Spawn raidcaptain in raids
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@ -86,14 +86,14 @@ function mcl_raids.drop_obanner(pos)
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minetest.add_item(pos,it)
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end
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function mcl_raids.spawn_raidcaptain(pos)
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local c = minetest.add_entity(pos,"mobs_mc:pillager")
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function mcl_raids.promote_to_raidcaptain(c) -- object
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if not c or not c:get_pos() then return end
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local pos = c:get_pos()
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local l = c:get_luaentity()
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local b = minetest.add_entity(pos,"mcl_raids:ominous_banner")
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b:set_properties({textures = {mcl_banners.make_banner_texture("unicolor_white", oban_layers)}})
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b:set_attach(c,"",vector.new(-1,5,-0.8),vector.new(0,0,0),true)
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l._banner = minetest.add_entity(pos,"mcl_raids:ominous_banner")
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l._banner:set_properties({textures = {mcl_banners.make_banner_texture("unicolor_white", oban_layers)}})
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l._banner:set_attach(c,"",vector.new(-1,5.5,0),vector.new(0,0,0),true)
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l._raidcaptain = true
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l._banner = b
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local old_ondie = l.on_die
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l.on_die = function(self, pos, cmi_cause)
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if l._banner and l._banner:get_pos() then
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@ -139,6 +139,10 @@ function mcl_raids.spawn_raid(event)
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end
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end
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end
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if event.stage == 1 then
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table.shuffle(event.mobs)
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mcl_raids.promote_to_raidcaptain(event.mobs[1])
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end
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minetest.log("action", "[mcl_raids] Raid Spawned. Illager Count: " .. #event.mobs .. ".")
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else
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minetest.log("action", "[mcl_raids] Raid Spawn Postion not chosen.")
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@ -239,7 +243,8 @@ mcl_events.register_event("raid",{
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minetest.register_chatcommand("raidcap",{
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privs = {debug = true},
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func = function(pname,param)
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mcl_raids.spawn_raidcaptain(minetest.get_player_by_name(pname):get_pos())
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local c = minetest.add_entity(minetest.get_player_by_name(pname):get_pos(),"mobs_mc:pillager")
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mcl_raids.promote_to_raidcaptain(c)
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end,
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})
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