Make blaze attacks a bit better
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@ -61,6 +61,7 @@ mobs:register_mob("mobs_mc:blaze", {
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attack_type = "dogshoot",
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attack_type = "dogshoot",
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arrow = "mobs_mc:blaze_fireball",
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arrow = "mobs_mc:blaze_fireball",
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shoot_interval = 3.5,
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shoot_interval = 3.5,
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shoot_offset = 1.0,
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passive = false,
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passive = false,
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jump = true,
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jump = true,
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jump_height = 4,
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jump_height = 4,
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@ -77,7 +78,7 @@ mobs:register_arrow("mobs_mc:blaze_fireball", {
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visual = "sprite",
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visual = "sprite",
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visual_size = {x = 0.3, y = 0.3},
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visual_size = {x = 0.3, y = 0.3},
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textures = {"mcl_fire_fire_charge.png"},
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textures = {"mcl_fire_fire_charge.png"},
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velocity = 12,
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velocity = 15,
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-- Direct hit, no fire... just plenty of pain
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-- Direct hit, no fire... just plenty of pain
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hit_player = function(self, player)
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hit_player = function(self, player)
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