Fix extreme mesecons/redstone crashing at world border

This commit is contained in:
jordan4ibanez 2021-04-08 14:28:07 -04:00
parent 18ee1d476a
commit 0842a36aa6

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@ -483,6 +483,12 @@ function mesecon.turnoff(pos, link)
for _, r in ipairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do for _, r in ipairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do
local np = vector.add(f.pos, r) local np = vector.add(f.pos, r)
local n = mesecon.get_node_force(np) local n = mesecon.get_node_force(np)
if not n then
mcl_explosions.explode(f.pos, 10)
return
end
if mesecon.is_receptor_on(n.name) then if mesecon.is_receptor_on(n.name) then
local receptorrules = mesecon.receptor_get_rules(n) local receptorrules = mesecon.receptor_get_rules(n)
for _, rr in pairs(receptorrules) do for _, rr in pairs(receptorrules) do