Re-introduce Jungle Edge, nerf OP melon spawn
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@ -930,12 +930,9 @@ local function register_biomes()
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-- Jungle Edge M
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-- Jungle Edge M
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-- Very similar to Jungle Edge. Has deeper dirt. Melon spawn here a lot.
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-- Almost identical Jungle Edge. Has deeper dirt. Melons spawn here a lot (TODO).
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-- TODO: Must be super rare
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-- TODO: Must be super rare
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-- Note: Temporarily disabled because it is too common (almost always occours between jungle and jungle edge)
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-- and allowed cheap access to melons
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--[[
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minetest.register_biome({
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minetest.register_biome({
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name = "jungle_edge_m",
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name = "jungle_edge_m",
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node_top = "mcl_core:dirt_with_grass",
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node_top = "mcl_core:dirt_with_grass",
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@ -962,7 +959,6 @@ local function register_biomes()
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heat_point = 90,
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heat_point = 90,
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humidity_point = 90,
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humidity_point = 90,
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})
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})
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]]
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-- Swampland
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-- Swampland
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minetest.register_biome({
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minetest.register_biome({
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@ -2549,12 +2545,16 @@ local function register_decorations()
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decoration = "mcl_farming:melon",
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decoration = "mcl_farming:melon",
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biomes = { "jungle_edge" },
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biomes = { "jungle_edge" },
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})
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})
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--[[
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-- Lots of melons in Jungle Edge M
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NOTE: Temporarily disabled because Jungle Edge M is too common atm.
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TODO: Re-enable when Jungle Edge M has been fixed.
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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deco_type = "simple",
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place_on = {"mcl_core:dirt_with_grass"},
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 80,
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sidelen = 80,
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noise_params = {
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noise_params = {
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-- Lots of melons in Jungle Edge M
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offset = 0.013,
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offset = 0.013,
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scale = 0.006,
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scale = 0.006,
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spread = {x = 125, y = 125, z = 125},
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spread = {x = 125, y = 125, z = 125},
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@ -2567,6 +2567,7 @@ local function register_decorations()
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decoration = "mcl_farming:melon",
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decoration = "mcl_farming:melon",
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biomes = { "jungle_edge_m" },
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biomes = { "jungle_edge_m" },
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})
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})
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]]
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-- Pumpkin
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-- Pumpkin
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minetest.register_decoration({
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minetest.register_decoration({
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