MineClone2/mods/ITEMS/mcl_end/building.lua

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-- Building blocks and decorative nodes
minetest.register_node("mcl_end:end_stone", {
description = "End Stone",
_doc_items_longdesc = doc.sub.items.temp.build,
tiles = {"mcl_end_end_stone.png"},
stack_max = 64,
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 45,
_mcl_hardness = 3,
})
minetest.register_node("mcl_end:end_bricks", {
description = "End Stone Bricks",
_doc_items_longdesc = doc.sub.items.temp.build,
tiles = {"mcl_end_end_bricks.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 4,
_mcl_hardness = 0.8,
})
minetest.register_node("mcl_end:purpur_block", {
description = "Purpur Block",
_doc_items_longdesc = doc.sub.items.temp.build,
tiles = {"mcl_end_purpur_block.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=1, building_block=1, material_stone=1, purpur=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 30,
_mcl_hardness = 1.5,
})
minetest.register_node("mcl_end:purpur_pillar", {
description = "Purpur Pillar",
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
paramtype2 = "facedir",
is_ground_content = false,
on_place = mcl_util.rotate_axis,
tiles = {"mcl_end_purpur_pillar_top.png", "mcl_end_purpur_pillar_top.png", "mcl_end_purpur_pillar.png"},
groups = {pickaxey=1, building_block=1, material_stone=1, purpur=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 30,
_mcl_hardness = 1.5,
})
minetest.register_node("mcl_end:end_rod", {
description = "End Rod",
_doc_items_longdesc = "End rods are decorational light sources.",
tiles = {
"mcl_end_end_rod_top.png",
"mcl_end_end_rod_bottom.png",
"mcl_end_end_rod_side.png",
"mcl_end_end_rod_side.png",
"mcl_end_end_rod_side.png",
"mcl_end_end_rod_side.png",
},
drawtype = "nodebox",
is_ground_content = false,
paramtype = "light",
paramtype2 = "facedir",
light_source = 14,
sunlight_propagates = true,
groups = { dig_immediate=3, deco_block=1, destroy_by_lava_flow=1, },
node_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, -- Base
{-0.0625, -0.4375, -0.0625, 0.0625, 0.5, 0.0625}, -- Rod
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base
},
},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local p0 = pointed_thing.under
local p1 = pointed_thing.above
local param2 = 0
local placer_pos = placer:getpos()
if placer_pos then
local dir = {
x = p1.x - placer_pos.x,
y = p1.y - placer_pos.y,
z = p1.z - placer_pos.z
}
param2 = minetest.dir_to_facedir(dir)
end
if p0.y - 1 == p1.y then
param2 = 20
elseif p0.x - 1 == p1.x then
param2 = 16
elseif p0.x + 1 == p1.x then
param2 = 12
elseif p0.z - 1 == p1.z then
param2 = 8
elseif p0.z + 1 == p1.z then
param2 = 4
end
return minetest.item_place(itemstack, placer, pointed_thing, param2)
end,
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_end:dragon_egg", {
description = "Dragon Egg",
_doc_items_longdesc = "A dragon egg is a decorational item which can be placed.",
tiles = {
"mcl_end_dragon_egg.png",
"mcl_end_dragon_egg.png",
"mcl_end_dragon_egg.png",
"mcl_end_dragon_egg.png",
"mcl_end_dragon_egg.png",
"mcl_end_dragon_egg.png",
},
drawtype = "nodebox",
is_ground_content = false,
paramtype = "light",
light_source = 1,
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.5, -0.375, 0.375, -0.4375, 0.375},
{-0.5, -0.4375, -0.5, 0.5, -0.1875, 0.5},
{-0.4375, -0.1875, -0.4375, 0.4375, 0, 0.4375},
{-0.375, 0, -0.375, 0.375, 0.125, 0.375},
{-0.3125, 0.125, -0.3125, 0.3125, 0.25, 0.3125},
{-0.25, 0.25, -0.25, 0.25, 0.3125, 0.25},
{-0.1875, 0.3125, -0.1875, 0.1875, 0.375, 0.1875},
{-0.125, 0.375, -0.125, 0.125, 0.4375, 0.125},
{-0.0625, 0.4375, -0.0625, 0.0625, 0.5, 0.0625},
}
},
selection_box = {
type = "regular",
},
groups = {handy=1, falling_node = 1, deco_block = 1, not_in_creative_inventory = 1, dig_by_piston = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 45,
_mcl_hardness = 3,
-- TODO: Make dragon egg teleport on punching
})
-- Crafting recipes
minetest.register_craft({
output = "mcl_end:end_bricks 4",
recipe = {
{"mcl_end:end_stone", "mcl_end:end_stone"},
{"mcl_end:end_stone", "mcl_end:end_stone"},
}
})
minetest.register_craft({
output = "mcl_end:purpur_block 4",
recipe = {
{"mcl_end:chorus_fruit_popped", "mcl_end:chorus_fruit_popped",},
{"mcl_end:chorus_fruit_popped", "mcl_end:chorus_fruit_popped",},
}
})
minetest.register_craft({
output = "mcl_end:end_rod 4",
recipe = {
{"mcl_mobitems:blaze_rod"},
{"mcl_end:chorus_fruit_popped"},
},
})