Tweak splash potion particles
This commit is contained in:
parent
1f8488aba5
commit
20455a259f
|
@ -59,27 +59,27 @@ function mcl_potions.register_splash(name, descr, color, def)
|
|||
local pos = self.object:get_pos()
|
||||
local node = minetest.get_node(pos)
|
||||
local n = node.name
|
||||
local d = 2
|
||||
local d = 0.1
|
||||
local redux_map = {7/8,0.5,0.25}
|
||||
if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" or mcl_potions.is_obj_hit(self, pos) then
|
||||
minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
|
||||
minetest.add_particlespawner({
|
||||
amount = 50,
|
||||
time = 2,
|
||||
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
||||
maxpos = {x=pos.x+d, y=pos.y+d, z=pos.z+d},
|
||||
minvel = {x=-1, y=0, z=-1},
|
||||
maxvel = {x=1, y=0.5, z=1},
|
||||
minacc = {x=-0.5, y=0, z=-0.5},
|
||||
maxacc = {x=0.5, y=.2, z=0.5},
|
||||
minexptime = 1,
|
||||
maxexptime = 3,
|
||||
minsize = 2,
|
||||
maxsize = 4,
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
||||
})
|
||||
amount = 50,
|
||||
time = 0.1,
|
||||
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
||||
maxpos = {x=pos.x+d, y=pos.y+0.5+d, z=pos.z+d},
|
||||
minvel = {x=-2, y=0, z=-2},
|
||||
maxvel = {x=2, y=2, z=2},
|
||||
minacc = {x=0, y=0, z=0},
|
||||
maxacc = {x=0, y=0, z=0},
|
||||
minexptime = 0.5,
|
||||
maxexptime = 1.25,
|
||||
minsize = 1,
|
||||
maxsize = 2,
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
||||
})
|
||||
|
||||
if name == "water" then
|
||||
mcl_potions._extinguish_nearby_fire(pos)
|
||||
|
|
Loading…
Reference in New Issue
Block a user