Fix that fucking mending armor crash
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@ -275,10 +275,6 @@ function mcl_experience.add_experience(player, experience)
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end
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end
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stack:set_wear(math.floor(new_wear))
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stack:set_wear(math.floor(new_wear))
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inv:set_stack(list, index, stack)
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inv:set_stack(list, index, stack)
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if can.list == "armor" then
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local armor_inv = minetest.get_inventory({type = "detached", name = player:get_player_name() .. "_armor"})
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armor_inv:set_stack(list, index, stack)
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end
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end
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end
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local old_bar, old_xp, old_level = temp_pool.bar, temp_pool.xp, temp_pool.level
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local old_bar, old_xp, old_level = temp_pool.bar, temp_pool.xp, temp_pool.level
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