Merge branch 'animated_chests'
This commit is contained in:
commit
09ab1482b5
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@ -1,10 +1,172 @@
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local S = minetest.get_translator("mcl_chests")
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local S = minetest.get_translator("mcl_chests")
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local mod_doc = minetest.get_modpath("doc")
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local mod_doc = minetest.get_modpath("doc")
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-- Chest Entity
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local entity_animations = {}
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local entity_animation_speed = 25
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do
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local names = {"open", "opened", "close", "closed"}
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local following = {["open"] = "opened", ["close"] = "closed"}
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local durations = {10, 0, 10, 5}
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local anim_start = 0
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for index, name in ipairs(names) do
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local duration = durations[index]
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local anim_end = anim_start + duration
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entity_animations[name] = {
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bounds = {x = anim_start, y = anim_end},
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sched_anim = following[name],
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sched_time = duration / entity_animation_speed
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}
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anim_start = anim_end
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end
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end
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minetest.register_entity("mcl_chests:chest", {
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initial_properties = {
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visual = "mesh",
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visual_size = {x = 3, y = 3},
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pointable = false,
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physical = false,
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static_save = false,
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},
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set_animation = function(self, animname)
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local anim = entity_animations[animname]
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self.object:set_animation(anim.bounds, entity_animation_speed, 0, false)
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if anim.sched_anim then
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self.sched_anim = anim.sched_anim
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self.sched_time = anim.sched_time
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end
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end,
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open = function(self, playername)
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self.players[playername] = true
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if not self.is_open then
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self.is_open = true
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self:set_animation("open")
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minetest.sound_play(self.sound_prefix .. "_open", {
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pos = self.node_pos,
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})
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end
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end,
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close = function(self, playername)
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local playerlist = self.players
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playerlist[playername] = nil
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if self.is_open then
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for _ in pairs(playerlist) do
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return
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end
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self.is_open = false
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self:set_animation("close")
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minetest.sound_play(self.sound_prefix .. "_close", {
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pos = self.node_pos,
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})
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end
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end,
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initialize = function(self, node_pos, node_name, textures, dir, double, sound_prefix, mesh_prefix)
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self.node_pos = node_pos
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self.node_name = node_name
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self.sound_prefix = sound_prefix
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local obj = self.object
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obj:set_properties({
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textures = textures,
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mesh = mesh_prefix .. (double and "_double" or "") .. ".b3d",
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})
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self:set_yaw(dir)
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end,
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reinitialize = function(self, node_name)
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self.node_name = node_name
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end,
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set_yaw = function(self, dir)
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self.object:set_yaw(minetest.dir_to_yaw(dir))
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end,
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check = function(self)
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local node_pos, node_name = self.node_pos, self.node_name
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if not node_pos or not node_name then
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return false
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end
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local node = minetest.get_node(node_pos)
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if node.name ~= node_name then
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return false
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end
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return true
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end,
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on_activate = function(self)
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self.object:set_armor_groups({immortal = 1})
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self:set_animation("closed")
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self.players = {}
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end,
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on_step = function(self, dtime)
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local sched_anim, sched_time = self.sched_anim, self.sched_time
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if not self:check() then
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self.object:remove()
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elseif sched_anim and sched_time then
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sched_time = sched_time - dtime
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if sched_time < 0 then
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self:set_animation(sched_anim)
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self.sched_time = nil
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self.sched_anim = nil
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else
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self.sched_time = sched_time
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end
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end
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end
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})
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local function get_entity_pos(pos, dir, double)
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pos = vector.new(pos)
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pos.y = pos.y - 0.5
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if double then
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local add, mul, vec, cross = vector.add, vector.multiply, vector.new, vector.cross
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pos = add(pos, mul(cross(dir, vec(0, 1, 0)), -0.5))
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end
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return pos
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end
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local function find_entity(pos)
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for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 0)) do
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local luaentity = obj:get_luaentity()
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if luaentity and luaentity.name == "mcl_chests:chest" then
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return luaentity
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end
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end
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end
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local function create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, dir, entity_pos)
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dir = dir or minetest.facedir_to_dir(param2)
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entity_pos = entity_pos or get_entity_pos(pos, dir, double)
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local obj = minetest.add_entity(entity_pos, "mcl_chests:chest")
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local luaentity = obj:get_luaentity()
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luaentity:initialize(pos, node_name, textures, dir, double, sound_prefix, mesh_prefix)
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return luaentity
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end
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local function find_or_create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix)
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local dir = minetest.facedir_to_dir(param2)
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local entity_pos = get_entity_pos(pos, dir, double)
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return find_entity(entity_pos) or create_entity(pos, node_name, textures, param2, double, sound_prefix, mesh_prefix, dir, entity_pos)
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end
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local no_rotate, simple_rotate
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local no_rotate, simple_rotate
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if minetest.get_modpath("screwdriver") then
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if minetest.get_modpath("screwdriver") then
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no_rotate = screwdriver.disallow
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no_rotate = screwdriver.disallow
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simple_rotate = screwdriver.rotate_simple
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simple_rotate = function(pos, node, user, mode, new_param2)
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if screwdriver.rotate_simple(pos, node, user, mode, new_param2) ~= false then
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local nodename = node.name
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local nodedef = minetest.registered_nodes[nodename]
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find_or_create_entity(pos, nodename, nodedef._chest_entity_textures, new_param2, false, nodedef._chest_entity_sound, nodedef._chest_entity_mesh):set_yaw(minetest.facedir_to_dir(new_param2))
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else
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return false
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end
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end
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end
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end
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--[[ List of open chests.
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--[[ List of open chests.
