Fix crystal on_place handler
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906aa3b434
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327bb68927
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@ -85,14 +85,15 @@ minetest.register_craftitem("mcl_end:crystal", {
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local pos = minetest.get_pointed_thing_position(pointed_thing)
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local node = minetest.get_node(pos).name
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local node = minetest.get_node(pos)
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local node_name = node.name
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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if minetest.registered_nodes[node_name] and minetest.registered_nodes[node_name].on_rightclick then
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return minetest.registered_nodes[node_name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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if find_crystal(pos) then return itemstack end
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if node == "mcl_core:obsidian" or node == "mcl_core:bedrock" then
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if node_name == "mcl_core:obsidian" or node_name == "mcl_core:bedrock" then
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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itemstack:take_item()
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end
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