Redo snowman texturing (thanks, 22i!)
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@ -10,6 +10,16 @@ local snow_trail_frequency = 0.5 -- Time in seconds for checking to add a new sn
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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local gotten_texture = {
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"mobs_mc_snowman.png",
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"blank.png",
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"blank.png",
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"blank.png",
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"blank.png",
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"blank.png",
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"blank.png",
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}
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mobs:register_mob("mobs_mc:snowman", {
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mobs:register_mob("mobs_mc:snowman", {
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type = "npc",
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type = "npc",
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passive = true,
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passive = true,
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@ -25,9 +35,15 @@ mobs:register_mob("mobs_mc:snowman", {
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_mc_snowman.b3d",
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mesh = "mobs_mc_snowman.b3d",
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textures = {
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textures = {
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{"mobs_mc_snowman.png^mobs_mc_snowman_pumpkin.png"},
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"mobs_mc_snowman.png", --snowman texture
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"farming_pumpkin_top.png", --top
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"farming_pumpkin_top.png", --down
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"farming_pumpkin_face.png", --front
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"farming_pumpkin_side.png", --left
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"farming_pumpkin_side.png", --right
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"farming_pumpkin_side.png", --left
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},
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},
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gotten_texture = { "mobs_mc_snowman.png" },
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gotten_texture = gotten_texture,
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drops = {{ name = mobs_mc.items.snowball, chance = 1, min = 0, max = 15 }},
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drops = {{ name = mobs_mc.items.snowball, chance = 1, min = 0, max = 15 }},
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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walk_velocity = 0.6,
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walk_velocity = 0.6,
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@ -88,7 +104,7 @@ mobs:register_mob("mobs_mc:snowman", {
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-- Remove pumpkin
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-- Remove pumpkin
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self.gotten = true
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self.gotten = true
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self.object:set_properties({
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self.object:set_properties({
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textures = {"mobs_mc_snowman.png"},
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textures = gotten_texture,
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})
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})
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local pos = self.object:getpos()
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local pos = self.object:getpos()
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