Show preview of new banner pattern when crafting it
This commit is contained in:
parent
5fe30d7287
commit
2575e20e7e
|
@ -35,6 +35,49 @@ mcl_banners.colors = {
|
|||
["unicolor_light_blue"] = {"light_blue", S("Light Blue Banner"), "mcl_wool:light_blue", "#4040CF", "mcl_dye:lightblue", N("Light Blue") },
|
||||
}
|
||||
|
||||
|
||||
local pattern_names = {
|
||||
"",
|
||||
"border",
|
||||
"bricks",
|
||||
"circle",
|
||||
"creeper",
|
||||
"cross",
|
||||
"curly_border",
|
||||
"diagonal_up_left",
|
||||
"diagonal_up_right",
|
||||
"diagonal_right",
|
||||
"diagonal_left",
|
||||
"flower",
|
||||
"gradient",
|
||||
"gradient_up",
|
||||
"half_horizontal_bottom",
|
||||
"half_horizontal",
|
||||
"half_vertical",
|
||||
"half_vertical_right",
|
||||
"thing",
|
||||
"rhombus",
|
||||
"skull",
|
||||
"small_stripes",
|
||||
"square_bottom_left",
|
||||
"square_bottom_right",
|
||||
"square_top_left",
|
||||
"square_top_right",
|
||||
"straight_cross",
|
||||
"stripe_bottom",
|
||||
"stripe_center",
|
||||
"stripe_downleft",
|
||||
"stripe_downright",
|
||||
"stripe_left",
|
||||
"stripe_middle",
|
||||
"stripe_right",
|
||||
"stripe_top",
|
||||
"triangle_bottom",
|
||||
"triangle_top",
|
||||
"triangles_bottom",
|
||||
"triangles_top",
|
||||
}
|
||||
|
||||
local colors_reverse = {}
|
||||
for k,v in pairs(mcl_banners.colors) do
|
||||
colors_reverse["mcl_banners:banner_item_"..v[1]] = k
|
||||
|
@ -300,24 +343,72 @@ minetest.register_node("mcl_banners:hanging_banner", {
|
|||
end,
|
||||
})
|
||||
|
||||
-- for pattern_name, pattern in pairs(patterns) do
|
||||
for colorid, colortab in pairs(mcl_banners.colors) do
|
||||
for i, pattern_name in ipairs(pattern_names) do
|
||||
local itemid = colortab[1]
|
||||
local desc = colortab[2]
|
||||
local wool = colortab[3]
|
||||
local colorize = colortab[4]
|
||||
|
||||
local itemstring = "mcl_banners:banner_item_"..itemid
|
||||
local inv
|
||||
if colorize then
|
||||
inv = "mcl_banners_item_base.png^(mcl_banners_item_overlay.png^[colorize:"..colorize..")"
|
||||
local itemstring
|
||||
if pattern_name == "" then
|
||||
itemstring = "mcl_banners:banner_item_" .. itemid
|
||||
else
|
||||
inv = "mcl_banners_item_base.png^mcl_banners_item_overlay.png"
|
||||
itemstring = "mcl_banners:banner_preview" .. "_" .. pattern_name .. "_" .. itemid
|
||||
end
|
||||
|
||||
local inv
|
||||
local base
|
||||
local finished_banner
|
||||
if pattern_name == "" then
|
||||
if colorize then
|
||||
-- Base texture with base color
|
||||
base = "mcl_banners_item_base.png^(mcl_banners_item_overlay.png^[colorize:"..colorize..")^[resize:32x32"
|
||||
else
|
||||
base = "mcl_banners_item_base.png^mcl_banners_item_overlay.png^[resize:32x32"
|
||||
end
|
||||
finished_banner = base
|
||||
else
|
||||
-- Banner item preview background
|
||||
base = "mcl_banners_item_base.png^(mcl_banners_item_overlay.png^[colorize:#CCCCCC)^[resize:32x32"
|
||||
|
||||
desc = S("Preview Banner")
|
||||
|
||||
local pattern = "mcl_banners_" .. pattern_name .. ".png"
|
||||
local color = colorize
|
||||
|
||||
-- Generate layer texture
|
||||
|
||||
-- TODO: The layer texture in the icon is squished
|
||||
-- weirdly because the width/height aspect ratio of
|
||||
-- the banner icon is 1:1.5, whereas the aspect ratio
|
||||
-- of the banner entity is 1:2. A solution would be to
|
||||
-- redraw the pattern textures as low-resolution pixel
|
||||
-- art and use that instead.
