Adding digging props to wool+carpet
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@ -38,8 +38,9 @@ for _, row in ipairs(wool.dyes) do
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stack_max = 64,
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stack_max = 64,
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is_ground_content = false,
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is_ground_content = false,
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tiles = {"wool_"..texture..".png"},
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tiles = {"wool_"..texture..".png"},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=1,wool=1,building_block=1},
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groups = {handy=1,shearsy=1, flammable=1,wool=1,building_block=1},
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sounds = mcl_sounds.node_sound_defaults(),
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sounds = mcl_sounds.node_sound_defaults(),
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_mcl_hardness = 0.8,
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_mcl_blast_resistance = 4,
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_mcl_blast_resistance = 4,
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})
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})
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minetest.register_node("mcl_wool:"..name.."_carpet", {
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minetest.register_node("mcl_wool:"..name.."_carpet", {
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@ -48,7 +49,7 @@ for _, row in ipairs(wool.dyes) do
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is_ground_content = false,
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is_ground_content = false,
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tiles = {"wool_"..texture..".png"},
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tiles = {"wool_"..texture..".png"},
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wield_image = "wool_"..name..".png",
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wield_image = "wool_"..name..".png",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=1,carpet=1,deco_block=1},
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groups = {handy=1, flammable=1,carpet=1,deco_block=1},
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sounds = mcl_sounds.node_sound_defaults(),
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sounds = mcl_sounds.node_sound_defaults(),
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paramtype = "light",
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paramtype = "light",
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stack_max = 64,
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stack_max = 64,
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@ -59,6 +60,7 @@ for _, row in ipairs(wool.dyes) do
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{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
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{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
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},
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},
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},
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},
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_mcl_hardness = 0.1,
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_mcl_blast_resistance = 0.5,
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_mcl_blast_resistance = 0.5,
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})
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})
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if craft_color_group then
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if craft_color_group then
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