Fix creeper explosion values
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@ -43,10 +43,10 @@ mobs:register_mob("mobs_mc:creeper", {
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eye_height = 1.25,
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--hssssssssssss
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explosion_strength = 10,
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explosion_radius = 4,
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explosion_damage_radius = 6,
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explosiontimer_reset_radius = 6,
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explosion_strength = 3,
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--explosion_radius = 3,
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--explosion_damage_radius = 6,
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--explosiontimer_reset_radius = 6,
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reach = 1.5,
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defuse_reach = 4,
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explosion_timer = 0.3,
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@ -148,7 +148,7 @@ mobs:register_mob("mobs_mc:creeper", {
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})
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mobs:register_mob("mobs_mc:creeper_charged", {
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description = S("Creeper"),
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description = S("Charged Creeper"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -182,10 +182,10 @@ mobs:register_mob("mobs_mc:creeper_charged", {
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runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
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attack_type = "explode",
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explosion_strength = 24,
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explosion_radius = 12,
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explosion_damage_radius = 18,
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explosiontimer_reset_radius = 10,
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explosion_strength = 6,
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--explosion_radius = 3,
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--explosion_damage_radius = 6,
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--explosiontimer_reset_radius = 3,
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reach = 1.5,
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defuse_reach = 4,
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explosion_timer = 0.3,
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