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@ -14,8 +176,10 @@ Value:
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Otherwise: nil ]]
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Otherwise: nil ]]
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local open_chests = {}
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local open_chests = {}
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-- To be called if a player opened a chest
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-- To be called if a player opened a chest
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local player_chest_open = function(player, pos)
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local player_chest_open = function(player, pos, node_name, textures, param2, double, sound, mesh)
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open_chests[player:get_player_name()] = { pos = pos }
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local name = player:get_player_name()
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open_chests[name] = {pos = pos, node_name = node_name, textures = textures, param2 = param2, double = double, sound = sound, mesh = mesh}
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find_or_create_entity(pos, node_name, textures, param2, double, sound, mesh):open(name)
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end
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end
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-- Simple protection checking functions
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-- Simple protection checking functions
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@ -44,11 +208,13 @@ local trapped_chest_mesecons_rules = mesecon.rules.pplate
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local chest_update_after_close = function(pos)
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local chest_update_after_close = function(pos)
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local node = minetest.get_node(pos)
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local node = minetest.get_node(pos)
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if node.name == "mcl_chests:trapped_chest_on" then
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if node.name == "mcl_chests:trapped_chest_on_small" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest", param2 = node.param2})
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_small")
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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elseif node.name == "mcl_chests:trapped_chest_on_left" then
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elseif node.name == "mcl_chests:trapped_chest_on_left" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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@ -60,6 +226,7 @@ local chest_update_after_close = function(pos)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
|
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_left")
|
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mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
|
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
|
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end
|
end
|
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end
|
end
|
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|
@ -67,11 +234,12 @@ end
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-- To be called if a player closed a chest
|
-- To be called if a player closed a chest
|
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local player_chest_close = function(player)
|
local player_chest_close = function(player)
|
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local name = player:get_player_name()
|
local name = player:get_player_name()
|
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if open_chests[name] == nil then
|
local open_chest = open_chests[name]
|
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|
if open_chest == nil then
|
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return
|
return
|
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end
|
end
|
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local pos = open_chests[name].pos
|
find_or_create_entity(open_chest.pos, open_chest.node_name, open_chest.textures, open_chest.param2, open_chest.double, open_chest.sound, open_chest.mesh):close(name)
|
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chest_update_after_close(pos)
|
chest_update_after_close(open_chest.pos)
|
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|
|
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open_chests[name] = nil
|
open_chests[name] = nil
|
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end
|
end
|
||||||
|
@ -163,18 +331,55 @@ local function limit_put(stack, inv1, inv2)
|
||||||
return stack:get_count() - leftover:get_count()
|
return stack:get_count() - leftover:get_count()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local small_name = "mcl_chests:"..basename.."_small"
|
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|
local small_textures = tiles_table.small
|
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|
local left_name = "mcl_chests:"..basename.."_left"
|
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|
local left_textures = tiles_table.double
|
||||||
|
|
||||||
minetest.register_node("mcl_chests:"..basename, {
|
minetest.register_node("mcl_chests:"..basename, {
|
||||||
description = desc,
|
description = desc,
|
||||||
_tt_help = tt_help,
|
_tt_help = tt_help,
|
||||||
_doc_items_longdesc = longdesc,
|
_doc_items_longdesc = longdesc,
|
||||||
_doc_items_usagehelp = usagehelp,
|
_doc_items_usagehelp = usagehelp,
|
||||||
_doc_items_hidden = hidden,
|
_doc_items_hidden = hidden,
|
||||||
tiles = tiles_table.small,
|
drawtype = "mesh",
|
||||||
|
mesh = "mcl_chests_chest.obj",
|
||||||
|
tiles = small_textures,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
stack_max = 64,
|
||||||
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
|
groups = {deco_block=1},
|
||||||
|
on_construct = function(pos, node)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
node.name = small_name
|
||||||
|
minetest.set_node(pos, node)
|
||||||
|
end,
|
||||||
|
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||||
|
minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node(small_name, {
|
||||||
|
description = desc,
|
||||||
|
_tt_help = tt_help,
|
||||||
|
_doc_items_longdesc = longdesc,
|
||||||
|
_doc_items_usagehelp = usagehelp,
|
||||||
|
_doc_items_hidden = hidden,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.4375, -0.5, -0.4375, 0.4375, 0.375, 0.4375},
|
||||||
|
},
|
||||||
|
tiles = {"mcl_chests_blank.png"},
|
||||||
|
_chest_entity_textures = small_textures,
|
||||||
