Merge branch 'screwdriver'
BIN
menu/icon.png
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 4.1 KiB |
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@ -96,4 +96,4 @@ mobs:register_arrow("mobs_mc:dragon_fireball", {
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end
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})
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mobs:register_egg("mobs_mc:enderdragon", S("Ender Dragon"), "mobs_mc_spawn_icon_dragon.png", 0)
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mobs:register_egg("mobs_mc:enderdragon", S("Ender Dragon"), "mobs_mc_spawn_icon_dragon.png", 0, true)
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@ -85,7 +85,7 @@ mobs:register_mob("mobs_mc:parrot", {
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--mobs:spawn_specific("mobs_mc:parrot", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 30000, 1, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
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-- spawn eggs
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mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
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mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0, true)
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "MC Parrot loaded")
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@ -101,7 +101,7 @@ mobs:register_arrow("mobs_mc:potion_arrow", {
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--mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.spawn_height.water-6, mobs_mc.spawn_height.overworld_max)
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-- spawn eggs
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mobs:register_egg("mobs_mc:witch", S("Witch"), "mobs_mc_spawn_icon_witch.png", 0)
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mobs:register_egg("mobs_mc:witch", S("Witch"), "mobs_mc_spawn_icon_witch.png", 0, true)
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "MC mobs loaded")
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@ -99,5 +99,5 @@ mobs:register_arrow("mobs_mc:wither_skull", {
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-- TODO: Add blue wither skull
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--Spawn egg
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mobs:register_egg("mobs_mc:wither", S("Wither"), "mobs_mc_spawn_icon_wither.png", 0)
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mobs:register_egg("mobs_mc:wither", S("Wither"), "mobs_mc_spawn_icon_wither.png", 0, true)
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@ -175,11 +175,6 @@ local pistonspec_normal = {
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local usagehelp_piston = S("This block can have one of 6 possible orientations.")
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local on_rotate
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if minetest.get_modpath("screwdriver") then
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on_rotate = screwdriver.disallow
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end
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-- offstate
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minetest.register_node("mesecons_pistons:piston_normal_off", {
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description = S("Piston"),
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@ -206,7 +201,12 @@ minetest.register_node("mesecons_pistons:piston_normal_off", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_AXIS then
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minetest.set_node(pos, {name="mesecons_pistons:piston_up_normal_off"})
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return true
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end
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end,
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})
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-- onstate
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@ -236,7 +236,7 @@ minetest.register_node("mesecons_pistons:piston_normal_on", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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-- pusher
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@ -261,7 +261,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_normal", {
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node_box = piston_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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-- Sticky ones
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@ -303,7 +303,12 @@ minetest.register_node("mesecons_pistons:piston_sticky_off", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_AXIS then
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minetest.set_node(pos, {name="mesecons_pistons:piston_up_sticky_off"})
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return true
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end
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end,
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})
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-- onstate
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@ -333,7 +338,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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-- pusher
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@ -358,7 +363,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
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node_box = piston_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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--
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@ -416,7 +421,13 @@ minetest.register_node("mesecons_pistons:piston_up_normal_off", {
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}),
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_AXIS then
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minetest.set_node(pos, {name="mesecons_pistons:piston_down_normal_off"})
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return true
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end
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return false
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end,
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})
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-- onstate
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@ -446,7 +457,7 @@ minetest.register_node("mesecons_pistons:piston_up_normal_on", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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-- pusher
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@ -471,7 +482,7 @@ minetest.register_node("mesecons_pistons:piston_up_pusher_normal", {
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node_box = piston_up_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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@ -512,7 +523,13 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_off", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_AXIS then
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minetest.set_node(pos, {name="mesecons_pistons:piston_down_sticky_off"})
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return true
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end
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return false
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end,
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})
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-- onstate
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@ -542,7 +559,7 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_on", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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-- pusher
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@ -567,7 +584,7 @@ minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", {
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node_box = piston_up_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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--
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@ -625,7 +642,13 @@ minetest.register_node("mesecons_pistons:piston_down_normal_off", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_AXIS then
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minetest.set_node(pos, {name="mesecons_pistons:piston_normal_off"})
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return true
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end
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return false
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end,
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})
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-- onstate
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@ -655,7 +678,7 @@ minetest.register_node("mesecons_pistons:piston_down_normal_on", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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-- pusher
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@ -680,7 +703,7 @@ minetest.register_node("mesecons_pistons:piston_down_pusher_normal", {
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node_box = piston_down_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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-- Sticky
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@ -716,7 +739,13 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_off", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_AXIS then
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minetest.set_node(pos, {name="mesecons_pistons:piston_sticky_off"})
