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-- Template rail function
local register_rail = function ( itemstring , tiles , def_extras , creative )
local groups = { handy = 1 , pickaxey = 1 , attached_node = 1 , rail = 1 , connect_to_raillike = 1 , dig_by_water = 1 , destroy_by_lava_flow = 1 , transport = 1 }
if creative == false then
groups.not_in_creative_inventory = 1
end
local ndef = {
drawtype = " raillike " ,
tiles = tiles ,
is_ground_content = false ,
inventory_image = tiles [ 1 ] ,
wield_image = tiles [ 1 ] ,
paramtype = " light " ,
walkable = false ,
selection_box = {
type = " fixed " ,
fixed = { - 1 / 2 , - 1 / 2 , - 1 / 2 , 1 / 2 , - 1 / 2 + 1 / 16 , 1 / 2 } ,
} ,
stack_max = 64 ,
groups = groups ,
sounds = mcl_sounds.node_sound_metal_defaults ( ) ,
_mcl_blast_resistance = 3.5 ,
_mcl_hardness = 0.7 ,
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after_destruct = function ( pos )
-- Scan for minecarts in this pos and force them to execute their "floating" check.
-- Normally, this will make them drop.
local objs = minetest.get_objects_inside_radius ( pos , 1 )
for o = 1 , # objs do
local le = objs [ o ] : get_luaentity ( )
if le then
-- All entities in this mod are minecarts, so this works
if string.sub ( le.name , 1 , 14 ) == " mcl_minecarts: " then
le._last_float_check = mcl_minecarts.check_float_time
end
end
end
end ,
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}
if def_extras then
for k , v in pairs ( def_extras ) do
ndef [ k ] = v
end
end
minetest.register_node ( itemstring , ndef )
end
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-- Redstone rules
local rail_rules_long =
{ { x =- 1 , y = 0 , z = 0 , spread = true } ,
{ x = 1 , y = 0 , z = 0 , spread = true } ,
{ x = 0 , y =- 1 , z = 0 , spread = true } ,
{ x = 0 , y = 1 , z = 0 , spread = true } ,
{ x = 0 , y = 0 , z =- 1 , spread = true } ,
{ x = 0 , y = 0 , z = 1 , spread = true } ,
{ x = 1 , y = 1 , z = 0 } ,
{ x = 1 , y =- 1 , z = 0 } ,
{ x =- 1 , y = 1 , z = 0 } ,
{ x =- 1 , y =- 1 , z = 0 } ,
{ x = 0 , y = 1 , z = 1 } ,
{ x = 0 , y =- 1 , z = 1 } ,
{ x = 0 , y = 1 , z =- 1 } ,
{ x = 0 , y =- 1 , z =- 1 } }
local rail_rules_short = mesecon.rules . pplate
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local railuse = " Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed. "
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-- Normal rail
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register_rail ( " mcl_minecarts:rail " ,
{ " default_rail.png " , " default_rail_curved.png " , " default_rail_t_junction.png " , " default_rail_crossing.png " } ,
{
description = " Rail " ,
_doc_items_longdesc = " Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction. " ,
_doc_items_usagehelp = railuse ,
}
)
-- Powered rail (off = brake mode)
register_rail ( " mcl_minecarts:golden_rail " ,
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{ " mcl_minecarts_rail_golden.png " , " mcl_minecarts_rail_golden_curved.png " , " mcl_minecarts_rail_golden_t_junction.png " , " mcl_minecarts_rail_golden_crossing.png " } ,
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{
description = " Powered Rail " ,
_doc_items_longdesc = " Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts. " ,
_doc_items_usagehelp = railuse .. " \n " .. " Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power. " ,
_rail_acceleration = - 3 ,
mesecons = {
conductor = {
state = mesecon.state . off ,
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offstate = " mcl_minecarts:golden_rail " ,
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onstate = " mcl_minecarts:golden_rail_on " ,
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rules = rail_rules_long ,
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} ,
} ,
}
)
-- Powered rail (on = acceleration mode)
register_rail ( " mcl_minecarts:golden_rail_on " ,
{ " mcl_minecarts_rail_golden_powered.png " , " mcl_minecarts_rail_golden_curved_powered.png " , " mcl_minecarts_rail_golden_t_junction_powered.png " , " mcl_minecarts_rail_golden_crossing_powered.png " } ,
{
_doc_items_create_entry = false ,
_rail_acceleration = 4 ,
mesecons = {
conductor = {
state = mesecon.state . on ,
offstate = " mcl_minecarts:golden_rail " ,
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onstate = " mcl_minecarts:golden_rail_on " ,
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rules = rail_rules_long ,
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} ,
} ,
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drop = " mcl_minecarts:golden_rail " ,
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} ,
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false
)
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-- Activator rail (off)
register_rail ( " mcl_minecarts:activator_rail " ,
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{ " mcl_minecarts_rail_activator.png " , " mcl_minecarts_rail_activator_curved.png " , " mcl_minecarts_rail_activator_t_junction.png " , " mcl_minecarts_rail_activator_crossing.png " } ,
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{
description = " Activator Rail " ,
_doc_items_longdesc = " Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts. " ,
_doc_items_usagehelp = railuse .. " \n " .. " To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail. " ,
mesecons = {
conductor = {
state = mesecon.state . off ,
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offstate = " mcl_minecarts:activator_rail " ,
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onstate = " mcl_minecarts:activator_rail_on " ,
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rules = rail_rules_long ,
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} ,
} ,
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} ,
-- Hidden from creative because no cart is using this rail so far.
