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-- Register all Minecraft stairs and slabs
-- Note about hardness: For some reason, the hardness of slabs and stairs don't always match nicely, so that some
-- slabs actually take slightly longer to be dug than their stair counterparts.
-- Note sure if it is a good idea to preserve this oddity.
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local S = minetest.get_translator ( " mcl_stairs " )
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local woods = {
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{ " wood " , " default_wood.png " , S ( " Oak Wood Stairs " ) , S ( " Oak Wood Slab " ) , S ( " Double Oak Wood Slab " ) } ,
{ " junglewood " , " default_junglewood.png " , S ( " Jungle Wood Stairs " ) , S ( " Jungle Wood Slab " ) , S ( " Double Jungle Wood Slab " ) } ,
{ " acaciawood " , " default_acacia_wood.png " , S ( " Acacia Wood Stairs " ) , S ( " Acacia Wood Slab " ) , S ( " Double Acacia Wood Slab " ) } ,
{ " sprucewood " , " mcl_core_planks_spruce.png " , S ( " Spruce Wood Stairs " ) , S ( " Spruce Wood Slab " ) , S ( " Double Spruce Wood Slab " ) } ,
{ " birchwood " , " mcl_core_planks_birch.png " , S ( " Birch Wood Stairs " ) , S ( " Birch Wood Slab " ) , S ( " Double Birch Wood Slab " ) } ,
{ " darkwood " , " mcl_core_planks_big_oak.png " , S ( " Dark Oak Wood Stairs " ) , S ( " Dark Oak Wood Slab " ) , S ( " Double Dark Oak Wood Slab " ) } ,
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}
for w = 1 , # woods do
local wood = woods [ w ]
mcl_stairs.register_stair ( wood [ 1 ] , " mcl_core: " .. wood [ 1 ] ,
{ handy = 1 , axey = 1 , flammable = 3 , wood_stairs = 1 , material_wood = 1 } ,
{ wood [ 2 ] } ,
wood [ 3 ] ,
mcl_sounds.node_sound_wood_defaults ( ) ,
2 ,
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" woodlike " )
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mcl_stairs.register_slab ( wood [ 1 ] , " mcl_core: " .. wood [ 1 ] ,
{ handy = 1 , axey = 1 , flammable = 3 , wood_slab = 1 , material_wood = 1 } ,
{ wood [ 2 ] } ,
wood [ 4 ] ,
mcl_sounds.node_sound_wood_defaults ( ) ,
2 ,
wood [ 5 ] )
end
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mcl_stairs.register_stair_and_slab_simple ( " stone_rough " , " mcl_core:stone " , S ( " Stone Stairs " ) , S ( " Stone Slab " ) , S ( " Double Stone Slab " ) )
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mcl_stairs.register_slab ( " stone " , " mcl_core:stone_smooth " ,
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{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_stairs_stone_slab_top.png " , " mcl_stairs_stone_slab_top.png " , " mcl_stairs_stone_slab_side.png " } ,
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S ( " Polished Stone Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 2 , S ( " Double Polished Stone Slab " ) )
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mcl_stairs.register_stair_and_slab_simple ( " andesite " , " mcl_core:andesite " , S ( " Andesite Stairs " ) , S ( " Andesite Slab " ) , S ( " Double Andesite Slab " ) )
mcl_stairs.register_stair_and_slab_simple ( " granite " , " mcl_core:granite " , S ( " Granite Stairs " ) , S ( " Granite Slab " ) , S ( " Double Granite Slab " ) )
mcl_stairs.register_stair_and_slab_simple ( " diorite " , " mcl_core:diorite " , S ( " Diorite Stairs " ) , S ( " Diorite Slab " ) , S ( " Double Diorite Slab " ) )
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mcl_stairs.register_stair_and_slab_simple ( " cobble " , " mcl_core:cobble " , S ( " Cobblestone Stairs " ) , S ( " Cobblestone Slab " ) , S ( " Double Cobblestone Slab " ) )
mcl_stairs.register_stair_and_slab_simple ( " mossycobble " , " mcl_core:mossycobble " , S ( " Moss Stone Stairs " ) , S ( " Moss Stone Slab " ) , S ( " Double Moss Stone Slab " ) )
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mcl_stairs.register_stair_and_slab_simple ( " brick_block " , " mcl_core:brick_block " , S ( " Brick Stairs " ) , S ( " Brick Slab " ) , S ( " Double Brick Slab " ) )
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mcl_stairs.register_stair ( " sandstone " , " group:sandstone " ,
{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_core_sandstone_top.png " , " mcl_core_sandstone_bottom.png " , " mcl_core_sandstone_normal.png " } ,
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S ( " Sandstone Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , 0.8 , nil , " mcl_core:sandstone " )
mcl_stairs.register_slab ( " sandstone " , " group:sandstone " ,
{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_core_sandstone_top.png " , " mcl_core_sandstone_bottom.png " , " mcl_core_sandstone_normal.png " } ,
