Fix crash when slain by named mob
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@ -222,7 +222,7 @@ minetest.register_on_dieplayer(function(player, reason)
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end
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hittersubtype = hitter:get_luaentity().name
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if hittername then
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msg = dmsg("murder", name, hittername)
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msg = dmsg("murder_hand", name, hittername)
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elseif hittersubtype ~= nil and hittersubtype ~= "" then
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msg = mmsg(hittersubtype, name)
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else
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