Add jungle edge biome
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@ -664,6 +664,49 @@ local function register_biomes()
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humidity_point = 91,
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})
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-- Jungle edge
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minetest.register_biome({
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name = "jungle_edge",
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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heat_point = 90,
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humidity_point = 87,
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})
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minetest.register_biome({
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name = "jungle_edge_shore",
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node_top = "mcl_core:dirt",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = -1,
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y_max = 0,
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heat_point = 90,
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humidity_point = 87,
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})
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minetest.register_biome({
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name = "jungle_edge_ocean",
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node_top = "mcl_core:dirt",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = mcl_vars.mg_overworld_min,
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y_max = -2,
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heat_point = 90,
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humidity_point = 87,
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})
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-- Swampland
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minetest.register_biome({
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name = "swampland",
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@ -1434,7 +1477,20 @@ local function register_decorations()
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Oak in jungle
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.0045,
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biomes = {"jungle_edge"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Oak in jungle / jungle edge
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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@ -1447,6 +1503,18 @@ local function register_decorations()
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.0004,
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biomes = {"jungle_edge"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Spruce
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local function quick_spruce(seed, offset, sprucename, biomes)
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@ -1671,8 +1739,7 @@ local function register_decorations()
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place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" },
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sidelen = 80,
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fill_ratio = ratio_mushroom_huge,
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-- FIXME: Should be roofed forest, but placing it there doesn't work well (leaves often go into mushroom)
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biomes = { "forest" },
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biomes = { "roofed_forest" },
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts",
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@ -1684,8 +1751,7 @@ local function register_decorations()
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place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" },
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sidelen = 80,
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fill_ratio = ratio_mushroom_giant,
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-- FIXME: Should be roofed forest, but placing it there doesn't work well (leaves often go into mushroom)
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biomes = { "forest" },
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biomes = { "roofed_forest" },
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_brown.mts",
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@ -1724,8 +1790,7 @@ local function register_decorations()
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place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" },
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sidelen = 80,
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fill_ratio = ratio_mushroom_huge,
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-- FIXME: Should be roofed forest, but placing it there doesn't work well (leaves often go into mushroom)
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biomes = { "forest" },
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biomes = { "roofed_forest" },
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts",
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@ -1737,8 +1802,7 @@ local function register_decorations()
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place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" },
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sidelen = 80,
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fill_ratio = ratio_mushroom_giant,
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-- FIXME: Should be roofed forest, but placing it there doesn't work well (leaves often go into mushroom)
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biomes = { "forest" },
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biomes = { "roofed_forest" },
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_red.mts",
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@ -1930,7 +1994,7 @@ local function register_decorations()
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octaves = 2,
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persist = 0.66,
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},
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biomes = { "jungle", "taiga", "cold_taiga", "mega_taiga", "mega_spruce_taiga" },
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biomes = { "jungle", "jungle_edge", "taiga", "cold_taiga", "mega_taiga", "mega_spruce_taiga" },
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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})
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@ -2007,6 +2071,24 @@ local function register_decorations()
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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noise_params = {
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offset = 0.0085,
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scale = 0.025,
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spread = {x = 250, y = 250, z = 250},
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seed = 2930,
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"jungle_edge"},
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush.mts",
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flags = "place_center_x, place_center_z",
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})
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-- Fallen logs
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minetest.register_decoration({
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@ -2221,7 +2303,7 @@ local function register_decorations()
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.003,
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offset = 0.002,
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scale = 0.006,
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spread = {x = 250, y = 250, z = 250},
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seed = 333,
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@ -2231,7 +2313,7 @@ local function register_decorations()
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_farming:melon",
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biomes = { "jungle" },
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biomes = { "jungle", "jungle_edge" },
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})
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-- Pumpkin
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@ -2262,7 +2344,7 @@ local function register_decorations()
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-- Grasses and ferns
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local grass_forest = {"plains", "taiga", "forest", "flower_forest", "birch_forest", "birch_forest_m", "roofed_forest", "swampland" }
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local grass_plains = {"plains", "savanna", "sunflower_plains"}
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local grass_plains = {"plains", "savanna", "sunflower_plains", "jungle_edge"}
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local grass_savanna = {"savanna"}
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register_grass_decoration("tallgrass", -0.03, 0.09, grass_forest)
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@ -2277,9 +2359,9 @@ local function register_decorations()
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register_grass_decoration("tallgrass", 0.09, -0.03, grass_plains)
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register_grass_decoration("tallgrass", 0.18, -0.03, grass_savanna)
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local fern_minimal = { "jungle", "taiga", "mega_taiga", "mega_spruce_taiga", "cold_taiga" }
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local fern_low = { "jungle", "taiga", "mega_taiga", "mega_spruce_taiga" }
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local fern_full = { "jungle" }
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local fern_minimal = { "jungle", "jungle_edge", "taiga", "mega_taiga", "mega_spruce_taiga", "cold_taiga" }
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local fern_low = { "jungle", "jungle_edge", "taiga", "mega_taiga", "mega_spruce_taiga" }
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local fern_jungle = { "jungle", "jungle_edge" }
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register_grass_decoration("fern", -0.03, 0.09, fern_minimal)
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register_grass_decoration("fern", -0.015, 0.075, fern_minimal)
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register_grass_decoration("fern", 0, 0.06, fern_minimal)
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@ -2471,7 +2553,7 @@ local function register_decorations()
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end
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end
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local flower_biomes1 = {"plains", "sunflower_plains", "roofed_forest", "forest", "birch_forest", "birch_forest_m", "taiga", "cold_taiga", "jungle", "savanna",}
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local flower_biomes1 = {"plains", "sunflower_plains", "roofed_forest", "forest", "birch_forest", "birch_forest_m", "taiga", "cold_taiga", "jungle", "jungle_edge", "savanna" }
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register_flower("dandelion", flower_biomes1, 8)
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register_flower("poppy", flower_biomes1, 9439)
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@ -1118,6 +1118,8 @@ local function generate_tree_decorations(minp, maxp, biomemap)
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local swampland_shore = minetest.get_biome_id("swampland_shore")
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local jungle = minetest.get_biome_id("jungle")
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local jungle_shore = minetest.get_biome_id("jungle_shore")
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local jungle_edge = minetest.get_biome_id("jungle_edge")
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local jungle_edge_shore = minetest.get_biome_id("jungle_edge_shore")
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if biomemap then
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-- Biome map available: Check if the required biome (jungle or swampland)
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@ -1131,7 +1133,7 @@ local function generate_tree_decorations(minp, maxp, biomemap)
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oaktree = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:tree"})
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oakleaves = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:leaves"})
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swamp_biome_found = true
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elseif not jungle_biome_found and (id == jungle or id == jungle_shore) then
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elseif not jungle_biome_found and (id == jungle or id == jungle_shore or id == jungle_edge or id == jungle_edge_shore) then
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jungletree = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:jungletree"})
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jungleleaves = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:jungleleaves"})
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jungle_biome_found = true
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