Rename TNT smoke texture
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@ -77,7 +77,7 @@ end
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function TNT:on_step(dtime)
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function TNT:on_step(dtime)
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local pos = self.object:getpos()
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local pos = self.object:getpos()
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minetest.add_particle({x=pos.x,y=pos.y+0.5,z=pos.z}, {x=math.random(-.1,.1),y=math.random(1,2),z=math.random(-.1,.1)}, {x=0,y=-0.1,z=0}, math.random(.5,1),math.random(1,2), false, "mcl_tnt_smoke.png")
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minetest.add_particle({x=pos.x,y=pos.y+0.5,z=pos.z}, {x=math.random(-.1,.1),y=math.random(1,2),z=math.random(-.1,.1)}, {x=0,y=-0.1,z=0}, math.random(.5,1),math.random(1,2), false, "tnt_smoke.png")
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self.timer = self.timer + dtime
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self.timer = self.timer + dtime
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self.blinktimer = self.blinktimer + dtime
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self.blinktimer = self.blinktimer + dtime
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if self.blinktimer > 0.5 then
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if self.blinktimer > 0.5 then
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Before Width: | Height: | Size: 144 B After Width: | Height: | Size: 144 B |
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