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local S = minetest.get_translator ( " mcl_brewing_stand " )
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local function active_brewing_formspec ( fuel_percent , item_percent )
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return " size[9,8.75] " ..
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" background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png] " ..
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" label[0,4.0; " .. minetest.formspec_escape ( minetest.colorize ( " #313131 " , S ( " Inventory " ) ) ) .. " ] " ..
" list[current_player;main;0,4.5;9,3;9] " ..
mcl_formspec.get_itemslot_bg ( 0 , 4.5 , 9 , 3 ) ..
" list[current_player;main;0,7.75;9,1;] " ..
mcl_formspec.get_itemslot_bg ( 0 , 7.75 , 9 , 1 ) ..
" list[current_name;fuel;0.5,1.75;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 0.5 , 1.75 , 1 , 1 ) .. " image[0.5,1.75;1,1;mcl_brewing_fuel_bg.png] " ..
" list[current_name;input;2.75,0.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 2.75 , 0.5 , 1 , 1 ) ..
" list[context;stand;4.5,2.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 4.5 , 2.5 , 1 , 1 ) .. " image[4.5,2.5;1,1;mcl_brewing_bottle_bg.png] " ..
" list[context;stand;6,2.8;1,1;1] " ..
mcl_formspec.get_itemslot_bg ( 6 , 2.8 , 1 , 1 ) .. " image[6,2.8;1,1;mcl_brewing_bottle_bg.png] " ..
" list[context;stand;7.5,2.5;1,1;2] " ..
mcl_formspec.get_itemslot_bg ( 7.5 , 2.5 , 1 , 1 ) .. " image[7.5,2.5;1,1;mcl_brewing_bottle_bg.png] " ..
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" image[2.7,3.33;1.28,0.41;mcl_brewing_burner.png^[lowpart: " ..
( 100 - fuel_percent ) .. " :mcl_brewing_burner_active.png^[transformR270] " ..
" image[2.76,1.4;1,2.15;mcl_brewing_bubbles.png^[lowpart: " ..
( item_percent ) .. " :mcl_brewing_bubbles_active.png] " ..
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" listring[current_player;main] " ..
" listring[current_name;fuel] " ..
" listring[current_name;input] " ..
" listring[context;stand] "
end
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local brewing_formspec = " size[9,8.75] " ..
" background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png] " ..
" label[0,4.0; " .. minetest.formspec_escape ( minetest.colorize ( " #313131 " , S ( " Inventory " ) ) ) .. " ] " ..
" list[current_player;main;0,4.5;9,3;9] " ..
mcl_formspec.get_itemslot_bg ( 0 , 4.5 , 9 , 3 ) ..
" list[current_player;main;0,7.75;9,1;] " ..
mcl_formspec.get_itemslot_bg ( 0 , 7.75 , 9 , 1 ) ..
" list[current_name;fuel;0.5,1.75;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 0.5 , 1.75 , 1 , 1 ) .. " image[0.5,1.75;1,1;mcl_brewing_fuel_bg.png] " ..
" list[current_name;input;2.75,0.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 2.75 , 0.5 , 1 , 1 ) ..
" list[context;stand;4.5,2.5;1,1;] " ..
mcl_formspec.get_itemslot_bg ( 4.5 , 2.5 , 1 , 1 ) .. " image[4.5,2.5;1,1;mcl_brewing_bottle_bg.png] " ..
" list[context;stand;6,2.8;1,1;1] " ..
mcl_formspec.get_itemslot_bg ( 6 , 2.8 , 1 , 1 ) .. " image[6,2.8;1,1;mcl_brewing_bottle_bg.png] " ..
" list[context;stand;7.5,2.5;1,1;2] " ..
mcl_formspec.get_itemslot_bg ( 7.5 , 2.5 , 1 , 1 ) .. " image[7.5,2.5;1,1;mcl_brewing_bottle_bg.png] " ..
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" image[2.7,3.33;1.28,0.41;mcl_brewing_burner.png^[transformR270] " ..
" image[2.76,1.4;1,2.15;mcl_brewing_bubbles.png] " ..
