Fix baby zombies being 1/4 vis_size
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@ -111,7 +111,6 @@ baby_zombie.description = S("Baby Zombie")
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baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 1, 0.25}
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baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 1, 0.25}
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baby_zombie.xp_min = 12
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baby_zombie.xp_min = 12
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baby_zombie.xp_max = 12
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baby_zombie.xp_max = 12
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baby_zombie.visual_size = {x = 1 / 2, y = 1 / 2}
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baby_zombie.walk_velocity = 1.2
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baby_zombie.walk_velocity = 1.2
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baby_zombie.run_velocity = 2.4
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baby_zombie.run_velocity = 2.4
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baby_zombie.child = 1
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baby_zombie.child = 1
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