|
||||
|
||||
local layer = "(([combine:20x40:-2,-2="..pattern.."^[resize:16x24^[colorize:"..color..":"..layer_ratio.."))"
|
||||
|
||||
function escape(text)
|
||||
return text:gsub("%^", "\\%^"):gsub(":", "\\:") -- :gsub("%(", "\\%("):gsub("%)", "\\%)")
|
||||
end
|
||||
|
||||
finished_banner = "[combine:32x32:0,0=" .. escape(base) .. ":8,4=" .. escape(layer)
|
||||
end
|
||||
|
||||
inv = finished_banner
|
||||
|
||||
-- Banner items.
|
||||
-- This is the player-visible banner item. It comes in 16 base colors.
|
||||
-- This is the player-visible banner item. It comes in 16 base colors with a lot of patterns.
|
||||
-- The multiple items are really only needed for the different item images.
|
||||
-- TODO: Combine the items into only 1 item.
|
||||
local groups
|
||||
if pattern_name == "" then
|
||||
groups = { banner = 1, deco_block = 1, flammable = -1 }
|
||||
else
|
||||
groups = { not_in_creative_inventory = 1 }
|
||||
end
|
||||
|
||||
minetest.register_craftitem(itemstring, {
|
||||
description = desc,
|
||||
_tt_help = S("Paintable decoration"),
|
||||
|
@ -326,7 +417,7 @@ for colorid, colortab in pairs(mcl_banners.colors) do
|
|||
wield_image = inv,
|
||||
-- Banner group groups together the banner items, but not the nodes.
|
||||
-- Used for crafting.
|
||||
groups = { banner = 1, deco_block = 1, flammable = -1 },
|
||||
groups = groups,
|
||||
stack_max = 16,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
@ -492,6 +583,7 @@ for colorid, colortab in pairs(mcl_banners.colors) do
|
|||
-- Add item to node alias
|
||||
doc.add_entry_alias("nodes", "mcl_banners:standing_banner", "craftitems", itemstring)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("doc") then
|
||||
|
|
|
@ -253,6 +253,11 @@ for colorid, colortab in pairs(mcl_banners.colors) do
|
|||
dye_to_colorid_mapping[colortab[5]] = colorid
|
||||
end
|
||||
|
||||
local dye_to_itemid_mapping = {}
|
||||
for colorid, colortab in pairs(mcl_banners.colors) do
|
||||
dye_to_itemid_mapping[colortab[5]] = colortab[1]
|
||||
end
|
||||
|
||||
-- Create a banner description containing all the layer names
|
||||
mcl_banners.make_advanced_banner_description = function(description, layers)
|
||||
if layers == nil or #layers == 0 then
|
||||
|
@ -491,7 +496,14 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
|
|||
imeta:set_string("description", ometa:get_string("description"))
|
||||
imeta:set_string("name", mname)
|
||||
end
|
||||
return itemstack
|
||||
|
||||
if craft_predict then
|
||||
local itemid_prefix = "mcl_banners:banner_preview"
|
||||
local coloritemid = dye_to_itemid_mapping[dye]
|
||||
return ItemStack(itemid_prefix .. "_" .. matching_pattern .. "_" .. coloritemid)
|
||||
else
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craft_predict(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
|
|
Loading…
Reference in New Issue
Block a user