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local S = minetest.get_translator ( minetest.get_current_modname ( ) )
local LIGHT_ACTIVE_FURNACE = 13
--
-- Formspecs
--
local function active_formspec ( fuel_percent , item_percent )
return " size[9,8.75] " ..
" label[0,4; " .. minetest.formspec_escape ( minetest.colorize ( " #313131 " , S ( " Inventory " ) ) ) .. " ] " ..
" list[current_player;main;0,4.5;9,3;9] " ..
mcl_formspec.get_itemslot_bg ( 0 , 4.5 , 9 , 3 ) ..
" list[current_player;main;0,7.74;9,1;] " ..
mcl_formspec.get_itemslot_bg ( 0 , 7.74 , 9 , 1 ) ..
" label[2.75,0; " .. minetest.formspec_escape ( minetest.colorize ( " #313131 " , S ( " Smoker " ) ) ) .. " ] " ..
" list[context;src;2.75,0.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 2.75 , 0.5 , 1 , 1 ) ..
" list[context;fuel;2.75,2.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 2.75 , 2.5 , 1 , 1 ) ..
" list[context;dst;5.75,1.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 5.75 , 1.5 , 1 , 1 ) ..
" image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart: " ..
( 100 - fuel_percent ) .. " :default_furnace_fire_fg.png] " ..
" image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart: " ..
( item_percent ) .. " :gui_furnace_arrow_fg.png^[transformR270] " ..
-- Craft guide button temporarily removed due to Minetest bug.
-- TODO: Add it back when the Minetest bug is fixed.
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
" listring[context;dst] " ..
" listring[current_player;main] " ..
" listring[context;src] " ..
" listring[current_player;main] " ..
" listring[context;fuel] " ..
" listring[current_player;main] "
end
local inactive_formspec = " size[9,8.75] " ..
" label[0,4; " .. minetest.formspec_escape ( minetest.colorize ( " #313131 " , S ( " Inventory " ) ) ) .. " ] " ..
" list[current_player;main;0,4.5;9,3;9] " ..
mcl_formspec.get_itemslot_bg ( 0 , 4.5 , 9 , 3 ) ..
" list[current_player;main;0,7.74;9,1;] " ..
mcl_formspec.get_itemslot_bg ( 0 , 7.74 , 9 , 1 ) ..
" label[2.75,0; " .. minetest.formspec_escape ( minetest.colorize ( " #313131 " , S ( " Smoker " ) ) ) .. " ] " ..
" list[context;src;2.75,0.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 2.75 , 0.5 , 1 , 1 ) ..
" list[context;fuel;2.75,2.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 2.75 , 2.5 , 1 , 1 ) ..
" list[context;dst;5.75,1.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 5.75 , 1.5 , 1 , 1 ) ..
" image[2.75,1.5;1,1;default_furnace_fire_bg.png] " ..
" image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270] " ..
-- Craft guide button temporarily removed due to Minetest bug.
-- TODO: Add it back when the Minetest bug is fixed.
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
" listring[context;dst] " ..
" listring[current_player;main] " ..
" listring[context;src] " ..
" listring[current_player;main] " ..
" listring[context;fuel] " ..
" listring[current_player;main] "
local receive_fields = function ( pos , formname , fields , sender )
if fields.craftguide then
mcl_craftguide.show ( sender : get_player_name ( ) )
end
end
local function give_xp ( pos , player )
local meta = minetest.get_meta ( pos )
local dir = vector.divide ( minetest.facedir_to_dir ( minetest.get_node ( pos ) . param2 ) , - 1.95 )
local xp = meta : get_int ( " xp " )
if xp > 0 then
if player then
mcl_experience.add_xp ( player , xp )
else
mcl_experience.throw_xp ( vector.add ( pos , dir ) , xp )
end
meta : set_int ( " xp " , 0 )
end
end
--
-- Node callback functions that are the same for active and inactive furnace
--
local function allow_metadata_inventory_put ( pos , listname , index , stack , player )
local name = player : get_player_name ( )
if minetest.is_protected ( pos , name ) then
minetest.record_protection_violation ( pos , name )
return 0
end
local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
if listname == " fuel " then
-- Test stack with size 1 because we burn one fuel at a time
local teststack = ItemStack ( stack )
teststack : set_count ( 1 )
local output , decremented_input = minetest.get_craft_result ( { method = " fuel " , width = 1 , items = { teststack } } )
if output.time ~= 0 then
-- Only allow to place 1 item if fuel get replaced by recipe.