|
_chest_entity_sound = "default_chest",
|
||||||
|
_chest_entity_mesh = "mcl_chests_chest",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
drop = drop,
|
drop = drop,
|
||||||
groups = {handy=1,axey=1, container=2, deco_block=1, material_wood=1,flammable=-1},
|
groups = {handy=1,axey=1, container=2, deco_block=1, material_wood=1,flammable=-1,chest_entity=1, not_in_creative_inventory=1},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
|
@ -202,16 +407,19 @@ minetest.register_node("mcl_chests:"..basename, {
|
||||||
-- BEGIN OF LISTRING WORKAROUND
|
-- BEGIN OF LISTRING WORKAROUND
|
||||||
inv:set_size("input", 1)
|
inv:set_size("input", 1)
|
||||||
-- END OF LISTRING WORKAROUND
|
-- END OF LISTRING WORKAROUND
|
||||||
if minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "right")).name == "mcl_chests:"..canonical_basename then
|
if minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "right")).name == "mcl_chests:"..canonical_basename.."_small" then
|
||||||
minetest.swap_node(pos, {name="mcl_chests:"..canonical_basename.."_right",param2=param2})
|
minetest.swap_node(pos, {name="mcl_chests:"..canonical_basename.."_right",param2=param2})
|
||||||
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
|
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
|
||||||
minetest.swap_node(p, { name = "mcl_chests:"..canonical_basename.."_left", param2 = param2 })
|
minetest.swap_node(p, { name = "mcl_chests:"..canonical_basename.."_left", param2 = param2 })
|
||||||
elseif minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "left")).name == "mcl_chests:"..canonical_basename then
|
create_entity(p, "mcl_chests:"..canonical_basename.."_left", left_textures, param2, true, "default_chest", "mcl_chests_chest")
|
||||||
|
elseif minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "left")).name == "mcl_chests:"..canonical_basename.."_small" then
|
||||||
minetest.swap_node(pos, {name="mcl_chests:"..canonical_basename.."_left",param2=param2})
|
minetest.swap_node(pos, {name="mcl_chests:"..canonical_basename.."_left",param2=param2})
|
||||||
|
create_entity(pos, "mcl_chests:"..canonical_basename.."_left", left_textures, param2, true, "default_chest", "mcl_chests_chest")
|
||||||
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
|
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
|
||||||
minetest.swap_node(p, { name = "mcl_chests:"..canonical_basename.."_right", param2 = param2 })
|
minetest.swap_node(p, { name = "mcl_chests:"..canonical_basename.."_right", param2 = param2 })
|
||||||
else
|
else
|
||||||
minetest.swap_node(pos, { name = "mcl_chests:"..canonical_basename, param2 = param2 })
|
minetest.swap_node(pos, { name = "mcl_chests:"..canonical_basename.."_small", param2 = param2 })
|
||||||
|
create_entity(pos, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||||
|
@ -270,6 +478,8 @@ minetest.register_node("mcl_chests:"..basename, {
|
||||||
if on_rightclick_addendum then
|
if on_rightclick_addendum then
|
||||||
on_rightclick_addendum(pos, node, clicker)
|
on_rightclick_addendum(pos, node, clicker)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
player_chest_open(clicker, pos, small_name, small_textures, node.param2, false, "default_chest", "mcl_chests_chest")
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_destruct = function(pos)
|
on_destruct = function(pos)
|
||||||
|
@ -282,11 +492,19 @@ minetest.register_node("mcl_chests:"..basename, {
|
||||||
on_rotate = simple_rotate,
|
on_rotate = simple_rotate,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mcl_chests:"..basename.."_left", {
|
minetest.register_node(left_name, {
|
||||||
tiles = tiles_table.left,
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.4375, -0.5, -0.4375, 0.5, 0.375, 0.4375},
|
||||||
|
},
|
||||||
|
tiles = {"mcl_chests_blank.png"},
|
||||||
|
_chest_entity_textures = left_textures,
|
||||||
|
_chest_entity_sound = "default_chest",
|
||||||
|
_chest_entity_mesh = "mcl_chests_chest",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {handy=1,axey=1, container=5,not_in_creative_inventory=1, material_wood=1,flammable=-1},
|
groups = {handy=1,axey=1, container=5,not_in_creative_inventory=1, material_wood=1,flammable=-1,chest_entity=1,double_chest=1},
|
||||||
drop = drop,
|
drop = drop,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
|
@ -295,16 +513,17 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
|
||||||
local param2 = n.param2
|
local param2 = n.param2
|
||||||
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
|
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
|
||||||
if not p or minetest.get_node(p).name ~= "mcl_chests:"..canonical_basename.."_right" then
|
if not p or minetest.get_node(p).name ~= "mcl_chests:"..canonical_basename.."_right" then
|
||||||
n.name = "mcl_chests:"..canonical_basename
|
n.name = "mcl_chests:"..canonical_basename.."_small"
|
||||||
minetest.swap_node(pos, n)
|
minetest.swap_node(pos, n)
|
||||||
end
|
end
|
||||||
|
create_entity(pos, left_name, left_textures, param2, true, "default_chest", "mcl_chests_chest")
|
||||||
end,
|
end,
|
||||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||||
minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
|
minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
|
||||||
end,
|
end,
|
||||||
on_destruct = function(pos)
|
on_destruct = function(pos)
|
||||||
local n = minetest.get_node(pos)
|
local n = minetest.get_node(pos)
|
||||||
if n.name == "mcl_chests:"..basename then
|
if n.name == small_name then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -321,7 +540,8 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
|
||||||
for pl=1, #players do
|
for pl=1, #players do
|
||||||
minetest.close_formspec(players[pl]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..p.x.."_"..p.y.."_"..p.z)
|
minetest.close_formspec(players[pl]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..p.x.."_"..p.y.."_"..p.z)
|
||||||
end
|
end
|
||||||
minetest.swap_node(p, { name = "mcl_chests:"..basename, param2 = param2 })
|
minetest.swap_node(p, { name = small_name, param2 = param2 })
|
||||||
|
create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
|
||||||
end,
|
end,
|
||||||
after_dig_node = drop_items_chest,
|
after_dig_node = drop_items_chest,
|
||||||
on_blast = on_chest_blast,
|
on_blast = on_chest_blast,
|
||||||
|
@ -420,16 +640,23 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
|
||||||
if on_rightclick_addendum_left then
|
if on_rightclick_addendum_left then
|
||||||
on_rightclick_addendum_left(pos, node, clicker)
|
on_rightclick_addendum_left(pos, node, clicker)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
player_chest_open(clicker, pos, left_name, left_textures, node.param2, true, "default_chest", "mcl_chests_chest")
|
||||||
end,
|
end,
|
||||||
mesecons = mesecons,
|
mesecons = mesecons,
|
||||||