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S ( " Sandstone Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 2 , S ( " Double Sandstone Slab " ) , " mcl_core:sandstone " )
mcl_stairs.register_stair_and_slab_simple ( " sandstonesmooth2 " , " mcl_core:sandstonesmooth2 " , S ( " Smooth Sandstone Stairs " ) , S ( " Smooth Sandstone Slab " ) , S ( " Double Smooth Sandstone Slab " ) )
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mcl_stairs.register_stair ( " redsandstone " , " group:redsandstone " ,
{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_core_red_sandstone_top.png " , " mcl_core_red_sandstone_bottom.png " , " mcl_core_red_sandstone_normal.png " } ,
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S ( " Red Sandstone Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , 0.8 , nil , " mcl_core:redsandstone " )
mcl_stairs.register_slab ( " redsandstone " , " group:redsandstone " ,
{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_core_red_sandstone_top.png " , " mcl_core_red_sandstone_bottom.png " , " mcl_core_red_sandstone_normal.png " } ,
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S ( " Red Sandstone Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 2 , S ( " Double Red Sandstone Slab " ) , " mcl_core:redsandstone " )
mcl_stairs.register_stair_and_slab_simple ( " redsandstonesmooth2 " , " mcl_core:redsandstonesmooth2 " , S ( " Smooth Red Sandstone Stairs " ) , S ( " Smooth Red Sandstone Slab " ) , S ( " Double Smooth Red Sandstone Slab " ) )
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-- Intentionally not group:stonebrick because of mclx_stairs
mcl_stairs.register_stair ( " stonebrick " , " mcl_core:stonebrick " ,
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{ pickaxey = 1 , material_stone = 1 } ,
{ " default_stone_brick.png " } ,
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S ( " Stone Bricks Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , 1.5 , nil , " mcl_core:stonebrick " )
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mcl_stairs.register_slab ( " stonebrick " , " mcl_core:stonebrick " ,
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{ pickaxey = 1 , material_stone = 1 } ,
{ " default_stone_brick.png " } ,
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S ( " Stone Bricks Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 2 , S ( " Double Stone Bricks Slab " ) , " mcl_core:stonebrick " )
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mcl_stairs.register_stair ( " quartzblock " , " group:quartz_block " ,
{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_nether_quartz_block_top.png " , " mcl_nether_quartz_block_bottom.png " , " mcl_nether_quartz_block_side.png " } ,
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S ( " Quartz Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , 0.8 , nil , " mcl_nether:quartz_block " )
mcl_stairs.register_slab ( " quartzblock " , " group:quartz_block " ,
{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_nether_quartz_block_top.png " , " mcl_nether_quartz_block_bottom.png " , " mcl_nether_quartz_block_side.png " } ,
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S ( " Quartz Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 2 , S ( " Double Quartz Slab " ) , " mcl_nether:quartz_block " )
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mcl_stairs.register_stair_and_slab_simple ( " quartz_smooth " , " mcl_nether:quartz_smooth " , S ( " Smooth Quartz Stairs " ) , S ( " Smooth Quartz Slab " ) , S ( " Double Smooth Quartz Slab " ) )
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mcl_stairs.register_stair_and_slab ( " nether_brick " , " mcl_nether:nether_brick " ,
{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_nether_nether_brick.png " } ,
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S ( " Nether Brick Stairs " ) ,
S ( " Nether Brick Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) ,
2 ,
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S ( " Double Nether Brick Slab " ) )
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mcl_stairs.register_stair_and_slab ( " red_nether_brick " , " mcl_nether:red_nether_brick " ,
{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_nether_red_nether_brick.png " } ,
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S ( " Red Nether Brick Stairs " ) ,
S ( " Red Nether Brick Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) ,
2 ,
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S ( " Double Red Nether Brick Slab " ) )