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return true
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end
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return false
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end,
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})
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-- onstate
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@ -746,7 +775,7 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_on", {
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}},
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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-- pusher
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@ -771,7 +800,7 @@ minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", {
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node_box = piston_down_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = on_rotate,
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on_rotate = false,
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})
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@ -2,6 +2,30 @@ local S = minetest.get_translator("mesecons_wallever")
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local lever_get_output_rules = mesecon.rules.buttonlike_get
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local on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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if node.param2 == 10 then
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node.param2 = 13
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minetest.swap_node(pos, node)
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return true
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elseif node.param2 == 13 then
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node.param2 = 10
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minetest.swap_node(pos, node)
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return true
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elseif node.param2 == 8 then
|
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node.param2 = 15
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minetest.swap_node(pos, node)
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return true
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elseif node.param2 == 15 then
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node.param2 = 8
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minetest.swap_node(pos, node)
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return true
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end
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end
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-- TODO: Rotate axis
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return false
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end
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-- LEVER
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minetest.register_node("mesecons_walllever:wall_lever_off", {
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drawtype = "mesh",
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@ -102,7 +126,7 @@ minetest.register_node("mesecons_walllever:wall_lever_off", {
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rules = lever_get_output_rules,
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state = mesecon.state.off
|
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}},
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on_rotate = false,
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on_rotate = on_rotate,
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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})
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@ -134,7 +158,7 @@ minetest.register_node("mesecons_walllever:wall_lever_on", {
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rules = lever_get_output_rules,
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state = mesecon.state.on
|
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}},
|
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on_rotate = false,
|
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on_rotate = on_rotate,
|
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_mcl_blast_resistance = 2.5,
|
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_mcl_hardness = 0.5,
|
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})
|
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|
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@ -50,6 +50,10 @@ local layer_ratio = 255
|
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local standing_banner_entity_offset = { x=0, y=-0.499, z=0 }
|
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local hanging_banner_entity_offset = { x=0, y=-1.7, z=0 }
|
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|
||||
local rotation_level_to_yaw = function(rotation_level)
|
||||
return (rotation_level * (math.pi/8)) + math.pi
|
||||
end
|
||||
|
||||
local on_dig_banner = function(pos, node, digger)
|
||||
-- Check protection
|
||||
local name = digger:get_player_name()
|
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@ -151,7 +155,7 @@ local spawn_banner_entity = function(pos, hanging, itemstack)
|
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return banner
|
||||
end
|
||||
|
||||
local respawn_banner_entity = function(pos, node)
|
||||
local respawn_banner_entity = function(pos, node, force)
|
||||
local hanging = node.name == "mcl_banners:hanging_banner"
|
||||
local offset
|
||||
if hanging then
|
||||
|
@ -165,7 +169,11 @@ local respawn_banner_entity = function(pos, node)
|
|||
for _, v in ipairs(objects) do
|
||||
local ent = v:get_luaentity()
|
||||
if ent and (ent.name == "mcl_banners:standing_banner" or ent.name == "mcl_banners:hanging_banner") then
|
||||
return
|
||||
if force then
|
||||
v:remove()
|
||||
else
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Spawn new entity
|
||||
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@ -174,17 +182,11 @@ local respawn_banner_entity = function(pos, node)
|
|||
local banner_entity = spawn_banner_entity(bpos, hanging, banner_item)
|
||||
|
||||
-- Set rotation
|
||||
local final_yaw
|
||||
local rotation_level = meta:get_int("rotation_level")
|
||||
final_yaw = (rotation_level * (math.pi/8)) + math.pi
|
||||
local final_yaw = rotation_level_to_yaw(rotation_level)
|
||||
banner_entity:set_yaw(final_yaw)
|
||||
end
|
||||
|
||||
local on_rotate
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.disallow
|
||||
end
|
||||
|
||||
-- Banner nodes.
|
||||
-- These are an invisible nodes which are only used to destroy the banner entity.
|
||||
-- All the important banner information (such as color) is stored in the entity.
|
||||
|
@ -229,6 +231,18 @@ S("You can copy the pattern of a banner by placing two banners of the same color
|
|||
end,
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 5,
|
||||
on_rotate = function(pos, node, user, mode, param2)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local meta = minetest.get_meta(pos)
|
||||
local rot = meta:get_int("rotation_level")
|
||||
rot = (rot - 1) % 16
|
||||
meta:set_int("rotation_level", rot)
|
||||
respawn_banner_entity(pos, node, true)
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Hanging banner node
|
||||
|
@ -261,7 +275,29 @@ minetest.register_node("mcl_banners:hanging_banner", {
|
|||
end,
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 5,
|
||||
on_rotate = on_rotate,
|
||||
on_rotate = function(pos, node, user, mode, param2)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
||||
node.param2 = r
|
||||
minetest.swap_node(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local rot = 0
|
||||
if node.param2 == 2 then
|
||||
rot = 12
|
||||
elseif node.param2 == 3 then
|
||||
rot = 4
|
||||
elseif node.param2 == 4 then
|
||||
rot = 0
|
||||
elseif node.param2 == 5 then
|
||||
rot = 8
|
||||
end
|
||||
meta:set_int("rotation_level", rot)
|
||||
respawn_banner_entity(pos, node, true)
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
for colorid, colortab in pairs(mcl_banners.colors) do
|
||||
|
@ -410,7 +446,7 @@ for colorid, colortab in pairs(mcl_banners.colors) do
|
|||
if rotation_level >= 16 then
|
||||
rotation_level = 0
|
||||
end
|
||||
final_yaw = (rotation_level * (math.pi/8)) + math.pi
|
||||
final_yaw = rotation_level_to_yaw(rotation_level)
|
||||
end
|
||||
meta:set_int("rotation_level", rotation_level)
|
||||
|
||||
|
|
|
@ -142,8 +142,7 @@ Lit Redstone Ore=Leuchtendes Redstoneerz
|
|||
Magenta Stained Glass=Magenta Buntglas
|
||||
Molten gold. It is used to craft armor, tools, and whatnot.=Geschmolzenes Gold. Es wird benutzt, um Rüstungen, Werkzeuge, und anderes herzustellen.
|
||||
Molten iron. It is used to craft armor, tools, and whatnot.=Geschmolzenes Eisen. Es wird benutzt, um Rüstungen, Werkzeuge, und vieles mehr herzustellen.
|
||||
|
||||
Moss Stone=Moosstein
|
||||
Mossy Cobblestone=Moosiges Kopfsteinpflaster
|
||||
Mossy Stone Bricks=Moosige Steinziegel
|
||||
Mycelium=Myzel
|
||||
Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe. In light, mycelium slowly spreads over nearby dirt. Under an opaque block or a liquid, it eventually turns back into dirt.=Myzel ist eine Art Erde und der perfekte Nährboden für Pilze. Anders als bei anderen erdähnlichen Blöcken kann es mit einer Hacke nicht zu Ackerboden verwandelt werden. Im Licht wird sich Myzel langsam auf benachbarte Erde ausbreiten. Unter einem lichtundurchlässigen Block oder einer Flüssigkeit wird es sich früher oder später zurück zu Erde verwandeln.
