Add basic chorus flower node
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@ -107,6 +107,51 @@ minetest.register_node("mcl_end:dragon_egg", {
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-- TODO: Make dragon egg teleport on punching
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})
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local chorus_flower_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.375, -0.375, 0.5, 0.375, 0.375},
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{-0.375, -0.375, 0.375, 0.375, 0.375, 0.5},
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{-0.375, -0.375, -0.5, 0.375, 0.375, -0.375},
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{-0.375, 0.375, -0.375, 0.375, 0.5, 0.375},
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{-0.375, -0.5, -0.375, 0.375, -0.375, 0.375},
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}
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}
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minetest.register_node("mcl_end:chorus_flower", {
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description = "Chorus Flower",
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tiles = {
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"mcl_end_chorus_flower.png",
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"mcl_end_chorus_flower.png",
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"mcl_end_chorus_flower.png",
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"mcl_end_chorus_flower.png",
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"mcl_end_chorus_flower.png",
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"mcl_end_chorus_flower.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = chorus_flower_box,
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sounds = mcl_core.node_sound_wood_defaults(),
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groups = { oddly_breakable_by_hand = 3, choppy = 3, deco_block = 1 },
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})
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minetest.register_node("mcl_end:chorus_flower_dead", {
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description = "Dead Chorus Flower",
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tiles = {
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"mcl_end_chorus_flower_dead.png",
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"mcl_end_chorus_flower_dead.png",
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"mcl_end_chorus_flower_dead.png",
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"mcl_end_chorus_flower_dead.png",
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"mcl_end_chorus_flower_dead.png",
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"mcl_end_chorus_flower_dead.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = chorus_flower_box,
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sounds = mcl_core.node_sound_wood_defaults(),
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groups = { oddly_breakable_by_hand = 3, choppy = 3, deco_block = 1},
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})
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-- Craftitems
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minetest.register_craftitem("mcl_end:chorus_fruit", {
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description = "Chorus Fruit",
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BIN
mods/mcl_end/textures/mcl_end_chorus_flower.png
Normal file
BIN
mods/mcl_end/textures/mcl_end_chorus_flower.png
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Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
BIN
mods/mcl_end/textures/mcl_end_chorus_flower_dead.png
Normal file
BIN
mods/mcl_end/textures/mcl_end_chorus_flower_dead.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.4 KiB |
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