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" listring[current_player;main] " ..
" listring[current_name;fuel] " ..
" listring[current_name;input] " ..
" listring[context;stand] "
local function swap_node ( pos , name )
local node = minetest.get_node ( pos )
if node.name == name then
return
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end
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node.name = name
minetest.swap_node ( pos , node )
end
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local function brewable ( inv )
local ingredient = inv : get_stack ( " input " , 1 ) : get_name ( )
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local stands = { }
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local stand_size = inv : get_size ( " stand " )
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local was_alchemy = { false , false , false }
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for i = 1 , stand_size do
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local bottle = inv : get_stack ( " stand " , i ) : get_name ( )
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local alchemy = mcl_potions.get_alchemy ( ingredient , bottle )
if alchemy then
stands [ i ] = alchemy
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was_alchemy [ i ] = true
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else
stands [ i ] = bottle
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end
end
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-- if any stand holds a new potion, return the list of new potions
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for i = 1 , table.getn ( was_alchemy ) do
if was_alchemy [ i ] then return stands end
end
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return false
end
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local function brewing_stand_timer ( pos , elapsed )
-- Inizialize metadata
local meta = minetest.get_meta ( pos )
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local fuel_time = meta : get_float ( " fuel_time " ) or 0
local fuel_totaltime = meta : get_float ( " fuel_totaltime " ) or 0
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local BREW_TIME = 30 -- all brews take max of 10
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local input_item = meta : get_string ( " input_item " ) or " "
local stand_timer = meta : get_float ( " stand_timer " ) or 0
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local inv = meta : get_inventory ( )
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local input_list , stand_list , fuel_list
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local fuel
local update = true
while update do
update = false
input_list = inv : get_list ( " input " )
stand_list = inv : get_list ( " stand " )
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fuel_list = inv : get_list ( " fuel " )
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-- TODO ... fix this. Goal is to reset the process if the stand changes
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-- for i=1, inv:get_size("stand", i) do -- reset the process due to change
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-- local _name = inv:get_stack("stand", i):get_name()
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-- if _name ~= stand_items[i] then
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-- stand_timer = 0
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-- stand_items[i] = _name
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-- update = true -- need to update the stand with new data
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-- return 1
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-- end
-- end
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local brew_output = brewable ( inv )
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if fuel_time < fuel_totaltime then
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fuel_time = fuel_time + elapsed
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if brew_output then
stand_timer = stand_timer + elapsed
-- Replace the stand item with the brew result
if stand_timer >= BREW_TIME then
local input_count = inv : get_stack ( " input " , 1 ) : get_count ( )
if ( input_count - 1 ) ~= 0 then
inv : set_stack ( " input " , 1 , inv : get_stack ( " input " , 1 ) : get_name ( ) .. " " .. ( input_count - 1 ) )
else
inv : set_stack ( " input " , 1 , " " )
end
