Fix wall sign placement taking away 2 signs
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@ -326,6 +326,9 @@ minetest.register_node("mcl_signs:wall_sign", {
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if not success then
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return itemstack
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end
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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end
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sign_info = signtext_info_standing[rotation_level + 1]
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-- Side
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else
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@ -352,9 +355,6 @@ minetest.register_node("mcl_signs:wall_sign", {
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text_entity:setyaw(sign_info.yaw)
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text_entity:get_luaentity()._signnodename = nodeitem:get_name()
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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end
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minetest.sound_play({name="default_place_node_hard", gain=1.0}, {pos = place_pos})
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show_formspec(placer, place_pos)
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