-- This is the case for lava buckets.
local replace_item = decremented_input.items [ 1 ]
if replace_item : is_empty ( ) then
-- For most fuels, just allow to place everything
return stack : get_count ( )
else
if inv : get_stack ( listname , index ) : get_count ( ) == 0 then
return 1
else
return 0
end
end
else
return 0
end
elseif listname == " src " then
return stack : get_count ( )
elseif listname == " dst " then
return 0
end
end
local function allow_metadata_inventory_move ( pos , from_list , from_index , to_list , to_index , count , player )
local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
local stack = inv : get_stack ( from_list , from_index )
return allow_metadata_inventory_put ( pos , to_list , to_index , stack , player )
end
local function allow_metadata_inventory_take ( pos , listname , index , stack , player )
local name = player : get_player_name ( )
if minetest.is_protected ( pos , name ) then
minetest.record_protection_violation ( pos , name )
return 0
end
return stack : get_count ( )
end
local function on_metadata_inventory_take ( pos , listname , index , stack , player )
-- Award smelting achievements
if listname == " dst " then
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if stack : get_name ( ) == " mcl_fishing:fish_cooked " then
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awards.unlock ( player : get_player_name ( ) , " mcl:cookFish " )
end
give_xp ( pos , player )
end
end
local function on_metadata_inventory_move ( pos , from_list , from_index , to_list , to_index , count , player )
if from_list == " dst " then
give_xp ( pos , player )
end
end
local function spawn_flames ( pos , param2 )
local minrelpos , maxrelpos
local dir = minetest.facedir_to_dir ( param2 )
if dir.x > 0 then
minrelpos = { x = - 0.6 , y = - 0.05 , z = - 0.25 }
maxrelpos = { x = - 0.55 , y = - 0.45 , z = 0.25 }
elseif dir.x < 0 then
minrelpos = { x = 0.55 , y = - 0.05 , z = - 0.25 }
maxrelpos = { x = 0.6 , y = - 0.45 , z = 0.25 }
elseif dir.z > 0 then
minrelpos = { x = - 0.25 , y = - 0.05 , z = - 0.6 }
maxrelpos = { x = 0.25 , y = - 0.45 , z = - 0.55 }
elseif dir.z < 0 then
minrelpos = { x = - 0.25 , y = - 0.05 , z = 0.55 }
maxrelpos = { x = 0.25 , y = - 0.45 , z = 0.6 }
else
return
end
mcl_particles.add_node_particlespawner ( pos , {
amount = 4 ,
time = 0 ,
minpos = vector.add ( pos , minrelpos ) ,
maxpos = vector.add ( pos , maxrelpos ) ,
minvel = { x = - 0.01 , y = 0 , z = - 0.01 } ,
maxvel = { x = 0.01 , y = 0.1 , z = 0.01 } ,
minexptime = 0.3 ,
maxexptime = 0.6 ,
minsize = 0.4 ,
maxsize = 0.8 ,
texture = " mcl_particles_flame.png " ,
glow = LIGHT_ACTIVE_FURNACE ,
} , " low " )
end
local function swap_node ( pos , name )
local node = minetest.get_node ( pos )
if node.name == name then
return
end
node.name = name
minetest.swap_node ( pos , node )
if name == " mcl_smoker:smoker_active " then
spawn_flames ( pos , node.param2 )
else
mcl_particles.delete_node_particlespawners ( pos )
end
end
local function smoker_reset_delta_time ( pos )
local meta = minetest.get_meta ( pos )
local time_speed = tonumber ( minetest.settings : get ( " time_speed " ) or 72 )
if ( time_speed < 0.1 ) then
return
end
local time_multiplier = 86400 / time_speed
local current_game_time = .0 + ( ( minetest.get_day_count ( ) + minetest.get_timeofday ( ) ) * time_multiplier )
-- TODO: Change meta:get/set_string() to get/set_float() for "last_gametime".