|
||||
|
|
|
@ -142,7 +142,7 @@ Lit Redstone Ore=
|
|||
Magenta Stained Glass=
|
||||
Molten gold. It is used to craft armor, tools, and whatnot.=
|
||||
Molten iron. It is used to craft armor, tools, and whatnot.=
|
||||
Moss Stone=
|
||||
Mossy Cobblestone=
|
||||
Mossy Stone Bricks=
|
||||
Mycelium=
|
||||
Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe. In light, mycelium slowly spreads over nearby dirt. Under an opaque block or a liquid, it eventually turns back into dirt.=
|
||||
|
|
|
@ -672,7 +672,7 @@ minetest.register_node("mcl_core:cobble", {
|
|||
})
|
||||
|
||||
minetest.register_node("mcl_core:mossycobble", {
|
||||
description = S("Moss Stone"),
|
||||
description = S("Mossy Cobblestone"),
|
||||
_doc_items_longdesc = doc.sub.items.temp.build,
|
||||
tiles = {"default_mossycobble.png"},
|
||||
is_ground_content = false,
|
||||
|
|
|
@ -1,6 +1,16 @@
|
|||
-- Climbable nodes
|
||||
local S = minetest.get_translator("mcl_core")
|
||||
|
||||
local rotate_climbable = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
||||
node.param2 = r
|
||||
minetest.swap_node(pos, node)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_core:ladder", {
|
||||
description = S("Ladder"),
|
||||
_doc_items_longdesc = S("A piece of ladder which allows you to climb vertically. Ladders can only be placed on the side of solid blocks and not on glass, leaves, ice, slabs, glowstone, nor sea lanterns."),
|
||||
|
@ -73,7 +83,7 @@ minetest.register_node("mcl_core:ladder", {
|
|||
|
||||
_mcl_blast_resistance = 2,
|
||||
_mcl_hardness = 0.4,
|
||||
on_rotate = function() return false end,
|
||||
on_rotate = rotate_climbable,
|
||||
})
|
||||
|
||||
|
||||
|
@ -156,5 +166,5 @@ minetest.register_node("mcl_core:vine", {
|
|||
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 0.2,
|
||||
on_rotate = function() return false end,
|
||||
on_rotate = false,
|
||||
})
|
||||
|
|
Before Width: | Height: | Size: 185 B After Width: | Height: | Size: 333 B |
Before Width: | Height: | Size: 219 B After Width: | Height: | Size: 560 B |
Before Width: | Height: | Size: 428 B After Width: | Height: | Size: 428 B |
Before Width: | Height: | Size: 306 B After Width: | Height: | Size: 423 B |
Before Width: | Height: | Size: 255 B After Width: | Height: | Size: 710 B |
Before Width: | Height: | Size: 215 B After Width: | Height: | Size: 315 B |
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 255 B |
Before Width: | Height: | Size: 93 B After Width: | Height: | Size: 138 B |
Before Width: | Height: | Size: 215 B After Width: | Height: | Size: 341 B |
Before Width: | Height: | Size: 438 B After Width: | Height: | Size: 350 B |
Before Width: | Height: | Size: 222 B After Width: | Height: | Size: 357 B |
Before Width: | Height: | Size: 209 B After Width: | Height: | Size: 355 B |
Before Width: | Height: | Size: 217 B After Width: | Height: | Size: 350 B |
Before Width: | Height: | Size: 167 B After Width: | Height: | Size: 333 B |
Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 330 B |
Before Width: | Height: | Size: 225 B After Width: | Height: | Size: 337 B |
Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 338 B |
Before Width: | Height: | Size: 217 B After Width: | Height: | Size: 330 B |
Before Width: | Height: | Size: 167 B After Width: | Height: | Size: 318 B |
|
@ -19,7 +19,31 @@ end
|
|||
|
||||
local on_rotate
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
on_rotate = function(pos, node, user, mode, param2)
|
||||
-- Flip trapdoor vertically
|
||||
if mode == screwdriver.ROTATE_AXIS then
|
||||
local minor = node.param2
|
||||
if node.param2 >= 20 then
|
||||
minor = node.param2 - 20
|
||||
if minor == 3 then
|
||||
minor = 1
|
||||
elseif minor == 1 then
|
||||
minor = 3
|
||||
end
|
||||
node.param2 = minor
|
||||
else
|
||||
if minor == 3 then
|
||||
minor = 1
|
||||
elseif minor == 1 then
|
||||
minor = 3
|
||||
end
|
||||
node.param2 = minor
|
||||
node.param2 = node.param2 + 20
|
||||
end
|
||||
minetest.set_node(pos, node)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mcl_doors:register_trapdoor(name, def)
|
||||
|
|
Before Width: | Height: | Size: 178 B After Width: | Height: | Size: 429 B |
Before Width: | Height: | Size: 166 B After Width: | Height: | Size: 421 B |
Before Width: | Height: | Size: 202 B After Width: | Height: | Size: 454 B |
Before Width: | Height: | Size: 196 B After Width: | Height: | Size: 447 B |
|
@ -56,14 +56,17 @@ local remove_item_entity = function(pos, node)
|
|||
end
|
||||
end
|
||||
|
||||
local update_item_entity = function(pos, node)
|
||||
local update_item_entity = function(pos, node, param2)
|
||||
remove_item_entity(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local item = inv:get_stack("main", 1)
|
||||
if not item:is_empty() then
|
||||
