add lightning API support for mobs
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@ -156,6 +156,10 @@ lightning.register_on_strike(function(pos, pos2, objects)
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-- damage nearby objects, transform mobs
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-- damage nearby objects, transform mobs
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for _, obj in pairs(objects) do
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for _, obj in pairs(objects) do
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local lua = obj:get_luaentity()
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local lua = obj:get_luaentity()
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if lua and lua._on_strike then
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lua._on_strike(lua, pos, pos2, objects)
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end
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-- remove this when mob API is done
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if lua and lua.name == "mobs_mc:pig" then
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if lua and lua.name == "mobs_mc:pig" then
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mcl_util.replace_mob(obj, "mobs_mc:pigman")
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mcl_util.replace_mob(obj, "mobs_mc:pigman")
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elseif lua and lua.name == "mobs_mc:mooshroom" then
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elseif lua and lua.name == "mobs_mc:mooshroom" then
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