-- In Windows *_float() works OK but under Linux it returns rounded unusable values like 449540.000000000
local last_game_time = meta : get_string ( " last_gametime " )
if last_game_time then
last_game_time = tonumber ( last_game_time )
end
if not last_game_time or last_game_time < 1 or math.abs ( last_game_time - current_game_time ) <= 1.5 then
return
end
meta : set_string ( " last_gametime " , tostring ( current_game_time ) )
end
local function smoker_get_delta_time ( pos , elapsed )
local meta = minetest.get_meta ( pos )
local time_speed = tonumber ( minetest.settings : get ( " time_speed " ) or 72 )
local current_game_time
if ( time_speed < 0.1 ) then
return meta , elapsed
else
local time_multiplier = 86400 / time_speed
current_game_time = .0 + ( ( minetest.get_day_count ( ) + minetest.get_timeofday ( ) ) * time_multiplier )
end
local last_game_time = meta : get_string ( " last_gametime " )
if last_game_time then
last_game_time = tonumber ( last_game_time )
end
if not last_game_time or last_game_time < 1 then
last_game_time = current_game_time - 0.1
elseif last_game_time == current_game_time then
current_game_time = current_game_time + 1.0
end
local elapsed_game_time = .0 + current_game_time - last_game_time
meta : set_string ( " last_gametime " , tostring ( current_game_time ) )
return meta , elapsed_game_time
end
local function smoker_node_timer ( pos , elapsed )
--
-- Inizialize metadata
--
local meta , elapsed_game_time = smoker_get_delta_time ( pos , elapsed )
local fuel_time = meta : get_float ( " fuel_time " ) or 0
local src_time = meta : get_float ( " src_time " ) or 0
local src_item = meta : get_string ( " src_item " ) or " "
local fuel_totaltime = meta : get_float ( " fuel_totaltime " ) or 0
local inv = meta : get_inventory ( )
local srclist , fuellist
local cookable , cooked
local active = true
local fuel
srclist = inv : get_list ( " src " )
fuellist = inv : get_list ( " fuel " )
-- Check if src item has been changed
if srclist [ 1 ] : get_name ( ) ~= src_item then
-- Reset cooking progress in this case
src_time = 0
src_item = srclist [ 1 ] : get_name ( )
end
local update = true
while elapsed_game_time > 0.00001 and update do
--
-- Cooking
--
local el = elapsed_game_time
-- Check if we have cookable content: cookable
local aftercooked
cooked , aftercooked = minetest.get_craft_result ( { method = " cooking " , width = 1 , items = srclist } )
cookable = minetest.get_item_group ( inv : get_stack ( " src " , 1 ) : get_name ( ) , " smoker_cookable " ) == 1
if cookable then
-- Successful cooking requires space in dst slot and time
if not inv : room_for_item ( " dst " , cooked.item ) then
cookable = false
end
end
if cookable then -- fuel lasts long enough, adjust el to cooking duration
el = math.min ( el , cooked.time - src_time )
end
-- Check if we have enough fuel to burn
active = fuel_time < fuel_totaltime
if cookable and not active then
-- We need to get new fuel
local afterfuel
fuel , afterfuel = minetest.get_craft_result ( { method = " fuel " , width = 1 , items = fuellist } )
if fuel.time == 0 then
-- No valid fuel in fuel list -- stop
fuel_totaltime = 0
src_time = 0
update = false
else
-- Take fuel from fuel list
inv : set_stack ( " fuel " , 1 , afterfuel.items [ 1 ] )
fuel_time = 0
fuel_totaltime = fuel.time
el = math.min ( el , fuel_totaltime )
active = true
fuellist = inv : get_list ( " fuel " )
end
elseif active then
el = math.min ( el , fuel_totaltime - fuel_time )
-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + el
end
-- If there is a cookable item then check if it is ready yet
if cookable and active then
-- In the src_time variable, the *1.5 is the multiplication that makes the smoker work faster than a normal furnace. I (PrairieWind) have it at 1.5 times faster, but it can be OP and 2 times faster, or 1.2 times faster. All are good numbers.