if not param2 then
|
||||
param2 = node.param2
|
||||
end
|
||||
if node.name == "mcl_itemframes:item_frame" then
|
||||
local posad = facedir[node.param2]
|
||||
local posad = facedir[param2]
|
||||
pos.x = pos.x + posad.x*6.5/16
|
||||
pos.y = pos.y + posad.y*6.5/16
|
||||
pos.z = pos.z + posad.z*6.5/16
|
||||
|
@ -78,7 +81,7 @@ local update_item_entity = function(pos, node)
|
|||
end
|
||||
lua:_update_texture()
|
||||
if node.name == "mcl_itemframes:item_frame" then
|
||||
local yaw = math.pi*2 - node.param2 * math.pi/2
|
||||
local yaw = math.pi*2 - param2 * math.pi/2
|
||||
e:set_yaw(yaw)
|
||||
end
|
||||
end
|
||||
|
@ -96,11 +99,6 @@ local drop_item = function(pos, node, meta)
|
|||
remove_item_entity(pos, node)
|
||||
end
|
||||
|
||||
local on_rotate
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.disallow
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_itemframes:item_frame",{
|
||||
description = S("Item Frame"),
|
||||
_doc_items_longdesc = S("Item frames are decorative blocks in which items can be placed."),
|
||||
|
@ -189,7 +187,31 @@ minetest.register_node("mcl_itemframes:item_frame",{
|
|||
local node = minetest.get_node(pos)
|
||||
drop_item(pos, node, meta)
|
||||
end,
|
||||
on_rotate = on_rotate,
|
||||
on_rotate = function(pos, node, user, mode, param2)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
-- Rotate face
|
||||
local meta = minetest.get_meta(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
local objs = nil
|
||||
if node.name == "mcl_itemframes:item_frame" then
|
||||
objs = minetest.get_objects_inside_radius(pos, .5)
|
||||
end
|
||||
if objs then
|
||||
for _, obj in ipairs(objs) do
|
||||
if obj and obj:get_luaentity() and obj:get_luaentity().name == "mcl_itemframes:item" then
|
||||
update_item_entity(pos, node, (node.param2+1) % 4)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return
|
||||
elseif mode == screwdriver.ROTATE_AXIS then
|
||||
-- Place screwdriver into itemframe
|
||||
minetest.registered_nodes["mcl_itemframes:item_frame"].on_rightclick(pos, node, user, ItemStack("screwdriver:screwdriver"))
|
||||
return false
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
|
|
@ -201,7 +201,7 @@ local destruct_sign = function(pos)
|
|||
end
|
||||
end
|
||||
|
||||
local update_sign = function(pos, fields, sender)
|
||||
local update_sign = function(pos, fields, sender, force_remove)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not meta then
|
||||
return
|
||||
|
@ -214,16 +214,7 @@ local update_sign = function(pos, fields, sender)
|
|||
if text == nil then
|
||||
text = ""
|
||||
end
|
||||
local objects = minetest.get_objects_inside_radius(pos, 0.5)
|
||||
for _, v in ipairs(objects) do
|
||||
local ent = v:get_luaentity()
|
||||
if ent and ent.name == "mcl_signs:text" then
|
||||
v:set_properties({textures={generate_texture(create_lines(text), ent._signnodename)}})
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- if there is no entity
|
||||
|
||||
local sign_info
|
||||
local n = minetest.get_node(pos)
|
||||
local nn = n.name
|
||||
|
@ -233,12 +224,30 @@ local update_sign = function(pos, fields, sender)
|
|||
sign_info = signtext_info_wall[get_wall_signtext_info(n.param2)]
|
||||
end
|
||||
if sign_info == nil then
|
||||
minetest.log("error", "[mcl_signs] Missing sign_info!")
|
||||
return
|
||||
end
|
||||
local text_entity = minetest.add_entity({
|
||||
|
||||
local objects = minetest.get_objects_inside_radius(pos, 0.5)
|
||||
local text_entity
|
||||
for _, v in ipairs(objects) do
|
||||
local ent = v:get_luaentity()
|
||||
if ent and ent.name == "mcl_signs:text" then
|
||||
if force_remove then
|
||||
v:remove()
|
||||
else
|
||||
text_entity = v
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not text_entity then
|
||||
text_entity = minetest.add_entity({
|
||||
x = pos.x + sign_info.delta.x,
|
||||
y = pos.y + sign_info.delta.y,
|
||||
z = pos.z + sign_info.delta.z}, "mcl_signs:text")
|
||||
end
|
||||
text_entity:get_luaentity()._signnodename = nn
|
||||
text_entity:set_properties({textures={generate_texture(create_lines(text), nn)}})
|
||||
|
||||
|
@ -390,15 +399,21 @@ minetest.register_node("mcl_signs:wall_sign", {
|
|||
on_punch = function(pos, node, puncher)
|
||||
update_sign(pos)
|
||||
end,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
||||
node.param2 = r
|
||||
minetest.swap_node(pos, node)
|
||||
update_sign(pos, nil, nil, true)
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end,
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 5,
|
||||
})
|
||||
|
||||
local on_rotate
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.disallow
|
||||
end
|
||||
|
||||
-- Standing sign nodes.
|
||||
-- 4 rotations at 0°, 22.5°, 45° and 67.5°.
|
||||
-- These are 4 out of 16 possible rotations.
