╔╝░░░██████╔╝██║░░██║░░╚██╔╝░░███████╗
|
||||
-- ╚══════╝░╚════╝░╚═╝░░╚═╝╚═════╝░╚═╝░░░░╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░╚══════╝
|
||||
|
||||
|
||||
function mcl_potions._reset_player_effects(player, set_hud)
|
||||
|
||||
if not player:is_player() then
|
||||
return
|
||||
end
|
||||
meta = player:get_meta()
|
||||
|
||||
mcl_potions.make_invisible(player, false)
|
||||
function mcl_potions._clear_cached_player_data(player)
|
||||
EF.invisible[player] = nil
|
||||
EF.poisoned[player] = nil
|
||||
EF.regenerating[player] = nil
|
||||
EF.strong[player] = nil
|
||||
EF.weak[player] = nil
|
||||
EF.water_breathing[player] = nil
|
||||
|
||||
EF.leaping[player] = nil
|
||||
EF.swift[player] = nil
|
||||
EF.night_vision[player] = nil
|
||||
EF.fire_proof[player] = nil
|
||||
|
||||
meta = player:get_meta()
|
||||
meta:set_int("night_vision", 0)
|
||||
end
|
||||
|
||||
function mcl_potions._reset_player_effects(player, set_hud)
|
||||
|
||||
if not player:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
mcl_potions.make_invisible(player, false)
|
||||
|
||||
playerphysics.remove_physics_factor(player, "jump", "mcl_potions:leaping")
|
||||
|
||||
EF.swift[player] = nil
|
||||
playerphysics.remove_physics_factor(player, "speed", "mcl_potions:swiftness")
|
||||
|
||||
EF.night_vision[player] = nil
|
||||
meta:set_int("night_vision", 0)
|
||||
mcl_weather.skycolor.update_sky_color({player})
|
||||
|
||||
EF.fire_proof[player] = nil
|
||||
|
||||
if set_hud ~= false then
|
||||
potions_set_hud(player)
|
||||
end
|
||||
|
||||
mcl_potions._clear_cached_player_data(player)
|
||||
end
|
||||
|
||||
function mcl_potions._save_player_effects(player)
|
||||
|
@ -489,7 +492,7 @@ end
|
|||
|
||||
minetest.register_on_leaveplayer( function(player)
|
||||
mcl_potions._save_player_effects(player)
|
||||
mcl_potions._reset_player_effects(player) -- clearout the buffer to prevent looking for a player not there
|
||||
mcl_potions._clear_cached_player_data(player) -- clearout the buffer to prevent looking for a player not there
|
||||
icon_ids[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user