src_time = ( src_time + el ) * 1.5
-- Place result in dst list if done
if src_time >= cooked.time then
inv : add_item ( " dst " , cooked.item )
inv : set_stack ( " src " , 1 , aftercooked.items [ 1 ] )
srclist = inv : get_list ( " src " )
src_time = 0
meta : set_int ( " xp " , meta : get_int ( " xp " ) + 1 ) -- ToDo give each recipe an idividial XP count
end
end
elapsed_game_time = elapsed_game_time - el
end
if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
if srclist and srclist [ 1 ] : is_empty ( ) then
src_time = 0
end
--
-- Update formspec and node
--
local formspec = inactive_formspec
local item_percent = 0
if cookable then
item_percent = math.floor ( src_time / cooked.time * 100 )
end
local result = false
if active then
local fuel_percent = 0
if fuel_totaltime > 0 then
fuel_percent = math.floor ( fuel_time / fuel_totaltime * 100 )
end
formspec = active_formspec ( fuel_percent , item_percent )
swap_node ( pos , " mcl_smoker:smoker_active " )
-- make sure timer restarts automatically
result = true
else
swap_node ( pos , " mcl_smoker:smoker " )
-- stop timer on the inactive furnace
minetest.get_node_timer ( pos ) : stop ( )
end
--
-- Set meta values
--
meta : set_float ( " fuel_totaltime " , fuel_totaltime )
meta : set_float ( " fuel_time " , fuel_time )
meta : set_float ( " src_time " , src_time )
if srclist then
meta : set_string ( " src_item " , src_item )
else
meta : set_string ( " src_item " , " " )
end
meta : set_string ( " formspec " , formspec )
return result
end
local on_rotate , after_rotate_active
if minetest.get_modpath ( " screwdriver " ) then
on_rotate = screwdriver.rotate_simple
after_rotate_active = function ( pos )
local node = minetest.get_node ( pos )
mcl_particles.delete_node_particlespawners ( pos )
if node.name == " mcl_smoker:smoker " then
return
end
spawn_flames ( pos , node.param2 )
end
end
minetest.register_node ( " mcl_smoker:smoker " , {
description = S ( " Smoker " ) ,
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_tt_help = S ( " A smoker is a type of furnace that cooks food items, similar to a furnace, but twice as fast. " ) ,
_doc_items_longdesc = S ( " Smokers cook several items, using a furnace fuel, into something else, but twice as fast as a normal furnace " ) ,
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_doc_items_usagehelp =
S ( [ [
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Use the smoker to open the furnace menu .
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Place a furnace fuel in the lower slot and the source material in the upper slot .
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The smoker will slowly use its fuel to smelt the item .
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The result will be placed into the output slot at the right side .
] ] ) .. " \n " ..
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S ( " Use the recipe book to see what foods you can smelt, what you can use as fuel and how long it will burn. " ) ,
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_doc_items_hidden = false ,
tiles = {
" smoker_top.png " , " smoker_bottom.png " ,
" smoker_side.png " , " smoker_side.png " ,
" smoker_side.png " , " smoker_front.png "
} ,
paramtype2 = " facedir " ,
groups = { pickaxey = 1 , container = 4 , deco_block = 1 , material_stone = 1 } ,
is_ground_content = false ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
on_timer = smoker_node_timer ,
after_dig_node = function ( pos , oldnode , oldmetadata , digger )
local meta = minetest.get_meta ( pos )
local meta2 = meta : to_table ( )
meta : from_table ( oldmetadata )
local inv = meta : get_inventory ( )
for _ , listname in ipairs ( { " src " , " dst " , " fuel " } ) do
local stack = inv : get_stack ( listname , 1 )
if not stack : is_empty ( ) then
local p = { x = pos.x + math.random ( 0 , 10 ) / 10 - 0.5 , y = pos.y , z = pos.z + math.random ( 0 , 10 ) / 10 - 0.5 }
minetest.add_item ( p , stack )
end
end
meta : from_table ( meta2 )
end ,
on_construct = function ( pos )
local meta = minetest.get_meta ( pos )
meta : set_string ( " formspec " , inactive_formspec )
local inv = meta : get_inventory ( )
inv : set_size ( " src " , 1 )
inv : set_size ( " fuel " , 1 )
inv : set_size ( " dst " , 1 )
end ,
on_destruct = function ( pos )
mcl_particles.delete_node_particlespawners ( pos )