for i = 1 , inv : get_size ( " stand " ) do
if brew_output [ i ] then
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minetest.sound_play ( " mcl_potions_bottle_fill " , { pos = pos , gain = 0.4 , max_hear_range = 16 } , true )
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inv : set_stack ( " stand " , i , brew_output [ i ] )
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minetest.sound_play ( " mcl_potions_bottle_pour " , { pos = pos , gain = 0.6 , max_hear_range = 16 } , true )
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end
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end
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stand_timer = 0
update = false -- stop the update if brew is complete
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end
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end
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else --get more fuel from fuel_list
local after_fuel
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fuel , after_fuel = minetest.get_craft_result ( { method = " fuel " , width = 1 , items = fuel_list } )
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if brew_output then
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if fuel.time == 0 then --no valid fuel, reset timers
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fuel_totaltime = 0
stand_timer = 0
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-- only allow blaze powder fuel
elseif inv : get_stack ( " fuel " , 1 ) : get_name ( ) == " mcl_mobitems:blaze_powder " then -- Grab another fuel
inv : set_stack ( " fuel " , 1 , after_fuel.items [ 1 ] )
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update = true
fuel_totaltime = fuel.time + ( fuel_time - fuel_totaltime )
stand_timer = stand_timer + elapsed
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end
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else --if no output potion, stop the process
fuel_total_time = 0
stand_timer = 0
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end
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fuel_time = 0
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end
elapsed = 0
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end
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if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
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--update formspec
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local formspec = brewing_formspec
local result = false
if fuel_totaltime ~= 0 then
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local fuel_percent = math.floor ( fuel_time / fuel_totaltime * 100 )
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local brew_percent = math.floor ( stand_timer / BREW_TIME * 100 )
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formspec = active_brewing_formspec ( fuel_percent , brew_percent * 4 % 100 )
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result = true
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else
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minetest.get_node_timer ( pos ) : stop ( )
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end
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meta : set_float ( " fuel_totaltime " , fuel_totaltime )
meta : set_float ( " fuel_time " , fuel_time )
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meta : set_float ( " stand_timer " , stand_timer )
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meta : set_string ( " formspec " , formspec )
return result
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end
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local function allow_metadata_inventory_put ( pos , listname , index , stack , player )
local name = player : get_player_name ( )
if minetest.is_protected ( pos , name ) then
minetest.record_protection_violation ( pos , name )
return 0
end
local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
if listname == " fuel " then
-- Test stack with size 1 because we burn one fuel at a time
local teststack = ItemStack ( stack )
teststack : set_count ( 1 )
local output , decremented_input = minetest.get_craft_result ( { method = " fuel " , width = 1 , items = { teststack } } )
if output.time ~= 0 then
-- Only allow to place 1 item if fuel get replaced by recipe.
-- This is the case for lava buckets.
local replace_item = decremented_input.items [ 1 ]
