Fix mcl_sprint globalstep taking long

This commit is contained in:
cora 2022-07-24 12:55:37 +02:00
parent 306c0d99ef
commit 323a1f6e18

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@ -67,6 +67,7 @@ end
local function setSprinting(playerName, sprinting) --Sets the state of a player (0=stopped/moving, 1=sprinting) local function setSprinting(playerName, sprinting) --Sets the state of a player (0=stopped/moving, 1=sprinting)
local player = minetest.get_player_by_name(playerName) local player = minetest.get_player_by_name(playerName)
local controls = player:get_player_control() local controls = player:get_player_control()
if not sprinting and not mcl_sprint.is_sprinting(playerName) then return end
if players[playerName] then if players[playerName] then
players[playerName].sprinting = sprinting players[playerName].sprinting = sprinting
local fov_old = players[playerName].fov local fov_old = players[playerName].fov