Fix crash when opening a chest with an unknown node on top
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@ -608,10 +608,12 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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if minetest.registered_nodes[minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name].groups.opaque == 1
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local above_def = minetest.registered_nodes[minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name]
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or minetest.registered_nodes[minetest.get_node({x = pos_other.x, y = pos_other.y + 1, z = pos_other.z}).name].groups.opaque == 1 then
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local above_def_other = minetest.registered_nodes[minetest.get_node({x = pos_other.x, y = pos_other.y + 1, z = pos_other.z}).name]
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-- won't open if there is no space from the top
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return false
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if not above_def or above_def.groups.opaque == 1 or not above_def_other or above_def_other.groups.opaque == 1 then
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-- won't open if there is no space from the top
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return false
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end
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end
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local name = minetest.get_meta(pos):get_string("name")
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local name = minetest.get_meta(pos):get_string("name")
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