on_rotate = no_rotate,
|
on_rotate = no_rotate,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mcl_chests:"..basename.."_right", {
|
minetest.register_node("mcl_chests:"..basename.."_right", {
|
||||||
tiles = tiles_table.right,
|
drawtype = "nodebox",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {handy=1,axey=1, container=6,not_in_creative_inventory=1, material_wood=1,flammable=-1},
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.4375, 0.4375, 0.375, 0.4375},
|
||||||
|
},
|
||||||
|
tiles = {"mcl_chests_blank.png"},
|
||||||
|
groups = {handy=1,axey=1, container=6,not_in_creative_inventory=1, material_wood=1,flammable=-1,double_chest=2},
|
||||||
drop = drop,
|
drop = drop,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
|
@ -438,7 +665,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
||||||
local param2 = n.param2
|
local param2 = n.param2
|
||||||
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
|
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
|
||||||
if not p or minetest.get_node(p).name ~= "mcl_chests:"..canonical_basename.."_left" then
|
if not p or minetest.get_node(p).name ~= "mcl_chests:"..canonical_basename.."_left" then
|
||||||
n.name = "mcl_chests:"..canonical_basename
|
n.name = "mcl_chests:"..canonical_basename.."_small"
|
||||||
minetest.swap_node(pos, n)
|
minetest.swap_node(pos, n)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
@ -447,7 +674,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
||||||
end,
|
end,
|
||||||
on_destruct = function(pos)
|
on_destruct = function(pos)
|
||||||
local n = minetest.get_node(pos)
|
local n = minetest.get_node(pos)
|
||||||
if n.name == "mcl_chests:"..basename then
|
if n.name == small_name then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -464,7 +691,8 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
||||||
for pl=1, #players do
|
for pl=1, #players do
|
||||||
minetest.close_formspec(players[pl]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..p.x.."_"..p.y.."_"..p.z)
|
minetest.close_formspec(players[pl]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..p.x.."_"..p.y.."_"..p.z)
|
||||||
end
|
end
|
||||||
minetest.swap_node(p, { name = "mcl_chests:"..basename, param2 = param2 })
|
minetest.swap_node(p, { name = small_name, param2 = param2 })
|
||||||
|
create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
end,
|
end,
|
||||||
after_dig_node = drop_items_chest,
|
after_dig_node = drop_items_chest,
|
||||||
|
@ -564,14 +792,16 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
||||||
if on_rightclick_addendum_right then
|
if on_rightclick_addendum_right then
|
||||||
on_rightclick_addendum_right(pos, node, clicker)
|
on_rightclick_addendum_right(pos, node, clicker)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
player_chest_open(clicker, pos_other, left_name, left_textures, node.param2, true, "default_chest", "mcl_chests_chest")
|
||||||
end,
|
end,
|
||||||
mesecons = mesecons,
|
mesecons = mesecons,
|
||||||
on_rotate = no_rotate,
|
on_rotate = no_rotate,
|
||||||
})
|
})
|
||||||
|
|
||||||
if mod_doc then
|
if mod_doc then
|
||||||
doc.add_entry_alias("nodes", "mcl_chests:"..basename, "nodes", "mcl_chests:"..basename.."_left")
|
doc.add_entry_alias("nodes", small_name, "nodes", "mcl_chests:"..basename.."_left")
|
||||||
doc.add_entry_alias("nodes", "mcl_chests:"..basename, "nodes", "mcl_chests:"..basename.."_right")
|
doc.add_entry_alias("nodes", small_name, "nodes", "mcl_chests:"..basename.."_right")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- END OF register_chest FUNCTION BODY
|
-- END OF register_chest FUNCTION BODY
|
||||||
|
@ -585,29 +815,33 @@ register_chest("chest",
|
||||||
chestusage,
|
chestusage,
|
||||||
S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest"),
|
S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest"),
|
||||||
{
|
{
|
||||||
small = {"default_chest_top.png", "mcl_chests_chest_bottom.png",
|
small = {"mcl_chests_normal.png"},
|
||||||
|
double = {"mcl_chests_normal_double.png"},
|
||||||
|
inv = {"default_chest_top.png", "mcl_chests_chest_bottom.png",
|
||||||
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
|
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
|
||||||
"mcl_chests_chest_back.png", "default_chest_front.png"},
|
"mcl_chests_chest_back.png", "default_chest_front.png"},
|
||||||
left = {"default_chest_top_big.png", "default_chest_top_big.png",
|
--[[left = {"default_chest_top_big.png", "default_chest_top_big.png",
|
||||||
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
|
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
|
||||||
"default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
|
"default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
|
||||||
right = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX",
|
right = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX",
|
||||||
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
|
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
|
||||||
"default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},
|
"default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},]]--
|
||||||
},
|
},
|
||||||
false
|
false
|
||||||
)
|
)
|
||||||
|
|
||||||
local traptiles = {
|
local traptiles = {
|
||||||
small = {"mcl_chests_chest_trapped_top.png", "mcl_chests_chest_trapped_bottom.png",
|
small = {"mcl_chests_trapped.png"},
|
||||||
|
double = {"mcl_chests_trapped_double.png"},
|
||||||
|
inv = {"mcl_chests_chest_trapped_top.png", "mcl_chests_chest_trapped_bottom.png",
|
||||||
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
|
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
|
||||||
"mcl_chests_chest_trapped_back.png", "mcl_chests_chest_trapped_front.png"},
|
"mcl_chests_chest_trapped_back.png", "mcl_chests_chest_trapped_front.png"},
|
||||||
left = {"mcl_chests_chest_trapped_top_big.png", "mcl_chests_chest_trapped_top_big.png",
|
--[[left = {"mcl_chests_chest_trapped_top_big.png", "mcl_chests_chest_trapped_top_big.png",
|
||||||
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
|
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
|
||||||
"mcl_chests_chest_trapped_side_big.png^[transformFX", "mcl_chests_chest_trapped_front_big.png"},
|
"mcl_chests_chest_trapped_side_big.png^[transformFX", "mcl_chests_chest_trapped_front_big.png"},
|
||||||
right = {"mcl_chests_chest_trapped_top_big.png^[transformFX", "mcl_chests_chest_trapped_top_big.png^[transformFX",
|
right = {"mcl_chests_chest_trapped_top_big.png^[transformFX", "mcl_chests_chest_trapped_top_big.png^[transformFX",
|
||||||
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
|
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
|
||||||
"mcl_chests_chest_trapped_side_big.png", "mcl_chests_chest_trapped_front_big.png^[transformFX"},
|
"mcl_chests_chest_trapped_side_big.png", "mcl_chests_chest_trapped_front_big.png^[transformFX"},]]--
