Simplify wall registration
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6fdf57d44f
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@ -86,13 +86,13 @@ local full_blocks = {
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--[[ Adds a new wall type.
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--[[ Adds a new wall type.
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* nodename: Itemstring of base node to add. Must not contain an underscore
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* nodename: Itemstring of base node to add. Must not contain an underscore
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* description: Item description (tooltip), visible to user
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* description: Item description (tooltip), visible to user
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* craft_material: Material for the default crafting recipe (optional)
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* source: Source block to craft this thing, for graphics, tiles and crafting (optional)
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* tiles: Wall textures table
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* tiles: Wall textures table
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* inventory_image: Inventory image (optional)
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* inventory_image: Inventory image (optional)
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* groups: Base group memberships (optional, default is {pickaxey=1})
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* groups: Base group memberships (optional, default is {pickaxey=1})
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* sounds: Sound table (optional, default is stone)
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* sounds: Sound table (optional, default is stone)
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]]
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]]
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function mcl_walls.register_wall(nodename, description, craft_material, tiles, inventory_image, groups, sounds)
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function mcl_walls.register_wall(nodename, description, source, tiles, inventory_image, groups, sounds)
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local base_groups = groups
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local base_groups = groups
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if not base_groups then
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if not base_groups then
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@ -112,6 +112,12 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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sounds = mcl_sounds.node_sound_stone_defaults()
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sounds = mcl_sounds.node_sound_stone_defaults()
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end
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end
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if (not tiles) and source then
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if minetest.registered_nodes[source] then
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tiles = minetest.registered_nodes[source].tiles
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end
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end
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for i = 0, 15 do
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for i = 0, 15 do
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local need = {}
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local need = {}
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local need_pillar = false
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local need_pillar = false
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@ -242,12 +248,12 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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_mcl_blast_resistance = 30,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 2,
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_mcl_hardness = 2,
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})
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})
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if craft_material then
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if source then
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minetest.register_craft({
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minetest.register_craft({
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output = nodename .. " 6",
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output = nodename .. " 6",
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recipe = {
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recipe = {
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{craft_material, craft_material, craft_material},
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{source, source, source},
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{craft_material, craft_material, craft_material},
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{source, source, source},
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}
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}
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})
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})
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end
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end
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@ -1,14 +1,14 @@
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mcl_walls.register_wall("mcl_walls:cobble", "Cobblestone Wall", "mcl_core:cobble", {"default_cobble.png"})
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mcl_walls.register_wall("mcl_walls:cobble", "Cobblestone Wall", "mcl_core:cobble")
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mcl_walls.register_wall("mcl_walls:mossycobble", "Mossy Cobblestone Wall", "mcl_core:mossycobble", {"default_mossycobble.png"})
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mcl_walls.register_wall("mcl_walls:mossycobble", "Mossy Cobblestone Wall", "mcl_core:mossycobble")
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mcl_walls.register_wall("mcl_walls:andesite", "Andesite Wall", "mcl_core:andesite", {"mcl_core_andesite.png"})
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mcl_walls.register_wall("mcl_walls:andesite", "Andesite Wall", "mcl_core:andesite")
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mcl_walls.register_wall("mcl_walls:granite", "Granite Wall", "mcl_core:granite", {"mcl_core_granite.png"})
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mcl_walls.register_wall("mcl_walls:granite", "Granite Wall", "mcl_core:granite")
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mcl_walls.register_wall("mcl_walls:diorite", "Diorite Wall", "mcl_core:diorite", {"mcl_core_diorite.png"})
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mcl_walls.register_wall("mcl_walls:diorite", "Diorite Wall", "mcl_core:diorite")
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mcl_walls.register_wall("mcl_walls:brick", "Brick Wall", "mcl_core:brick_block", {"default_brick.png"})
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mcl_walls.register_wall("mcl_walls:brick", "Brick Wall", "mcl_core:brick_block")
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mcl_walls.register_wall("mcl_walls:sandstone", "Sandstone Wall", "mcl_core:sandstone", {"mcl_core_sandstone_top.png", "mcl_core_sandstone_bottom.png", "mcl_core_sandstone_normal.png"})
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mcl_walls.register_wall("mcl_walls:sandstone", "Sandstone Wall", "mcl_core:sandstone")
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mcl_walls.register_wall("mcl_walls:redsandstone", "Red Sandstone Wall", "mcl_core:redsandstone", {"mcl_core_red_sandstone_top.png", "mcl_core_red_sandstone_bottom.png", "mcl_core_red_sandstone_normal.png"})
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mcl_walls.register_wall("mcl_walls:redsandstone", "Red Sandstone Wall", "mcl_core:redsandstone")
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mcl_walls.register_wall("mcl_walls:stonebrick", "Stone Brick Wall", "mcl_core:stonebrick", {"default_stone_brick.png"})
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mcl_walls.register_wall("mcl_walls:stonebrick", "Stone Brick Wall", "mcl_core:stonebrick")
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mcl_walls.register_wall("mcl_walls:stonebrickmossy", "Mossy Stone Brick Wall", "mcl_core:stonebrickmossy", {"mcl_core_stonebrick_mossy.png"})
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mcl_walls.register_wall("mcl_walls:stonebrickmossy", "Mossy Stone Brick Wall", "mcl_core:stonebrickmossy")
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mcl_walls.register_wall("mcl_walls:prismarine", "Prismarine Wall", "mcl_ocean:prismarine", {{name="mcl_ocean_prismarine_anim.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=45.0}}})
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mcl_walls.register_wall("mcl_walls:prismarine", "Prismarine Wall", "mcl_ocean:prismarine")
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mcl_walls.register_wall("mcl_walls:endbricks", "End Stone Brick Wall", "mcl_end:end_bricks", {"mcl_end_end_bricks.png"})
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mcl_walls.register_wall("mcl_walls:endbricks", "End Stone Brick Wall", "mcl_end:end_bricks")
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mcl_walls.register_wall("mcl_walls:netherbrick", "Nether Brick Wall", "mcl_nether:nether_brick", {"mcl_nether_nether_brick.png"})
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mcl_walls.register_wall("mcl_walls:netherbrick", "Nether Brick Wall", "mcl_nether:nether_brick")
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mcl_walls.register_wall("mcl_walls:rednetherbrick", "Red Nether Brick Wall", "mcl_nether:red_nether_brick", {"mcl_nether_red_nether_brick.png"})
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mcl_walls.register_wall("mcl_walls:rednetherbrick", "Red Nether Brick Wall", "mcl_nether:red_nether_brick")
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