-- TODO: Remove this when the activator rail has become useful.
false
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)
-- Activator rail (on)
register_rail ( " mcl_minecarts:activator_rail_on " ,
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{ " mcl_minecarts_rail_activator_powered.png " , " mcl_minecarts_rail_activator_curved_powered.png " , " mcl_minecarts_rail_activator_t_junction_powered.png " , " mcl_minecarts_rail_activator_crossing_powered.png " } ,
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{
_doc_items_create_entry = false ,
mesecons = {
conductor = {
state = mesecon.state . on ,
offstate = " mcl_minecarts:activator_rail " ,
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onstate = " mcl_minecarts:activator_rail_on " ,
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rules = rail_rules_long ,
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} ,
} ,
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drop = " mcl_minecarts:activator_rail " ,
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} ,
false
)
-- Detector rail (off)
register_rail ( " mcl_minecarts:detector_rail " ,
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{ " mcl_minecarts_rail_detector.png " , " mcl_minecarts_rail_detector_curved.png " , " mcl_minecarts_rail_detector_t_junction.png " , " mcl_minecarts_rail_detector_crossing.png " } ,
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{
description = " Detector Rail " ,
_doc_items_longdesc = " Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms. " ,
_doc_items_usagehelp = railuse .. " \n " .. " To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail. " ,
mesecons = {
receptor = {
state = mesecon.state . off ,
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rules = rail_rules_short ,
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} ,
} ,
}
)
-- Detector rail (on)
register_rail ( " mcl_minecarts:detector_rail_on " ,
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{ " mcl_minecarts_rail_detector_powered.png " , " mcl_minecarts_rail_detector_curved_powered.png " , " mcl_minecarts_rail_detector_t_junction_powered.png " , " mcl_minecarts_rail_detector_crossing_powered.png " } ,
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{
_doc_items_create_entry = false ,
mesecons = {
receptor = {
state = mesecon.state . on ,
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rules = rail_rules_short ,
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} ,
} ,
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drop = " mcl_minecarts:detector_rail " ,
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} ,
false
)
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-- Crafting
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minetest.register_craft ( {
output = ' mcl_minecarts:rail 16 ' ,
recipe = {
{ ' mcl_core:iron_ingot ' , ' ' , ' mcl_core:iron_ingot ' } ,
{ ' mcl_core:iron_ingot ' , ' mcl_core:stick ' , ' mcl_core:iron_ingot ' } ,
{ ' mcl_core:iron_ingot ' , ' ' , ' mcl_core:iron_ingot ' } ,
}
} )
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minetest.register_craft ( {
output = " mcl_minecarts:golden_rail 6 " ,
recipe = {
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{ " mcl_core:gold_ingot " , " " , " mcl_core:gold_ingot " } ,
{ " mcl_core:gold_ingot " , " mcl_core:stick " , " mcl_core:gold_ingot " } ,
{ " mcl_core:gold_ingot " , " mesecons:redstone " , " mcl_core:gold_ingot " } ,
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}
} )
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-- Activator rail crafting is disabled until it becomes useful.
-- TODO: Enable crafting as needed.
if false then
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minetest.register_craft ( {
output = " mcl_minecarts:activator_rail 6 " ,
recipe = {
{ " mcl_core:iron_ingot " , " mcl_core:stick " , " mcl_core:iron_ingot " } ,
{ " mcl_core:iron_ingot " , " mesecons_torch:mesecon_torch_on " , " mcl_core:iron_ingot " } ,
{ " mcl_core:iron_ingot " , " mcl_core:stick " , " mcl_core:iron_ingot " } ,
}
} )
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end
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minetest.register_craft ( {
output = " mcl_minecarts:detector_rail 6 " ,
recipe = {
{ " mcl_core:iron_ingot " , " " , " mcl_core:iron_ingot " } ,
{ " mcl_core:iron_ingot " , " mesecons_pressureplates:pressure_plate_stone_off " , " mcl_core:iron_ingot " } ,
{ " mcl_core:iron_ingot " , " mesecons:redstone " , " mcl_core:iron_ingot " } ,
}
} )
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-- Aliases
if minetest.get_modpath ( " doc " ) then
doc.add_entry_alias ( " nodes " , " mcl_minecarts:golden_rail " , " nodes " , " mcl_minecarts:golden_rail_on " )
end