|
||||||
}
|
}
|
||||||
|
|
||||||
register_chest("trapped_chest",
|
register_chest("trapped_chest",
|
||||||
|
@ -622,22 +856,21 @@ register_chest("trapped_chest",
|
||||||
rules = trapped_chest_mesecons_rules,
|
rules = trapped_chest_mesecons_rules,
|
||||||
}},
|
}},
|
||||||
function(pos, node, clicker)
|
function(pos, node, clicker)
|
||||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on", param2 = node.param2})
|
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_small", param2 = node.param2})
|
||||||
|
find_or_create_entity(pos, "mcl_chests:trapped_chest_on_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_on_small")
|
||||||
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
||||||
player_chest_open(clicker, pos)
|
|
||||||
end,
|
end,
|
||||||
function(pos, node, clicker)
|
function(pos, node, clicker)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_int("players", 1)
|
meta:set_int("players", 1)
|
||||||
|
|
||||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
|
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
|
||||||
|
find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_on_left")
|
||||||
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
||||||
|
|
||||||
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
|
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
|
||||||
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_right", param2 = node.param2})
|
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_right", param2 = node.param2})
|
||||||
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
|
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
|
||||||
|
|
||||||
player_chest_open(clicker, pos)
|
|
||||||
end,
|
end,
|
||||||
function(pos, node, clicker)
|
function(pos, node, clicker)
|
||||||
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
|
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
|
||||||
|
@ -646,9 +879,8 @@ register_chest("trapped_chest",
|
||||||
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
|
||||||
|
|
||||||
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
|
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
|
||||||
|
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_on_left")
|
||||||
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
|
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
|
||||||
|
|
||||||
player_chest_open(clicker, pos)
|
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
|
|
||||||
|
@ -658,15 +890,7 @@ register_chest("trapped_chest_on",
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = trapped_chest_mesecons_rules,
|
rules = trapped_chest_mesecons_rules,
|
||||||
}},
|
}},
|
||||||
function(pos, node, clicker)
|
nil, nil, nil,
|
||||||
player_chest_open(clicker, pos)
|
|
||||||
end,
|
|
||||||
function(pos, node, clicker)
|
|
||||||
player_chest_open(clicker, pos)
|
|
||||||
end,
|
|
||||||
function(pos, node, clicker)
|
|
||||||
player_chest_open(clicker, pos)
|
|
||||||
end,
|
|
||||||
"trapped_chest",
|
"trapped_chest",
|
||||||
"trapped_chest"
|
"trapped_chest"
|
||||||
)
|
)
|
||||||
|
@ -674,13 +898,15 @@ register_chest("trapped_chest_on",
|
||||||
local function close_if_trapped_chest(pos, player)
|
local function close_if_trapped_chest(pos, player)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
if node.name == "mcl_chests:trapped_chest_on" then
|
if node.name == "mcl_chests:trapped_chest_on_small" then
|
||||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest", param2 = node.param2})
|
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
|
||||||
|
find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_small")
|
||||||
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
|
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
|
||||||
|
|
||||||
player_chest_close(player)
|
player_chest_close(player)
|
||||||
elseif node.name == "mcl_chests:trapped_chest_on_left" then
|
elseif node.name == "mcl_chests:trapped_chest_on_left" then
|
||||||
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
|
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
|
||||||
|
find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_left")
|
||||||
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
|
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
|
||||||
|
|
||||||
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
|
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
|
||||||
|
@ -694,15 +920,16 @@ local function close_if_trapped_chest(pos, player)
|
||||||
|
|
||||||
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
|
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
|
||||||
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
|
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
|
||||||
|
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest"):reinitialize("mcl_chests:trapped_chest_left")
|
||||||
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
|
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
|
||||||
|
|
||||||
player_chest_close(player)
|
player_chest_close(player)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Disable trapped chest when it has been closed
|
-- Disable chest when it has been closed
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
if formname:find("mcl_chests:trapped_chest_") == 1 then
|
if formname:find("mcl_chests:") == 1 then
|
||||||
if fields.quit then
|
if fields.quit then
|
||||||
player_chest_close(player)
|
player_chest_close(player)
|
||||||
end
|
end
|
||||||
|
@ -734,6 +961,26 @@ minetest.register_craft({
|
||||||
burntime = 15
|
burntime = 15
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mcl_chests:ender_chest", {
|
||||||
|
description = S("Ender Chest"),
|
||||||
|
_tt_help = S("27 interdimensional inventory slots") .. "\n" .. S("Put items inside, retrieve them from any ender chest"),
|
||||||
|
_doc_items_longdesc = S("Ender chests grant you access to a single personal interdimensional inventory with 27 slots. This inventory is the same no matter from which ender chest you access it from. If you put one item into one ender chest, you will find it in all other ender chests. Each player will only see their own items, but not the items of other players."),
|
||||||
|
_doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."),
|
||||||
|
drawtype = "mesh",
|
||||||
|
mesh = "mcl_chests_chest.obj",
|
||||||
|
tiles = {"mcl_chests_ender.png"},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
stack_max = 64,
|
||||||
|
groups = {deco_block=1},
|
||||||
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
|
on_construct = function(pos, node)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
node.name = "mcl_chests:ender_chest_small"
|
||||||
|
minetest.set_node(pos, node)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
local formspec_ender_chest = "size[9,8.75]"..
