Converter.: Put temporary files into working dir

This commit is contained in:
Wuzzy 2017-07-28 14:09:32 +02:00
parent 862b805f39
commit 18df4a043a

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@ -40,9 +40,9 @@ base_dir = home + "/tmp/pp"
tex_dir = base_dir + "/assets/minecraft/textures" tex_dir = base_dir + "/assets/minecraft/textures"
def convert_alphatex(one, two, three, four, five): def convert_alphatex(one, two, three, four, five):
os.system("convert "+one+" -crop 1x1+"+three+" -depth 8 -resize "+four+"x"+four+" "+base_dir+"/__TEMP__.png") os.system("convert "+one+" -crop 1x1+"+three+" -depth 8 -resize "+four+"x"+four+" "+working_dir+"/__TEMP__.png")
os.system("composite -compose Multiply "+base_dir+"/__TEMP__.png "+two+" "+base_dir+"/__TEMP2__.png") os.system("composite -compose Multiply "+working_dir+"/__TEMP__.png "+two+" "+working_dir+"/__TEMP2__.png")
os.system("composite -compose Dst_In "+two+" "+base_dir+"/__TEMP2__.png -alpha Set "+five) os.system("composite -compose Dst_In "+two+" "+working_dir+"/__TEMP2__.png -alpha Set "+five)
def target_dir(directory): def target_dir(directory):
if make_texture_pack: if make_texture_pack:
@ -120,8 +120,8 @@ def convert_textures():
FOLIAG = tex_dir+"/colormap/foliage.png" FOLIAG = tex_dir+"/colormap/foliage.png"
GRASS = tex_dir+"/colormap/grass.png" GRASS = tex_dir+"/colormap/grass.png"
os.system("convert "+GRASS+" -crop 1x1+70+120 -depth 8 -resize "+str(PXSIZE)+"x"+str(PXSIZE)+" "+base_dir+"/__TEMP__.png") os.system("convert "+GRASS+" -crop 1x1+70+120 -depth 8 -resize "+str(PXSIZE)+"x"+str(PXSIZE)+" "+working_dir+"/__TEMP__.png")
os.system("composite -compose Multiply "+base_dir+"/__TEMP__.png "+tex_dir+"/blocks/grass_top.png "+target_dir("/mods/ITEMS/mcl_core/textures")+"/default_grass.png") os.system("composite -compose Multiply "+working_dir+"/__TEMP__.png "+tex_dir+"/blocks/grass_top.png "+target_dir("/mods/ITEMS/mcl_core/textures")+"/default_grass.png")
convert_alphatex(GRASS, tex_dir+"/blocks/grass_side_overlay.png", "70+120", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_grass_side.png") convert_alphatex(GRASS, tex_dir+"/blocks/grass_side_overlay.png", "70+120", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_grass_side.png")