give_xp ( pos )
end ,
on_metadata_inventory_move = function ( pos , from_list , from_index , to_list , to_index , count , player )
-- Reset accumulated game time when player works with furnace:
smoker_reset_delta_time ( pos )
minetest.get_node_timer ( pos ) : start ( 1.0 )
on_metadata_inventory_move ( pos , from_list , from_index , to_list , to_index , count , player )
end ,
on_metadata_inventory_put = function ( pos )
-- Reset accumulated game time when player works with furnace:
smoker_reset_delta_time ( pos )
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer ( pos ) : start ( 1.0 )
end ,
on_metadata_inventory_take = function ( pos , listname , index , stack , player )
-- Reset accumulated game time when player works with furnace:
smoker_reset_delta_time ( pos )
-- start timer function, it will helpful if player clears dst slot
minetest.get_node_timer ( pos ) : start ( 1.0 )
on_metadata_inventory_take ( pos , listname , index , stack , player )
end ,
allow_metadata_inventory_put = allow_metadata_inventory_put ,
allow_metadata_inventory_move = allow_metadata_inventory_move ,
allow_metadata_inventory_take = allow_metadata_inventory_take ,
on_receive_fields = receive_fields ,
_mcl_blast_resistance = 3.5 ,
_mcl_hardness = 3.5 ,
on_rotate = on_rotate ,
} )
minetest.register_node ( " mcl_smoker:smoker_active " , {
description = S ( " Burning Smoker " ) ,
_doc_items_create_entry = false ,
tiles = {
" smoker_top.png " , " smoker_bottom.png " ,
" smoker_side.png " , " smoker_side.png " ,
" smoker_side.png " , { name = " smoker_front_on.png " ,
animation = { type = " vertical_frames " , aspect_w = 16 , aspect_h = 16 , length = 48 } } ,
} ,
paramtype2 = " facedir " ,
paramtype = " light " ,
light_source = LIGHT_ACTIVE_FURNACE ,
drop = " mcl_smoker:smoker " ,
groups = { pickaxey = 1 , container = 4 , deco_block = 1 , not_in_creative_inventory = 1 , material_stone = 1 } ,
is_ground_content = false ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
on_timer = smoker_node_timer ,
after_dig_node = function ( pos , oldnode , oldmetadata , digger )
local meta = minetest.get_meta ( pos )
local meta2 = meta
meta : from_table ( oldmetadata )
local inv = meta : get_inventory ( )
for _ , listname in ipairs ( { " src " , " dst " , " fuel " } ) do
local stack = inv : get_stack ( listname , 1 )
if not stack : is_empty ( ) then
local p = { x = pos.x + math.random ( 0 , 10 ) / 10 - 0.5 , y = pos.y , z = pos.z + math.random ( 0 , 10 ) / 10 - 0.5 }
minetest.add_item ( p , stack )
end
end
meta : from_table ( meta2 : to_table ( ) )
end ,
on_construct = function ( pos )
local node = minetest.get_node ( pos )
spawn_flames ( pos , node.param2 )
end ,
on_destruct = function ( pos )
mcl_particles.delete_node_particlespawners ( pos )
give_xp ( pos )
end ,
allow_metadata_inventory_put = allow_metadata_inventory_put ,
allow_metadata_inventory_move = allow_metadata_inventory_move ,
allow_metadata_inventory_take = allow_metadata_inventory_take ,
on_metadata_inventory_move = on_metadata_inventory_move ,
on_metadata_inventory_take = on_metadata_inventory_take ,
on_receive_fields = receive_fields ,
_mcl_blast_resistance = 3.5 ,
_mcl_hardness = 3.5 ,
on_rotate = on_rotate ,
after_rotate = after_rotate_active ,
} )
minetest.register_craft ( {
output = " mcl_smoker:smoker " ,
recipe = {
{ " " , " group:tree " , " " } ,
{ " group:tree " , " mcl_furnaces:furnace " , " group:tree " } ,
{ " " , " group:tree " , " " } ,
}
} )
-- Add entry alias for the Help
if minetest.get_modpath ( " doc " ) then
doc.add_entry_alias ( " nodes " , " mcl_smoker:smoker " , " nodes " , " mcl_smoker:smoker_active " )
end
minetest.register_lbm ( {
label = " Active smoker flame particles " ,
name = " mcl_smoker:flames " ,
nodenames = { " mcl_smoker:smoker_active " } ,
run_at_every_load = true ,
action = function ( pos , node )
spawn_flames ( pos , node.param2 )
end ,
} )
-- Legacy
minetest.register_lbm ( {
label = " Update smoker formspecs (0.60.0) " ,
name = " mcl_smoker:update_formspecs_0_60_0 " ,
-- Only update inactive furnaces because active ones should update themselves
nodenames = { " mcl_smoker:smoker " } ,
run_at_every_load = false ,
action = function ( pos , node )
local meta = minetest.get_meta ( pos )
meta : set_string ( " formspec " , inactive_formspec )
end ,
} )