Fix saturation possibly getting lower than 0
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3291fcb054
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@ -141,10 +141,7 @@ minetest.register_on_respawnplayer(function(player)
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end)
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end)
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function mcl_hunger.exhaust(playername, increase)
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function mcl_hunger.exhaust(playername, increase)
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mcl_hunger.exhaustion[playername] = mcl_hunger.exhaustion[playername] + increase
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mcl_hunger.exhaustion[playername] = math.min(mcl_hunger.exhaustion[playername] + increase, 4.0)
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if mcl_hunger.exhaustion[playername] > 4.0 then
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mcl_hunger.exhaustion[playername] = 4.0
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end
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hb.change_hudbar(minetest.get_player_by_name(playername), "exhaustion", mcl_hunger.exhaustion[playername])
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hb.change_hudbar(minetest.get_player_by_name(playername), "exhaustion", mcl_hunger.exhaustion[playername])
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end
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end
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@ -194,7 +191,7 @@ minetest.register_globalstep(function(dtime)
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if h > 0 then
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if h > 0 then
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if mcl_hunger.exhaustion[name] >= 4.0 then
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if mcl_hunger.exhaustion[name] >= 4.0 then
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if mcl_hunger.saturation[name] > 0.0 then
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if mcl_hunger.saturation[name] > 0.0 then
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mcl_hunger.saturation[name] = mcl_hunger.saturation[name] - 1.0
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mcl_hunger.saturation[name] = math.max(mcl_hunger.saturation[name] - 1.0, 0.0)
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mcl_hunger.exhaustion[name] = 0.0
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mcl_hunger.exhaustion[name] = 0.0
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hb.change_hudbar(player, "exhaustion", mcl_hunger.exhaustion[name])
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hb.change_hudbar(player, "exhaustion", mcl_hunger.exhaustion[name])
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hb.change_hudbar(player, "saturation", mcl_hunger.saturation[name])
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hb.change_hudbar(player, "saturation", mcl_hunger.saturation[name])
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