Fix llama inv only being accessible by owner
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d666493e59
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@ -143,9 +143,12 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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end
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end
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if mcl_mobs:protect(self, clicker) then return end
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if mcl_mobs:protect(self, clicker) then return end
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if self._has_chest and clicker:get_player_control().sneak then
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mcl_entity_invs.show_inv_form(self,clicker,"Llama - Strength "..math.floor(self._inv_size / 3))
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return
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end
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-- Make sure tamed llama is mature and being clicked by owner only
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-- Make sure tamed llama is mature and being clicked by owner only
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if self.tamed and not self.child and self.owner == clicker:get_player_name() then
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if self.tamed and not self.child and self.owner == clicker:get_player_name() then
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-- Place carpet
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-- Place carpet
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if minetest.get_item_group(item:get_name(), "carpet") == 1 and not self.carpet then
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if minetest.get_item_group(item:get_name(), "carpet") == 1 and not self.carpet then
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for group, carpetdata in pairs(carpets) do
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for group, carpetdata in pairs(carpets) do
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@ -177,11 +180,6 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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end
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end
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end
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end
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if clicker:get_player_control().sneak then
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if self._has_chest then
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mcl_entity_invs.show_inv_form(self,clicker,"Llama - Strength "..math.floor(self._inv_size / 3))
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end
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else
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-- detatch player already riding llama
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-- detatch player already riding llama
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if self.driver and clicker == self.driver then
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if self.driver and clicker == self.driver then
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mcl_mobs.detach(clicker, {x = 1, y = 0, z = 1})
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mcl_mobs.detach(clicker, {x = 1, y = 0, z = 1})
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@ -191,7 +189,6 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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mcl_mobs.attach(self, clicker)
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mcl_mobs.attach(self, clicker)
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end
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end
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end
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end
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end
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end,
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end,
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on_breed = function(parent1, parent2)
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on_breed = function(parent1, parent2)
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