191 lines
6.1 KiB
Lua
191 lines
6.1 KiB
Lua
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local Png = {}
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Png.__index = Png
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local DEFLATE_MAX_BLOCK_SIZE = 65535
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local function putBigUint32(val, tbl, index)
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for i=0,3 do
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tbl[index + i] = bit.band(bit.rshift(val, (3 - i) * 8), 0xFF)
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end
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end
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function Png:writeBytes(data, index, len)
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index = index or 1
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len = len or #data
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for i=index,index+len-1 do
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table.insert(self.output, string.char(data[i]))
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end
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end
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function Png:write(pixels)
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local count = #pixels -- Byte count
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local pixelPointer = 1
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while count > 0 do
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if self.positionY >= self.height then
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error("All image pixels already written")
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end
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if self.deflateFilled == 0 then -- Start DEFLATE block
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local size = DEFLATE_MAX_BLOCK_SIZE;
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if (self.uncompRemain < size) then
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size = self.uncompRemain
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end
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local header = { -- 5 bytes long
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bit.band((self.uncompRemain <= DEFLATE_MAX_BLOCK_SIZE and 1 or 0), 0xFF),
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bit.band(bit.rshift(size, 0), 0xFF),
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bit.band(bit.rshift(size, 8), 0xFF),
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bit.band(bit.bxor(bit.rshift(size, 0), 0xFF), 0xFF),
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bit.band(bit.bxor(bit.rshift(size, 8), 0xFF), 0xFF),
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}
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self:writeBytes(header)
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self:crc32(header, 1, #header)
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end
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assert(self.positionX < self.lineSize and self.deflateFilled < DEFLATE_MAX_BLOCK_SIZE);
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if (self.positionX == 0) then -- Beginning of line - write filter method byte
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local b = {0}
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self:writeBytes(b)
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self:crc32(b, 1, 1)
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self:adler32(b, 1, 1)
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self.positionX = self.positionX + 1
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self.uncompRemain = self.uncompRemain - 1
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self.deflateFilled = self.deflateFilled + 1
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else -- Write some pixel bytes for current line
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local n = DEFLATE_MAX_BLOCK_SIZE - self.deflateFilled;
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if (self.lineSize - self.positionX < n) then
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n = self.lineSize - self.positionX
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end
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if (count < n) then
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n = count;
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end
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assert(n > 0);
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self:writeBytes(pixels, pixelPointer, n)
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-- Update checksums
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self:crc32(pixels, pixelPointer, n);
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self:adler32(pixels, pixelPointer, n);
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-- Increment positions
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count = count - n;
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pixelPointer = pixelPointer + n;
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self.positionX = self.positionX + n;
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self.uncompRemain = self.uncompRemain - n;
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self.deflateFilled = self.deflateFilled + n;
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end
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if (self.deflateFilled >= DEFLATE_MAX_BLOCK_SIZE) then
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self.deflateFilled = 0; -- End current block
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end
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if (self.positionX == self.lineSize) then -- Increment line
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self.positionX = 0;
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self.positionY = self.positionY + 1;
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if (self.positionY == self.height) then -- Reached end of pixels
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local footer = { -- 20 bytes long
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0, 0, 0, 0, -- DEFLATE Adler-32 placeholder
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0, 0, 0, 0, -- IDAT CRC-32 placeholder
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-- IEND chunk
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0x00, 0x00, 0x00, 0x00,
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0x49, 0x45, 0x4E, 0x44,
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0xAE, 0x42, 0x60, 0x82,
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}
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putBigUint32(self.adler, footer, 1)
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self:crc32(footer, 1, 4)
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putBigUint32(self.crc, footer, 5)
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self:writeBytes(footer)
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self.done = true
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end
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end
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end
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end
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function Png:crc32(data, index, len)
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self.crc = bit.bnot(self.crc)
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for i=index,index+len-1 do
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local byte = data[i]
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for j=0,7 do -- Inefficient bitwise implementation, instead of table-based
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local nbit = bit.band(bit.bxor(self.crc, bit.rshift(byte, j)), 1);
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self.crc = bit.bxor(bit.rshift(self.crc, 1), bit.band((-nbit), 0xEDB88320));
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end
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end
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self.crc = bit.bnot(self.crc)
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end
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function Png:adler32(data, index, len)
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local s1 = bit.band(self.adler, 0xFFFF)
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local s2 = bit.rshift(self.adler, 16)
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for i=index,index+len-1 do
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s1 = (s1 + data[i]) % 65521
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s2 = (s2 + s1) % 65521
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end
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self.adler = bit.bor(bit.lshift(s2, 16), s1)
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end
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local function begin(width, height, colorMode)
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-- Default to rgb
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colorMode = colorMode or "rgb"
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-- Determine bytes per pixel and the PNG internal color type
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local bytesPerPixel, colorType
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if colorMode == "rgb" then
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bytesPerPixel, colorType = 3, 2
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elseif colorMode == "rgba" then
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bytesPerPixel, colorType = 4, 6
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else
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error("Invalid colorMode")
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end
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local state = setmetatable({ width = width, height = height, done = false, output = {} }, Png)
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-- Compute and check data siezs
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state.lineSize = width * bytesPerPixel + 1
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-- TODO: check if lineSize too big
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state.uncompRemain = state.lineSize * height
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local numBlocks = math.ceil(state.uncompRemain / DEFLATE_MAX_BLOCK_SIZE)
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-- 5 bytes per DEFLATE uncompressed block header, 2 bytes for zlib header, 4 bytes for zlib Adler-32 footer
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local idatSize = numBlocks * 5 + 6
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idatSize = idatSize + state.uncompRemain;
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-- TODO check if idatSize too big
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local header = { -- 43 bytes long
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-- PNG header
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0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A,
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-- IHDR chunk
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0x00, 0x00, 0x00, 0x0D,
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0x49, 0x48, 0x44, 0x52,
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0, 0, 0, 0, -- 'width' placeholder
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0, 0, 0, 0, -- 'height' placeholder
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0x08, colorType, 0x00, 0x00, 0x00,
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0, 0, 0, 0, -- IHDR CRC-32 placeholder
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-- IDAT chunk
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0, 0, 0, 0, -- 'idatSize' placeholder
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0x49, 0x44, 0x41, 0x54,
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-- DEFLATE data
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0x08, 0x1D,
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}
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putBigUint32(width, header, 17)
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putBigUint32(height, header, 21)
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putBigUint32(idatSize, header, 34)
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state.crc = 0
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state:crc32(header, 13, 17)
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putBigUint32(state.crc, header, 30)
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state:writeBytes(header)
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state.crc = 0
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state:crc32(header, 38, 6); -- 0xD7245B6B
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state.adler = 1
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state.positionX = 0
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state.positionY = 0
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state.deflateFilled = 0
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return state
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end
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return begin
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