|
||||
|
@ -424,27 +439,68 @@ local ssign = {
|
|||
on_punch = function(pos, node, puncher)
|
||||
update_sign(pos)
|
||||
end,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.name = "mcl_signs:standing_sign22_5"
|
||||
minetest.swap_node(pos, node)
|
||||
elseif mode == screwdriver.ROTATE_AXIS then
|
||||
return false
|
||||
end
|
||||
update_sign(pos, nil, nil, true)
|
||||
return true
|
||||
end,
|
||||
|
||||
on_rotate = on_rotate,
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 5,
|
||||
}
|
||||
|
||||
-- 22.5°
|
||||
minetest.register_node("mcl_signs:standing_sign", ssign)
|
||||
|
||||
-- 22.5°
|
||||
local ssign22_5 = table.copy(ssign)
|
||||
ssign22_5.mesh = "mcl_signs_sign22.5.obj"
|
||||
ssign22_5.on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.name = "mcl_signs:standing_sign45"
|
||||
minetest.swap_node(pos, node)
|
||||
elseif mode == screwdriver.ROTATE_AXIS then
|
||||
return false
|
||||
end
|
||||
update_sign(pos, nil, nil, true)
|
||||
return true
|
||||
end
|
||||
minetest.register_node("mcl_signs:standing_sign22_5", ssign22_5)
|
||||
|
||||
-- 45°
|
||||
minetest.register_node("mcl_signs:standing_sign22_5", ssign22_5)
|
||||
local ssign45 = table.copy(ssign)
|
||||
ssign45.mesh = "mcl_signs_sign45.obj"
|
||||
ssign45.on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.name = "mcl_signs:standing_sign67_5"
|
||||
minetest.swap_node(pos, node)
|
||||
elseif mode == screwdriver.ROTATE_AXIS then
|
||||
return false
|
||||
end
|
||||
update_sign(pos, nil, nil, true)
|
||||
return true
|
||||
end
|
||||
minetest.register_node("mcl_signs:standing_sign45", ssign45)
|
||||
|
||||
-- 67.5°
|
||||
local ssign67 = table.copy(ssign)
|
||||
ssign67.mesh = "mcl_signs_sign67.5.obj"
|
||||
minetest.register_node("mcl_signs:standing_sign67_5", ssign67)
|
||||
local ssign67_5 = table.copy(ssign)
|
||||
ssign67_5.mesh = "mcl_signs_sign67.5.obj"
|
||||
ssign67_5.on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.name = "mcl_signs:standing_sign"
|
||||
node.param2 = (node.param2 + 1) % 4
|
||||
minetest.swap_node(pos, node)
|
||||
elseif mode == screwdriver.ROTATE_AXIS then
|
||||
return false
|
||||
end
|
||||
update_sign(pos, nil, nil, true)
|
||||
return true
|
||||
end
|
||||
minetest.register_node("mcl_signs:standing_sign67_5", ssign67_5)
|
||||
|
||||
-- FIXME: Prevent entity destruction by /clearobjects
|
||||
minetest.register_entity("mcl_signs:text", {
|
||||
|
|
|
@ -121,6 +121,31 @@ function mcl_stairs.register_stair(subname, recipeitem, groups, images, descript
|
|||
|
||||
return place_stair(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
on_rotate = function(pos, node, user, mode, param2)
|
||||
-- Flip stairs vertically
|
||||
if mode == screwdriver.ROTATE_AXIS then
|
||||
local minor = node.param2
|
||||
if node.param2 >= 20 then
|
||||
minor = node.param2 - 20
|
||||
if minor == 3 then
|
||||
minor = 1
|
||||
elseif minor == 1 then
|
||||
minor = 3
|
||||
end
|
||||
node.param2 = minor
|
||||
else
|
||||
if minor == 3 then
|
||||
minor = 1
|
||||
elseif minor == 1 then
|
||||
minor = 3
|
||||
end
|
||||
node.param2 = minor
|
||||
node.param2 = node.param2 + 20
|
||||
end
|
||||
minetest.set_node(pos, node)
|
||||
return true
|
||||
end
|
||||
end,
|
||||
_mcl_hardness = hardness,
|
||||
})
|
||||
|
||||
|
@ -237,6 +262,15 @@ function mcl_stairs.register_slab(subname, recipeitem, groups, images, descripti
|
|||
end,
|
||||
_mcl_hardness = hardness,
|
||||
_mcl_other_slab_half = upper_slab,
|
||||
on_rotate = function(pos, node, user, mode, param2)
|
||||
-- Flip slab
|
||||
if mode == screwdriver.ROTATE_AXIS then
|
||||
node.name = upper_slab
|
||||
minetest.set_node(pos, node)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_node(":"..lower_slab, slabdef)
|
||||
|
@ -255,6 +289,15 @@ function mcl_stairs.register_slab(subname, recipeitem, groups, images, descripti
|
|||
topdef._doc_items_usagehelp = nil
|
||||
topdef.drop = lower_slab
|
||||
topdef._mcl_other_slab_half = lower_slab
|
||||
topdef.on_rotate = function(pos, node, user, mode, param2)
|
||||
-- Flip slab
|
||||
if mode == screwdriver.ROTATE_AXIS then
|
||||
node.name = lower_slab
|
||||
minetest.set_node(pos, node)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
topdef.node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, 0, -0.5, 0.5, 0.5, 0.5},
|
||||
|
|
|
@ -664,6 +664,7 @@ function mcl_stairs.cornerstair.add(name, stairtiles)
|
|||
stairs = {name, name.."_outer", name.."_inner"},
|
||||
after_dig_node = function(pos, oldnode) after_dig_node(pos, oldnode) end,
|
||||
_mcl_hardness = node_def._mcl_hardness,
|
||||
on_rotate = false,
|
||||
})
|
||||
minetest.register_node(":"..name.."_inner", {
|
||||
description = node_def.description,
|
||||
|
@ -687,6 +688,7 @@ function mcl_stairs.cornerstair.add(name, stairtiles)
|
|||
stairs = {name, name.."_outer", name.."_inner"},
|
||||
after_dig_node = function(pos, oldnode) after_dig_node(pos, oldnode) end,
|
||||
_mcl_hardness = node_def._mcl_hardness,
|
||||
on_rotate = false,
|
||||
})
|
||||
|
||||
if minetest.get_modpath("doc") then
|
||||
|
|
|