|
local formspec_ender_chest = "size[9,8.75]"..
|
||||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Ender Chest"))).."]"..
|
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Ender Chest"))).."]"..
|
||||||
"list[current_player;enderchest;0,0.5;9,3;]"..
|
"list[current_player;enderchest;0,0.5;9,3;]"..
|
||||||
|
@ -747,17 +994,26 @@ local formspec_ender_chest = "size[9,8.75]"..
|
||||||
"listring[current_player;main]"
|
"listring[current_player;main]"
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("mcl_chests:ender_chest", {
|
minetest.register_node("mcl_chests:ender_chest_small", {
|
||||||
description = S("Ender Chest"),
|
description = S("Ender Chest"),
|
||||||
_tt_help = S("27 interdimensional inventory slots") .. "\n" .. S("Put items inside, retrieve them from any ender chest"),
|
_tt_help = S("27 interdimensional inventory slots") .. "\n" .. S("Put items inside, retrieve them from any ender chest"),
|
||||||
_doc_items_longdesc = S("Ender chests grant you access to a single personal interdimensional inventory with 27 slots. This inventory is the same no matter from which ender chest you access it from. If you put one item into one ender chest, you will find it in all other ender chests. Each player will only see their own items, but not the items of other players."),
|
_doc_items_longdesc = S("Ender chests grant you access to a single personal interdimensional inventory with 27 slots. This inventory is the same no matter from which ender chest you access it from. If you put one item into one ender chest, you will find it in all other ender chests. Each player will only see their own items, but not the items of other players."),
|
||||||
_doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."),
|
_doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."),
|
||||||
tiles = {"mcl_chests_ender_chest_top.png", "mcl_chests_ender_chest_bottom.png",
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.4375, -0.5, -0.4375, 0.5, 0.375, 0.4375},
|
||||||
|
},
|
||||||
|
_chest_entity_textures = {"mcl_chests_ender.png"},
|
||||||
|
_chest_entity_sound = "mcl_chests_enderchest",
|
||||||
|
_chest_entity_mesh = "mcl_chests_chest",
|
||||||
|
tiles = {"mcl_chests_blank.png"},
|
||||||
|
--[[{"mcl_chests_ender_chest_top.png", "mcl_chests_ender_chest_bottom.png",
|
||||||
"mcl_chests_ender_chest_right.png", "mcl_chests_ender_chest_left.png",
|
"mcl_chests_ender_chest_right.png", "mcl_chests_ender_chest_left.png",
|
||||||
"mcl_chests_ender_chest_back.png", "mcl_chests_ender_chest_front.png"},
|
"mcl_chests_ender_chest_back.png", "mcl_chests_ender_chest_front.png"},]]--
|
||||||
-- Note: The “container” group is missing here because the ender chest does not
|
-- Note: The “container” group is missing here because the ender chest does not
|
||||||
-- have an inventory on its own
|
-- have an inventory on its own
|
||||||
groups = {pickaxey=1, deco_block=1, material_stone=1},
|
groups = {pickaxey=1, deco_block=1, material_stone=1, chest_entity=1, not_in_creative_inventory=1},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
light_source = 7,
|
light_source = 7,
|
||||||
|
@ -767,17 +1023,26 @@ minetest.register_node("mcl_chests:ender_chest", {
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("formspec", formspec_ender_chest)
|
meta:set_string("formspec", formspec_ender_chest)
|
||||||
|
create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
|
||||||
|
end,
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
|
||||||
|
end,
|
||||||
|
on_receive_fields = function(pos, formname, fields, sender)
|
||||||
|
if fields.quit then
|
||||||
|
player_chest_close(sender)
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
_mcl_blast_resistance = 3000,
|
_mcl_blast_resistance = 3000,
|
||||||
_mcl_hardness = 22.5,
|
_mcl_hardness = 22.5,
|
||||||
_mcl_silk_touch_drop = true,
|
_mcl_silk_touch_drop = {"mcl_chests:ender_chest"},
|
||||||
on_rotate = simple_rotate,
|
on_rotate = simple_rotate,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_lbm({
|
minetest.register_lbm({
|
||||||
label = "Update ender chest + shulker box formspecs (0.51.0)",
|
label = "Update shulker box formspecs (0.51.0)",
|
||||||
name = "mcl_chests:update_formspecs_0_51_0",
|
name = "mcl_chests:update_formspecs_0_51_0",
|
||||||
nodenames = { "mcl_chests:ender_chest", "group:shulker_box" },
|
nodenames = { "group:shulker_box" },
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
minetest.registered_nodes[node.name].on_construct(pos)
|
minetest.registered_nodes[node.name].on_construct(pos)
|
||||||
minetest.log("action", "[mcl_chests] Node formspec updated at "..minetest.pos_to_string(pos))
|
minetest.log("action", "[mcl_chests] Node formspec updated at "..minetest.pos_to_string(pos))
|
||||||
|
@ -1025,6 +1290,40 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
local function select_and_spawn_entity(pos, node)
|
||||||
|
local node_name = node.name
|
||||||
|
local node_def = minetest.registered_nodes[node_name]
|
||||||
|
local double_chest = minetest.get_item_group(node_name, "double_chest") > 0
|
||||||
|
create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
label = "Spawn Chest entities",
|
||||||
|
name = "mcl_chests:spawn_chest_entities",
|
||||||
|
nodenames = {"group:chest_entity"},
|
||||||
|
run_at_every_load = true,
|
||||||
|
action = select_and_spawn_entity,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
label = "Replace old chest nodes",
|
||||||
|
name = "mcl_chests:replace_old",
|
||||||
|
nodenames = {"mcl_chests:chest", "mcl_chests:trapped_chest", "mcl_chests:trapped_chest_on", "mcl_chests:ender_chest"},
|
||||||
|
run_at_every_load = true,
|
||||||
|
action = function(pos, node)
|
||||||
|
local node_name = node.name
|
||||||
|
node.name = node_name .. "_small"
|
||||||
|
minetest.swap_node(pos, node)
|
||||||
|
select_and_spawn_entity(pos, node)
|
||||||
|
if node_name == "mcl_chests:trapped_chest_on" then
|
||||||
|
minetest.log("action", "[mcl_chests] Disabled active trapped chest on load: " ..minetest.pos_to_string(pos))
|
||||||
|
chest_update_after_close(pos)
|
||||||
|
elseif node_name == "mcl_chests:ender_chest" then
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("formspec", formspec_ender_chest)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_lbm({
|
minetest.register_lbm({
|
||||||
-- Disable active/open trapped chests when loaded because nobody could
|
-- Disable active/open trapped chests when loaded because nobody could
|
||||||
|
@ -1032,7 +1331,7 @@ minetest.register_lbm({
|
||||||
-- Fixes redstone weirdness.
