Simplify sapling growth code
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@ -415,17 +415,12 @@ minetest.register_abm({
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local treelight = 9
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local treelight = 9
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-- Oak tree
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local sapling_grow_action = function(trunknode, leafnode, tree_id, soil_needed)
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minetest.register_abm({
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return function(pos)
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nodenames = {"mcl_core:sapling"},
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neighbors = {"group:soil_sapling"},
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interval = 20,
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chance = 1,
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action = function(pos)
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local light = minetest.get_node_light(pos)
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local light = minetest.get_node_light(pos)
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local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
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local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
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local soiltype = minetest.get_item_group(soilnode.name, "soil_sapling")
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local soiltype = minetest.get_item_group(soilnode.name, "soil_sapling")
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if soiltype >= 1 and light and light >= treelight then
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if soiltype >= soil_needed and light and light >= treelight then
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-- Increase and check growth stage
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-- Increase and check growth stage
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local stage = meta:get_int("stage")
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local stage = meta:get_int("stage")
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@ -433,12 +428,21 @@ minetest.register_abm({
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stage = stage + 1
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stage = stage + 1
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if stage == 2 then
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if stage == 2 then
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minetest.set_node(pos, {name="air"})
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minetest.set_node(pos, {name="air"})
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mcl_core.generate_tree(pos, "mcl_core:tree", "mcl_core:leaves", 1)
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mcl_core.generate_tree(pos, trunknode, leafnode, tree_id)
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else
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else
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meta:set_int("stage", stage)
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meta:set_int("stage", stage)
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end
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end
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end
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end
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end,
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end
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end
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-- Oak tree
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minetest.register_abm({
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nodenames = {"mcl_core:sapling"},
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neighbors = {"group:soil_sapling"},
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interval = 20,
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chance = 1,
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action = sapling_grow_action("mcl_core:tree", "mcl_core:leaves", 1, 1),
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})
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})
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-- Jungle Tree
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-- Jungle Tree
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@ -447,24 +451,7 @@ minetest.register_abm({
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neighbors = {"group:soil_sapling"},
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neighbors = {"group:soil_sapling"},
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interval = 20,
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interval = 20,
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chance = 1,
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chance = 1,
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action = function(pos)
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action = sapling_grow_action("mcl_core:jungletree", "mcl_core:jungleleaves", 1, 2)
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local light = minetest.get_node_light(pos)
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local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
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local soiltype = minetest.get_item_group(soilnode.name, "soil_sapling")
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if soiltype == 2 and light and light >= treelight then
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-- Increase and check growth stage
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local meta = minetest.get_meta(pos)
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local stage = meta:get_int("stage")
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if stage == nil then stage = 0 end
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stage = stage + 1
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if stage == 2 then
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minetest.set_node(pos, {name="air"})
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mcl_core.generate_tree(pos, "mcl_core:jungletree", "mcl_core:jungleleaves", 2)
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else
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meta:set_int("stage", stage)
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end
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end
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end,
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})
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})
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---------------------
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---------------------
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