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local flowers = {
{ " dandelion " , " mcl_flowers:dandelion " , " Dandelion Flower Pot " } ,
{ " poppy " , " mcl_flowers:poppy " , " Poppy Floer Pot " } ,
{ " blue_orchid " , " mcl_flowers:blue_orchid " , " Blue Orchid Flower Pot " } ,
{ " allium " , " mcl_flowers:allium " , " Allium Flower Pot " } ,
{ " azure_bluet " , " mcl_flowers:azure_bluet " , " Azure Bluet Flower Pot " } ,
{ " tulip_red " , " mcl_flowers:tulip_red " , " Red Tulip Flower Pot " } ,
{ " tulip_pink " , " mcl_flowers:tulip_pink " , " Pink Tulip Flower Pot " } ,
{ " tulip_white " , " mcl_flowers:tulip_white " , " White Tulip Flower Pot " } ,
{ " tulip_orange " , " mcl_flowers:tulip_orange " , " Orange Tulip Flower Pot " } ,
{ " oxeye_daisy " , " mcl_flowers:oxeye_daisy " , " Oxeye Daisy Flower Pot " } ,
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{ " mushroom_brown " , " mcl_mushrooms:mushroom_brown " , " Brown Mushroom Flower Pot " } ,
{ " mushroom_red " , " mcl_mushrooms:mushroom_red " , " Red Mushroom Flower Pot " } ,
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{ " sapling " , " mcl_core:sapling " , " Oak Sapling Flower Pot " } ,
{ " acaciasapling " , " mcl_core:acaciasapling " , " Acacia Sapling Flower Pot " } ,
{ " junglesapling " , " mcl_core:junglesapling " , " Jungle Sapling Flower Pot " } ,
{ " darksapling " , " mcl_core:darksapling " , " Dark Oak Sapling Flower Pot " } ,
{ " sprucesapling " , " mcl_core:sprucesapling " , " Spruce Sapling Flower Pot " } ,
{ " birchsapling " , " mcl_core:birchsapling " , " Birch Sapling Flower Pot " } ,
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{ " deadbush " , " mcl_core:deadbush " , " Dead Bush Flower Pot " } ,
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{ " fern " , " mcl_flowers:fern " , " Fern Flower Pot " } ,
}
local cubes = {
{ " cactus " , " mcl_core:cactus " , " Cactus Flower Pot " } ,
}
minetest.register_node ( " mcl_flowerpots:flower_pot " , {
description = " Flower Pot " ,
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_doc_items_longdesc = " Flower pots are decorational blocks in which flowers and other small plants can be placed. " ,
_doc_items_usagehelp = " Rightclick an empty flower pot while you wield a plant to place the plant. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes and cacti. Rightclick a potted plant to retrieve the plant. " ,
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drawtype = " mesh " ,
mesh = " flowerpot.obj " ,
tiles = {
" mcl_flowerpots_flowerpot.png " ,
} ,
visual_scale = 0.5 ,
wield_image = " mcl_flowerpots_flowerpot_inventory.png " ,
wield_scale = { x = 1.0 , y = 1.0 , z = 1.0 } ,
paramtype = " light " ,
selection_box = {
type = " fixed " ,
fixed = { - 0.2 , - 0.5 , - 0.2 , 0.2 , - 0.1 , 0.2 }
} ,
collision_box = {
type = " fixed " ,
fixed = { - 0.2 , - 0.5 , - 0.2 , 0.2 , - 0.1 , 0.2 }
} ,
inventory_image = " mcl_flowerpots_flowerpot_inventory.png " ,
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groups = { dig_immediate = 3 , deco_block = 1 , attached_node = 1 , flower_pot = 1 } ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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on_rightclick = function ( pos , node , clicker , itemstack )
local item = clicker : get_wielded_item ( ) : get_name ( )
for _ , row in ipairs ( flowers ) do
local flower = row [ 1 ]
local flower_node = row [ 2 ]
if item == flower_node then
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minetest.swap_node ( pos , { name = " mcl_flowerpots:flower_pot_ " .. flower } )
if not minetest.setting_getbool ( " creative_mode " ) then