|
-- Fixes redstone weirdness.
|
||||||
label = "Disable active trapped chests",
|
label = "Disable active trapped chests",
|
||||||
name = "mcl_chests:reset_trapped_chests",
|
name = "mcl_chests:reset_trapped_chests",
|
||||||
nodenames = { "mcl_chests:trapped_chest_on", "mcl_chests:trapped_chest_on_left", "mcl_chests:trapped_chest_on_right" },
|
nodenames = { "mcl_chests:trapped_chest_on_small", "mcl_chests:trapped_chest_on_left", "mcl_chests:trapped_chest_on_right" },
|
||||||
run_at_every_load = true,
|
run_at_every_load = true,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
minetest.log("action", "[mcl_chests] Disabled active trapped chest on load: " ..minetest.pos_to_string(pos))
|
minetest.log("action", "[mcl_chests] Disabled active trapped chest on load: " ..minetest.pos_to_string(pos))
|
||||||
|
@ -1040,17 +1339,6 @@ minetest.register_lbm({
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Legacy
|
|
||||||
minetest.register_lbm({
|
|
||||||
label = "Update ender chest formspecs (0.60.0)",
|
|
||||||
name = "mcl_chests:update_ender_chest_formspecs_0_60_0",
|
|
||||||
nodenames = { "mcl_chests:ender_chest" },
|
|
||||||
run_at_every_load = false,
|
|
||||||
action = function(pos, node)
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
meta:set_string("formspec", formspec_ender_chest)
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
minetest.register_lbm({
|
minetest.register_lbm({
|
||||||
label = "Update shulker box formspecs (0.60.0)",
|
label = "Update shulker box formspecs (0.60.0)",
|
||||||
name = "mcl_chests:update_shulker_box_formspecs_0_60_0",
|
name = "mcl_chests:update_shulker_box_formspecs_0_60_0",
|
||||||
|
|
BIN
mods/ITEMS/mcl_chests/models/mcl_chests_chest.b3d
Normal file
BIN
mods/ITEMS/mcl_chests/models/mcl_chests_chest.b3d
Normal file
Binary file not shown.
91
mods/ITEMS/mcl_chests/models/mcl_chests_chest.obj
Normal file
91
mods/ITEMS/mcl_chests/models/mcl_chests_chest.obj
Normal file
|
@ -0,0 +1,91 @@
|
||||||
|
# Blender v2.76 (sub 0) OBJ File: 'chest.small.facedir.blend'
|
||||||
|
# www.blender.org
|
||||||
|
mtllib chest.small.facedir.mtl
|
||||||
|
o chest_upper_upper
|
||||||
|
v 0.062513 -0.063134 -0.500468
|
||||||
|
v 0.062513 0.186920 -0.500468
|
||||||
|
v 0.062514 -0.063134 -0.437955
|
||||||
|
v 0.062514 0.186920 -0.437955
|
||||||
|
v -0.062514 -0.063134 -0.500468
|
||||||
|
v -0.062514 0.186920 -0.500468
|
||||||
|
v -0.062514 -0.063134 -0.437955
|
||||||
|
v -0.062514 0.186920 -0.437955
|
||||||
|
v 0.437907 0.061263 -0.438085
|
||||||
|
v 0.437907 0.373830 -0.438085
|
||||||
|
v 0.437907 0.061263 0.437729
|
||||||
|
v 0.437907 0.373830 0.437729
|
||||||
|
v -0.437907 0.061263 -0.438085
|
||||||
|
v -0.437907 0.373830 -0.438085
|
||||||
|
v -0.437907 0.061263 0.437729
|
||||||
|
v -0.437907 0.373830 0.437729
|
||||||
|
v 0.437595 -0.500754 -0.437772
|
||||||
|
v 0.437595 0.124381 -0.437772
|
||||||
|
v 0.437595 -0.500754 0.437417
|
||||||
|
v 0.437595 0.124381 0.437417
|
||||||
|
v -0.437595 -0.500754 -0.437772
|
||||||
|
v -0.437595 0.124381 -0.437772
|
||||||
|
v -0.437595 -0.500754 0.437417
|
||||||
|
v -0.437595 0.124381 0.437417
|
||||||
|
vt 0.015625 0.921875
|
||||||
|
vt 0.015625 0.984375
|
||||||
|
vt 0.000000 0.984375
|
||||||
|
vt 0.000000 0.921875
|
||||||
|
vt 0.093750 0.921875
|
||||||
|
vt 0.093750 0.984375
|
||||||
|
vt 0.062500 0.984375
|
||||||
|
vt 0.062500 0.921875
|
||||||
|
vt 0.046875 0.984375
|
||||||
|
vt 0.046875 0.921875
|
||||||
|
vt 0.078125 0.984375
|
||||||
|
vt 0.078125 1.000000
|
||||||
|
vt 0.046875 1.000000
|
||||||
|
vt 0.015625 1.000000
|
||||||
|
vt 0.218750 0.703125
|
||||||
|
vt 0.218750 0.781250
