Drop crafting grid on player leave and join

This commit is contained in:
Wuzzy 2017-03-01 23:34:48 +01:00
parent 787568e5d6
commit 01049a52fd

View File

@ -127,6 +127,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end end
end) end)
-- Drop crafting grid items on leaving
minetest.register_on_leaveplayer(function(player)
drop_fields(player, "craft")
end)
minetest.register_on_joinplayer(function(player) minetest.register_on_joinplayer(function(player)
--init inventory --init inventory
set_inventory(player) set_inventory(player)
@ -147,6 +152,12 @@ minetest.register_on_joinplayer(function(player)
set_inventory(player) set_inventory(player)
end end
end end
--[[ Make sure the crafting grid is empty. Why? Because the player might have
items remaining in the crafting grid from the previous join; this is likely
when the server has been shutdown and the server didn't clean up the player
inventories. ]]
drop_fields(player, "craft")
end) end)
minetest.register_node("crafting:workbench", { minetest.register_node("crafting:workbench", {