@ -39,9 +39,9 @@ Double Diorite Slab=Doppeldioritplatte
|
|||
Cobblestone Stairs=Kopfsteinpflastertreppe
|
||||
Cobblestone Slab=Kopfsteinpflasterplatte
|
||||
Double Cobblestone Slab=Doppelkopfsteinpflasterplatte
|
||||
Moss Stone Stairs=Moossteintreppe
|
||||
Moss Stone Slab=Moossteinplatte
|
||||
Double Moss Stone Slab=Doppelmoossteinplatte
|
||||
Mossy Cobblestone Slab=Moosige Kopfsteinpflasterplatte
|
||||
Mossy Cobblestone Stairs=Moosige Kopfsteinpflastertreppe
|
||||
Double Mossy Cobblestone Slab=Doppelte moosige Kopfsteinpflasterplatte
|
||||
Brick Stairs=Ziegeltreppe
|
||||
Brick Slab=Ziegelplatte
|
||||
Double Brick Slab=Doppelziegelplatte
|
||||
|
@ -98,4 +98,4 @@ Double Polished Diorite Slab=Doppelte polierte Dioritplatte
|
|||
Polished Diorite Stairs=Polierte Diorittreppe
|
||||
Mossy Stone Brick Stairs=Moosige Steinziegeltreppe
|
||||
Mossy Stone Brick Slab=Moosige Steinziegelplatte
|
||||
Double Mossy Stone Brick Slab=Doppelte Steinziegelplatte
|
||||
Double Mossy Stone Brick Slab=Doppelte moosige Steinziegelplatte
|
||||
|
|
|
@ -39,9 +39,9 @@ Double Diorite Slab=
|
|||
Cobblestone Stairs=
|
||||
Cobblestone Slab=
|
||||
Double Cobblestone Slab=
|
||||
Moss Stone Stairs=
|
||||
Moss Stone Slab=
|
||||
Double Moss Stone Slab=
|
||||
Mossy Cobblestone Stairs=
|
||||
Mossy Cobblestone Slab=
|
||||
Double Mossy Cobblestone Slab=
|
||||
Brick Stairs=
|
||||
Brick Slab=
|
||||
Double Brick Slab=
|
||||
|
|
|
@ -45,7 +45,7 @@ mcl_stairs.register_stair_and_slab_simple("granite", "mcl_core:granite", S("Gran
|
|||
mcl_stairs.register_stair_and_slab_simple("diorite", "mcl_core:diorite", S("Diorite Stairs"), S("Diorite Slab"), S("Double Diorite Slab"))
|
||||
|
||||
mcl_stairs.register_stair_and_slab_simple("cobble", "mcl_core:cobble", S("Cobblestone Stairs"), S("Cobblestone Slab"), S("Double Cobblestone Slab"))
|
||||
mcl_stairs.register_stair_and_slab_simple("mossycobble", "mcl_core:mossycobble", S("Moss Stone Stairs"), S("Moss Stone Slab"), S("Double Moss Stone Slab"))
|
||||
mcl_stairs.register_stair_and_slab_simple("mossycobble", "mcl_core:mossycobble", S("Mossy Cobblestone Stairs"), S("Mossy Cobblestone Slab"), S("Double Mossy Cobblestone Slab"))
|
||||
|
||||
mcl_stairs.register_stair_and_slab_simple("brick_block", "mcl_core:brick_block", S("Brick Stairs"), S("Brick Slab"), S("Double Brick Slab"))
|
||||
|
||||
|
|
Before Width: | Height: | Size: 227 B After Width: | Height: | Size: 274 B |
Before Width: | Height: | Size: 252 B After Width: | Height: | Size: 339 B |
Before Width: | Height: | Size: 223 B After Width: | Height: | Size: 380 B |
|
@ -153,6 +153,7 @@ mcl_torches.register_torch = function(substring, description, doc_items_longdesc
|
|||
wall_side = {-0.5, -0.5, -0.1, -0.2, 0.1, 0.1},
|
||||
},
|
||||
sounds = sounds,
|
||||
on_rotate = false,
|
||||
}
|
||||
if moredef ~= nil then
|
||||
for k,v in pairs(moredef) do
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
local S = minetest.get_translator("mcl_walls")
|
||||
|
||||
mcl_walls.register_wall("mcl_walls:cobble", S("Cobblestone Wall"), "mcl_core:cobble")
|
||||
mcl_walls.register_wall("mcl_walls:mossycobble", S("Mossy Cobblestone Wall"), "mcl_core:mossycobble")
|
||||
mcl_walls.register_wall("mcl_walls:cobble", S("Cobblestone Wall"), "mcl_core:cobble", {"mcl_walls_cobble_wall_top.png", "default_cobble.png", "mcl_walls_cobble_wall_side.png"})
|
||||
mcl_walls.register_wall("mcl_walls:mossycobble", S("Mossy Cobblestone Wall"), "mcl_core:mossycobble", {"mcl_walls_cobble_mossy_wall_top.png", "default_mossycobble.png", "mcl_walls_cobble_mossy_wall_side.png"})
|
||||
mcl_walls.register_wall("mcl_walls:andesite", S("Andesite Wall"), "mcl_core:andesite")
|
||||
mcl_walls.register_wall("mcl_walls:granite", S("Granite Wall"), "mcl_core:granite")
|
||||
mcl_walls.register_wall("mcl_walls:diorite", S("Diorite Wall"), "mcl_core:diorite")
|
||||
|
|
After Width: | Height: | Size: 684 B |
After Width: | Height: | Size: 588 B |
BIN
mods/ITEMS/mcl_walls/textures/mcl_walls_cobble_wall_side.png
Normal file
After Width: | Height: | Size: 527 B |
BIN
mods/ITEMS/mcl_walls/textures/mcl_walls_cobble_wall_top.png
Normal file
After Width: | Height: | Size: 414 B |
|
@ -83,11 +83,6 @@ local drop_armor = function(pos)
|
|||
end
|
||||
end
|
||||
|
||||
local on_rotate
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.disallow
|
||||
end
|
||||
|
||||
-- TODO: The armor stand should be an entity
|
||||
minetest.register_node("3d_armor_stand:armor_stand", {
|
||||
description = S("Armor Stand"),
|
||||
|
@ -231,7 +226,15 @@ minetest.register_node("3d_armor_stand:armor_stand", {
|
|||
update_entity(pos)
|
||||
end, pos)
|
||||
end,
|
||||
on_rotate = on_rotate,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.param2 = (node.param2 + 1) % 4
|
||||
minetest.swap_node(pos, node)
|
||||
update_entity(pos)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("3d_armor_stand:armor_entity", {
|
||||
|
|
13
mods/ITEMS/screwdriver/README.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
Minetest Game mod: screwdriver
|
||||
==============================
|
||||
See license.txt for license information.
