Remove more uses of 3d_armor_trans.png
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81ca7469d7
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@ -33,7 +33,7 @@ local function update_entity(pos)
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object = minetest.add_entity(pos, "3d_armor_stand:armor_entity")
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end
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if object then
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local texture = "3d_armor_trans.png"
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local texture = "blank.png"
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local textures = {}
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -244,7 +244,7 @@ minetest.register_entity("3d_armor_stand:armor_entity", {
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visual_size = {x=1, y=1},
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collisionbox = {-0.1,-0.4,-0.1, 0.1,1.3,0.1},
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pointable = false,
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textures = {"3d_armor_trans.png"},
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textures = {"blank.png"},
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pos = nil,
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timer = 0,
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on_activate = function(self)
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@ -18,7 +18,7 @@ wieldview = {
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/transform.lua")
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wieldview.get_item_texture = function(self, item)
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local texture = "3d_armor_trans.png"
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local texture = "blank.png"
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if item ~= "" then
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if minetest.registered_items[item] then
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if minetest.registered_items[item].inventory_image ~= "" then
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