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mcl_stairs.register_stair_and_slab_simple ( " end_bricks " , " mcl_end:end_bricks " , S ( " End Stone Brick Stairs " ) , S ( " End Stone Brick Slab " ) , S ( " Double End Stone Brick Slab " ) )
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mcl_stairs.register_stair ( " purpur_block " , " group:purpur_block " ,
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{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_end_purpur_block.png " } ,
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S ( " Purpur Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) ,
1.5 )
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mcl_stairs.register_slab ( " purpur_block " , " group:purpur_block " ,
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{ pickaxey = 1 , material_stone = 1 } ,
{ " mcl_end_purpur_block.png " } ,
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S ( " Purpur Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) ,
2 ,
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S ( " Double Purpur Slab " ) )
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mcl_stairs.register_stair_and_slab_simple ( " prismarine " , " mcl_ocean:prismarine " , S ( " Prismarine Stairs " ) , S ( " Prismarine Slab " ) , S ( " Double Prismarine Slab " ) )
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mcl_stairs.register_stair_and_slab_simple ( " prismarine_brick " , " mcl_ocean:prismarine_brick " , S ( " Prismarine Brick Stairs " ) , S ( " Prismarine Brick Slab " ) , S ( " Double Prismarine Brick Slab " ) )
mcl_stairs.register_stair_and_slab_simple ( " prismarine_dark " , " mcl_ocean:prismarine_dark " , S ( " Dark Prismarine Stairs " ) , S ( " Dark Prismarine Slab " ) , S ( " Double Dark Prismarine Slab " ) )
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mcl_stairs.register_slab ( " andesite_smooth " , " mcl_core:andesite_smooth " , { pickaxey = 1 } , { " mcl_core_andesite_smooth.png " , " mcl_core_andesite_smooth.png " , " mcl_stairs_andesite_smooth_slab.png " } , S ( " Polished Andesite Slab " ) , nil , nil , S ( " Double Polished Andesite Slab " ) )
mcl_stairs.register_stair ( " andesite_smooth " , " mcl_core:andesite_smooth " , { pickaxey = 1 } , { " mcl_stairs_andesite_smooth_slab.png " , " mcl_core_andesite_smooth.png " , " mcl_core_andesite_smooth.png " , " mcl_core_andesite_smooth.png " , " mcl_core_andesite_smooth.png " , " mcl_stairs_andesite_smooth_slab.png " } , S ( " Polished Andesite Stairs " ) , nil , nil , " woodlike " )
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mcl_stairs.register_slab ( " granite_smooth " , " mcl_core:granite_smooth " , { pickaxey = 1 } , { " mcl_core_granite_smooth.png " , " mcl_core_granite_smooth.png " , " mcl_stairs_granite_smooth_slab.png " } , S ( " Polished Granite Slab " ) , nil , nil , S ( " Double Polished Granite Slab " ) )
mcl_stairs.register_stair ( " granite_smooth " , " mcl_core:granite_smooth " , { pickaxey = 1 } , { " mcl_stairs_granite_smooth_slab.png " , " mcl_core_granite_smooth.png " , " mcl_core_granite_smooth.png " , " mcl_core_granite_smooth.png " , " mcl_core_granite_smooth.png " , " mcl_stairs_granite_smooth_slab.png " } , S ( " Polished Granite Stairs " ) , nil , nil , " woodlike " )
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mcl_stairs.register_slab ( " diorite_smooth " , " mcl_core:diorite_smooth " , { pickaxey = 1 } , { " mcl_core_diorite_smooth.png " , " mcl_core_diorite_smooth.png " , " mcl_stairs_diorite_smooth_slab.png " } , S ( " Polished Diorite Slab " ) , nil , nil , S ( " Double Polished Diorite Slab " ) )
mcl_stairs.register_stair ( " diorite_smooth " , " mcl_core:diorite_smooth " , { pickaxey = 1 } , { " mcl_stairs_diorite_smooth_slab.png " , " mcl_core_diorite_smooth.png " , " mcl_core_diorite_smooth.png " , " mcl_core_diorite_smooth.png " , " mcl_core_diorite_smooth.png " , " mcl_stairs_diorite_smooth_slab.png " } , S ( " Polished Diorite Stairs " ) , nil , nil , " woodlike " )
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mcl_stairs.register_stair ( " stonebrickmossy " , " mcl_core:stonebrickmossy " ,
{ pickaxey = 1 } ,
{ " mcl_core_stonebrick_mossy.png " } ,
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S ( " Mossy Stone Brick Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , 1.5 , nil , " mcl_core:stonebrickmossy " )
mcl_stairs.register_slab ( " stonebrickmossy " , " mcl_core:stonebrickmossy " ,
{ pickaxey = 1 } ,
{ " mcl_core_stonebrick_mossy.png " } ,
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S ( " Mossy Stone Brick Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 2 , S ( " Double Mossy Stone Brick Slab " ) , " mcl_core:stonebrickmossy " )
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