|
||||
|
||||
License of source code
|
||||
----------------------
|
||||
Originally by RealBadAngel, Maciej Kasatkin (LGPL 2.1)
|
||||
Various Minetest developers and contributors (LGPL 2.1)
|
||||
|
||||
License of media (textures)
|
||||
---------------------------
|
||||
Created by Gambit (CC BY-SA 3.0):
|
||||
screwdriver.png
|
173
mods/ITEMS/screwdriver/init.lua
Normal file
|
@ -0,0 +1,173 @@
|
|||
local S = minetest.get_translator("screwdriver")
|
||||
|
||||
screwdriver = {}
|
||||
|
||||
screwdriver.ROTATE_FACE = 1
|
||||
screwdriver.ROTATE_AXIS = 2
|
||||
screwdriver.disallow = function(pos, node, user, mode, new_param2)
|
||||
return false
|
||||
end
|
||||
screwdriver.rotate_simple = function(pos, node, user, mode, new_param2)
|
||||
if mode ~= screwdriver.ROTATE_FACE then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- For attached wallmounted nodes: returns true if rotation is valid
|
||||
-- simplified version of minetest:builtin/game/falling.lua#L148.
|
||||
local function check_attached_node(pos, rotation)
|
||||
local d = minetest.wallmounted_to_dir(rotation)
|
||||
local p2 = vector.add(pos, d)
|
||||
local n = minetest.get_node(p2).name
|
||||
local def2 = minetest.registered_nodes[n]
|
||||
if def2 and not def2.walkable then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
screwdriver.rotate = {}
|
||||
|
||||
local facedir_tbl = {
|
||||
[screwdriver.ROTATE_FACE] = {
|
||||
[0] = 1, [1] = 2, [2] = 3, [3] = 0,
|
||||
[4] = 5, [5] = 6, [6] = 7, [7] = 4,
|
||||
[8] = 9, [9] = 10, [10] = 11, [11] = 8,
|
||||
[12] = 13, [13] = 14, [14] = 15, [15] = 12,
|
||||
[16] = 17, [17] = 18, [18] = 19, [19] = 16,
|
||||
[20] = 21, [21] = 22, [22] = 23, [23] = 20,
|
||||
},
|
||||
[screwdriver.ROTATE_AXIS] = {
|
||||
[0] = 4, [1] = 4, [2] = 4, [3] = 4,
|
||||
[4] = 8, [5] = 8, [6] = 8, [7] = 8,
|
||||
[8] = 12, [9] = 12, [10] = 12, [11] = 12,
|
||||
[12] = 16, [13] = 16, [14] = 16, [15] = 16,
|
||||
[16] = 20, [17] = 20, [18] = 20, [19] = 20,
|
||||
[20] = 0, [21] = 0, [22] = 0, [23] = 0,
|
||||
},
|
||||
}
|
||||
|
||||
screwdriver.rotate.facedir = function(pos, node, mode)
|
||||
local rotation = node.param2 % 32 -- get first 5 bits
|
||||
local other = node.param2 - rotation
|
||||
rotation = facedir_tbl[mode][rotation] or 0
|
||||
return rotation + other
|
||||
end
|
||||
|
||||
screwdriver.rotate.colorfacedir = screwdriver.rotate.facedir
|
||||
|
||||
local wallmounted_tbl = {
|
||||
[screwdriver.ROTATE_FACE] = {[2] = 5, [3] = 4, [4] = 2, [5] = 3, [1] = 0, [0] = 1},
|
||||
[screwdriver.ROTATE_AXIS] = {[2] = 5, [3] = 4, [4] = 2, [5] = 1, [1] = 0, [0] = 3}
|
||||
}
|
||||
|
||||
screwdriver.rotate.wallmounted = function(pos, node, mode)
|
||||
local rotation = node.param2 % 8 -- get first 3 bits
|
||||
local other = node.param2 - rotation
|
||||
rotation = wallmounted_tbl[mode][rotation] or 0
|
||||
if minetest.get_item_group(node.name, "attached_node") ~= 0 then
|
||||
-- find an acceptable orientation
|
||||
for i = 1, 5 do
|
||||
if not check_attached_node(pos, rotation) then
|
||||
rotation = wallmounted_tbl[mode][rotation] or 0
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return rotation + other
|
||||
end
|
||||
|
||||
screwdriver.rotate.colorwallmounted = screwdriver.rotate.wallmounted
|
||||
|
||||
-- Handles rotation
|
||||
screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local player_name = user and user:get_player_name() or ""
|
||||
|
||||
if minetest.is_protected(pos, player_name) then
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
return
|
||||
end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
if not ndef then
|
||||
return itemstack
|
||||
end
|
||||
-- can we rotate this paramtype2?