itemstack : take_item ( )
end
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end
end
for _ , row in ipairs ( cubes ) do
local flower = row [ 1 ]
local flower_node = row [ 2 ]
if item == flower_node then
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minetest.swap_node ( pos , { name = " mcl_flowerpots:flower_pot_ " .. flower } )
if not minetest.setting_getbool ( " creative_mode " ) then
itemstack : take_item ( )
end
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end
end
end ,
} )
minetest.register_craft ( {
output = ' mcl_flowerpots:flower_pot ' ,
recipe = {
{ ' mcl_core:brick ' , ' ' , ' mcl_core:brick ' } ,
{ ' ' , ' mcl_core:brick ' , ' ' } ,
{ ' ' , ' ' , ' ' } ,
}
} )
for _ , row in ipairs ( flowers ) do
local flower = row [ 1 ]
local flower_node = row [ 2 ]
local desc = row [ 3 ]
local texture = minetest.registered_nodes [ flower_node ] [ " tiles " ]
minetest.register_node ( " mcl_flowerpots:flower_pot_ " .. flower , {
description = desc ,
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_doc_items_create_entry = false ,
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drawtype = " mesh " ,
mesh = " flowerpot.obj " ,
tiles = {
" [combine:64x64:0,0=mcl_flowerpots_flowerpot.png:0,0= " .. texture [ 1 ] ,
} ,
visual_scale = 0.5 ,
wield_scale = { x = 1.0 , y = 1.0 , z = 1.0 } ,
paramtype = " light " ,
selection_box = {
type = " fixed " ,
fixed = { - 0.2 , - 0.5 , - 0.2 , 0.2 , - 0.1 , 0.2 }
} ,
collision_box = {
type = " fixed " ,
fixed = { - 0.2 , - 0.5 , - 0.2 , 0.2 , - 0.1 , 0.2 }
} ,
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groups = { dig_immediate = 3 , attached_node = 1 , not_in_creative_inventory = 1 , flower_pot = 2 } ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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on_rightclick = function ( pos , item , clicker )
minetest.add_item ( { x = pos.x , y = pos.y + 0.5 , z = pos.z } , flower_node )
minetest.set_node ( pos , { name = " mcl_flowerpots:flower_pot " } )
end ,
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drop = {
items = {
{ items = { " mcl_flowerpots:flower_pot " , flower_node } }
}
} ,
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} )
end
for _ , row in ipairs ( cubes ) do
local flower = row [ 1 ]
local flower_node = row [ 2 ]
local desc = row [ 3 ]
minetest.register_node ( " mcl_flowerpots:flower_pot_ " .. flower , {
description = desc ,
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_doc_items_create_entry = false ,
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drawtype = " mesh " ,
mesh = " flowerpot_with_long_cube.obj " ,
tiles = {
" mcl_flowerpots_ " .. flower .. " .png " ,
} ,
visual_scale = 0.5 ,
wield_scale = { x = 1.0 , y = 1.0 , z = 1.0 } ,
paramtype = " light " ,
selection_box = {
type = " fixed " ,
fixed = { - 0.2 , - 0.5 , - 0.2 , 0.2 , - 0.1 , 0.2 }
} ,
collision_box = {
type = " fixed " ,
fixed = { - 0.2 , - 0.5 , - 0.2 , 0.2 , - 0.1 , 0.2 }
} ,
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groups = { dig_immediate = 3 , attached_node = 1 , not_in_creative_inventory = 1 , flower_pot = 2 } ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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on_rightclick = function ( pos , item , clicker )
minetest.add_item ( { x = pos.x , y = pos.y + 0.5 , z = pos.z } , flower_node )
minetest.set_node ( pos , { name = " mcl_flowerpots:flower_pot " } )
end ,
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drop = {
items = {
{ items = { " mcl_flowerpots:flower_pot " , flower_node } }
}
} ,
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} )
end