|
||||||
|
vt 0.000000 0.781250
|
||||||
|
vt 0.000000 0.703125
|
||||||
|
vt 0.875000 0.703125
|
||||||
|
vt 0.875000 0.781250
|
||||||
|
vt 0.656250 0.781250
|
||||||
|
vt 0.656250 0.703125
|
||||||
|
vt 0.437500 0.781250
|
||||||
|
vt 0.437500 0.703125
|
||||||
|
vt 0.656250 1.000000
|
||||||
|
vt 0.437500 1.000000
|
||||||
|
vt 0.218750 1.000000
|
||||||
|
vt 0.218750 0.328125
|
||||||
|
vt 0.218750 0.484375
|
||||||
|
vt -0.000000 0.484375
|
||||||
|
vt -0.000000 0.328125
|
||||||
|
vt 0.875000 0.328125
|
||||||
|
vt 0.875000 0.484375
|
||||||
|
vt 0.656250 0.484375
|
||||||
|
vt 0.656250 0.328125
|
||||||
|
vt 0.437500 0.484375
|
||||||
|
vt 0.437500 0.328125
|
||||||
|
vn 1.000000 0.000000 -0.000000
|
||||||
|
vn 0.000000 0.000000 1.000000
|
||||||
|
vn -1.000000 0.000000 0.000000
|
||||||
|
vn 0.000000 0.000000 -1.000000
|
||||||
|
vn 0.000000 -1.000000 0.000000
|
||||||
|
vn 0.000000 1.000000 0.000000
|
||||||
|
usemtl None
|
||||||
|
s off
|
||||||
|
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||||
|
f 3/5/2 4/6/2 8/7/2 7/8/2
|
||||||
|
f 7/8/3 8/7/3 6/9/3 5/10/3
|
||||||
|
f 5/10/4 6/9/4 2/2/4 1/1/4
|
||||||
|
f 3/9/5 7/11/5 5/12/5 1/13/5
|
||||||
|
f 8/13/6 4/14/6 2/2/6 6/9/6
|
||||||
|
f 9/15/1 10/16/1 12/17/1 11/18/1
|
||||||
|
f 11/19/2 12/20/2 16/21/2 15/22/2
|
||||||
|
f 15/22/3 16/21/3 14/23/3 13/24/3
|
||||||
|
f 13/24/4 14/23/4 10/16/4 9/15/4
|
||||||
|
f 11/25/5 15/26/5 13/23/5 9/21/5
|
||||||
|
f 16/26/6 12/27/6 10/16/6 14/23/6
|
||||||
|
f 17/28/1 18/29/1 20/30/1 19/31/1
|
||||||
|
f 19/32/2 20/33/2 24/34/2 23/35/2
|
||||||
|
f 23/35/3 24/34/3 22/36/3 21/37/3
|
||||||
|
f 21/37/4 22/36/4 18/29/4 17/28/4
|
||||||
|
f 19/22/5 23/24/5 21/36/5 17/34/5
|
||||||
|
f 24/24/6 20/15/6 18/29/6 22/36/6
|
BIN
mods/ITEMS/mcl_chests/models/mcl_chests_chest_double.b3d
Normal file
BIN
mods/ITEMS/mcl_chests/models/mcl_chests_chest_double.b3d
Normal file
Binary file not shown.
2
mods/ITEMS/mcl_chests/sounds/attributions.txt
Normal file
2
mods/ITEMS/mcl_chests/sounds/attributions.txt
Normal file
|
@ -0,0 +1,2 @@
|
||||||
|
default_chest_open and default_chest_close - Taken from minetest_game https://github.com/minetest/minetest_game
|
||||||
|
mcl_chests_enderchest_open and mcl_chests_enderchest_close - https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/resource-packs/1245112-snowsong-the-epic-sound-pack-sound-resource-pack
|
BIN
mods/ITEMS/mcl_chests/sounds/default_chest_close.ogg
Normal file
BIN
mods/ITEMS/mcl_chests/sounds/default_chest_close.ogg
Normal file
Binary file not shown.
BIN
mods/ITEMS/mcl_chests/sounds/default_chest_open.ogg
Normal file
BIN
mods/ITEMS/mcl_chests/sounds/default_chest_open.ogg
Normal file
Binary file not shown.
BIN
mods/ITEMS/mcl_chests/sounds/mcl_chests_enderchest_close.ogg
Normal file
BIN
mods/ITEMS/mcl_chests/sounds/mcl_chests_enderchest_close.ogg
Normal file
Binary file not shown.
BIN
mods/ITEMS/mcl_chests/sounds/mcl_chests_enderchest_open.ogg
Normal file
BIN
mods/ITEMS/mcl_chests/sounds/mcl_chests_enderchest_open.ogg
Normal file
Binary file not shown.
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_blank.png
Normal file
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_blank.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 570 B |
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_trapped.png
Normal file
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_trapped.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_trapped_double.png
Normal file
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_trapped_double.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
Loading…
Reference in New Issue
Block a user