|
||||
local fn = screwdriver.rotate[ndef.paramtype2]
|
||||
if not fn and not ndef.on_rotate then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local should_rotate = true
|
||||
local new_param2
|
||||
if fn then
|
||||
new_param2 = fn(pos, node, mode)
|
||||
else
|
||||
new_param2 = node.param2
|
||||
end
|
||||
|
||||
-- Node provides a handler, so let the handler decide instead if the node can be rotated
|
||||
if ndef.on_rotate then
|
||||
-- Copy pos and node because callback can modify it
|
||||
local result = ndef.on_rotate(vector.new(pos),
|
||||
{name = node.name, param1 = node.param1, param2 = node.param2},
|
||||
user, mode, new_param2)
|
||||
if result == false then -- Disallow rotation
|
||||
return itemstack
|
||||
elseif result == true then
|
||||
should_rotate = false
|
||||
end
|
||||
elseif ndef.on_rotate == false then
|
||||
return itemstack
|
||||
elseif ndef.can_dig and not ndef.can_dig(pos, user) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
if should_rotate and new_param2 ~= node.param2 then
|
||||
node.param2 = new_param2
|
||||
minetest.swap_node(pos, node)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
|
||||
if not (minetest.settings:get_bool("creative_mode")) then
|
||||
itemstack:add_wear(65535 / ((uses or 200) - 1))
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- Screwdriver
|
||||
minetest.register_tool("screwdriver:screwdriver", {
|
||||
description = S("Screwdriver"),
|
||||
inventory_image = "screwdriver.png",
|
||||
groups = { tool = 1 },
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_FACE, 200)
|
||||
return itemstack
|
||||
end,
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_AXIS, 200)
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "screwdriver:screwdriver",
|
||||
recipe = {
|
||||
{"mcl_core:iron_ingot"},
|
||||
{"mcl_core:stick"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_alias("screwdriver:screwdriver1", "screwdriver:screwdriver")
|
||||
minetest.register_alias("screwdriver:screwdriver2", "screwdriver:screwdriver")
|
||||
minetest.register_alias("screwdriver:screwdriver3", "screwdriver:screwdriver")
|
||||
minetest.register_alias("screwdriver:screwdriver4", "screwdriver:screwdriver")
|
50
mods/ITEMS/screwdriver/license.txt
Normal file
|
@ -0,0 +1,50 @@
|
|||
License of source code
|
||||
----------------------
|
||||
|
||||
GNU Lesser General Public License, version 2.1
|
||||
Copyright (C) 2013-2016 RealBadAngel, Maciej Kasatkin
|
||||
Copyright (C) 2013-2016 Various Minetest developers and contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under the terms
|
||||
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||
either version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU Lesser General Public License for more details:
|
||||
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
|
||||
Licenses of media (textures)
|
||||
----------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2013-2016 Gambit
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
2
mods/ITEMS/screwdriver/locale/screwdriver.de.tr
Normal file
|
@ -0,0 +1,2 @@
|
|||
# textdomain: screwdriver
|
||||
Screwdriver=Schraubendreher
|
2
mods/ITEMS/screwdriver/locale/template.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
#textdomain: screwdriver
|
||||
Screwdriver=
|
BIN
mods/ITEMS/screwdriver/textures/screwdriver.png
Normal file
After Width: | Height: | Size: 182 B |
|
@ -2765,7 +2765,7 @@ local function register_decorations()
|
|||
rotation = "0",
|
||||
})
|
||||
|
||||
-- Moss stone boulder (3×3)
|
||||
-- Mossy cobblestone boulder (3×3)
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
|
||||
|
@ -2785,7 +2785,7 @@ local function register_decorations()
|
|||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
|
||||
-- Small moss stone boulder (2×2)
|
||||
-- Small mossy cobblestone boulder (2×2)
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
|
||||
|
|
|
@ -253,7 +253,7 @@ minetest.register_on_generated(function(minp, maxp)
|
|||
local p_pos = area:index(tx, ty, tz)
|
||||
|
||||
-- Do not overwrite nodes with is_ground_content == false (e.g. bedrock)
|
||||
-- Exceptions: cobblestone and moss stone so neighborings dungeons nicely connect to each other
|
||||
-- Exceptions: cobblestone and mossy cobblestone so neighborings dungeons nicely connect to each other
|
||||
local name = minetest.get_name_from_content_id(data[p_pos])
|
||||
if name == "mcl_core:cobble" or name == "mcl_core:mossycobble" or minetest.registered_nodes[name].is_ground_content then
|
||||
-- Floor
|
||||
|
|
|
@ -958,3 +958,7 @@ Source path,Source file,Target path,Target file,xs,ys,xl,yl,xt,yt,Blacklisted?
|
|||
/assets/minecraft/textures/blocks,red_nether_brick.png,,mcl_fences_fence_gate_red_nether_brick.png,,,,,,,
|
||||
/assets/minecraft/textures/blocks,nether_brick.png,,mcl_fences_fence_gate_nether_brick.png,,,,,,,
|
||||
/assets/minecraft/textures/blocks,stonebrick_carved.png,,mcl_supplemental_stonebrick_carved_slab.png,,,,,,,
|
||||
/assets/minecraft/textures/blocks,cobblestone.png,/mods/ITEMS/mcl_walls/textures,mcl_walls_cobble_wall_top.png,,,,,,,
|
||||
/assets/minecraft/textures/blocks,cobblestone.png,/mods/ITEMS/mcl_walls/textures,mcl_walls_cobble_wall_side.png,,,,,,,
|
||||
/assets/minecraft/textures/blocks,cobblestone_mossy.png,/mods/ITEMS/mcl_walls/textures,mcl_walls_cobble_mossy_wall_top.png,,,,,,,
|
||||
/assets/minecraft/textures/blocks,cobblestone_mossy.png,/mods/ITEMS/mcl_walls/textures,mcl_walls_cobble_mossy_wall_side.png,,,,,,,
|
||||
|
|
|