if replace_item : is_empty ( ) then
-- For most fuels, just allow to place everything
return stack : get_count ( )
else
if inv : get_stack ( listname , index ) : get_count ( ) == 0 then
return 1
else
return 0
end
end
else
return 0
end
elseif listname == " input " then
return stack : get_count ( )
elseif listname == " stand " then
return 0
end
end
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-- Drop input items of brewing_stand at pos with metadata meta
local function drop_brewing_stand_items ( pos , meta )
local inv = meta : get_inventory ( )
local stack = inv : get_stack ( " fuel " , 1 )
if not stack : is_empty ( ) then
local p = { x = pos.x + math.random ( 0 , 10 ) / 10 - 0.5 , y = pos.y , z = pos.z + math.random ( 0 , 10 ) / 10 - 0.5 }
minetest.add_item ( p , stack )
end
local stack = inv : get_stack ( " input " , 1 )
if not stack : is_empty ( ) then
local p = { x = pos.x + math.random ( 0 , 10 ) / 10 - 0.5 , y = pos.y , z = pos.z + math.random ( 0 , 10 ) / 10 - 0.5 }
minetest.add_item ( p , stack )
end
for i = 1 , inv : get_size ( " stand " ) do
local stack = inv : get_stack ( " stand " , i )
if not stack : is_empty ( ) then
local p = { x = pos.x + math.random ( 0 , 10 ) / 10 - 0.5 , y = pos.y , z = pos.z + math.random ( 0 , 10 ) / 10 - 0.5 }
minetest.add_item ( p , stack )
end
end
end
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local on_rotate
if minetest.get_modpath ( " screwdriver " ) then
on_rotate = screwdriver.rotate_simple
end
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local brewing_stand_def = {
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groups = { pickaxey = 1 , falling_node = 1 , crush_after_fall = 1 , deco_block = 1 , brewing_stand = 1 } ,
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tiles = { " mcl_brewing_top.png " , --top
" mcl_brewing_base.png " , --bottom
" mcl_brewing_side.png " , --right
" mcl_brewing_side.png " , --left
" mcl_brewing_side.png " , --back
" mcl_brewing_side.png^[transformFX " } , --front
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paramtype = " light " ,
sunlight_propagates = true ,
is_ground_content = false ,
paramtype2 = " facedir " ,
drawtype = " nodebox " ,
node_box = {
type = " fixed " ,
fixed = {
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{ - 1 / 16 , - 5 / 16 , - 1 / 16 , 1 / 16 , 8 / 16 , 1 / 16 } , -- heat plume
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{ 2 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , - 2 / 16 } , -- base
{ - 8 / 16 , - 8 / 16 , - 8 / 16 , - 2 / 16 , - 6 / 16 , - 2 / 16 } , -- base
{ - 3 / 16 , - 8 / 16 , 2 / 16 , 3 / 16 , - 6 / 16 , 8 / 16 } , -- base
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{ - 7 / 16 , - 6 / 16 , - 7 / 16 , - 6 / 16 , 1 / 16 , - 6 / 16 } , -- bottle 1
{ - 6 / 16 , - 6 / 16 , - 6 / 16 , - 5 / 16 , 3 / 16 , - 5 / 16 } , -- bottle 1
{ - 5 / 16 , - 6 / 16 , - 5 / 16 , - 4 / 16 , 3 / 16 , - 4 / 16 } , -- bottle 1
{ - 4 / 16 , - 6 / 16 , - 4 / 16 , - 3 / 16 , 3 / 16 , - 3 / 16 } , -- bottle 1
{ - 3 / 16 , - 6 / 16 , - 3 / 16 , - 2 / 16 , 1 / 16 , - 2 / 16 } , -- bottle 1
{ - 5 / 16 , 3 / 16 , - 5 / 16 , - 4 / 16 , 7 / 16 , - 4 / 16 } , -- line 1
{ - 4 / 16 , 6 / 16 , - 4 / 16 , - 3 / 16 , 8 / 16 , - 3 / 16 } , -- line 1
{ - 3 / 16 , 7 / 16 , - 3 / 16 , - 2 / 16 , 8 / 16 , - 2 / 16 } , -- line 1
{ - 2 / 16 , 7 / 16 , - 2 / 16 , - 1 / 16 , 8 / 16 , - 1 / 16 } , -- line 1
{ 7 / 16 , - 6 / 16 , - 7 / 16 , 6 / 16 , 1 / 16 , - 6 / 16 } , -- bottle 2
{ 6 / 16 , - 6 / 16 , - 6 / 16 , 5 / 16 , 3 / 16 , - 5 / 16 } , -- bottle 2
{ 5 / 16 , - 6 / 16 , - 5 / 16 , 4 / 16 , 3 / 16 , - 4 / 16 } , -- bottle 2
{ 4 / 16 , - 6 / 16 , - 4 / 16 , 3 / 16 , 3 / 16 , - 3 / 16 } , -- bottle 2
{ 3 / 16 , - 6 / 16 , - 3 / 16 , 2 / 16 , 1 / 16 , - 2 / 16 } , -- bottle 2
{ 5 / 16 , 3 / 16 , - 5 / 16 , 4 / 16 , 7 / 16 , - 4 / 16 } , -- line 2
{ 4 / 16 , 6 / 16 , - 4 / 16 , 3 / 16 , 8 / 16 , - 3 / 16 } , -- line 2
{ 3 / 16 , 7 / 16 , - 3 / 16 , 2 / 16 , 8 / 16 , - 2 / 16 } , -- line 2
{ 2 / 16 , 7 / 16 , - 2 / 16 , 1 / 16 , 8 / 16 , - 1 / 16 } , -- line 2
{ 0 / 16 , - 6 / 16 , 2 / 16 , 1 / 16 , 1 / 16 , 7 / 16 } , -- bottle 3
{ 0 / 16 , 1 / 16 , 3 / 16 , 1 / 16 , 3 / 16 , 6 / 16 } , -- bottle 3
{ 0 / 16 , 7 / 16 , 1 / 16 , 1 / 16 , 8 / 16 , 3 / 16 } , -- line 3
{ 0 / 16 , 6 / 16 , 3 / 16 , 1 / 16 , 7 / 16 , 5 / 16 } , -- line 3
{ 0 / 16 , 3 / 16 , 4 / 16 , 1 / 16 , 6 / 16 , 5 / 16 } , -- line 3
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}
} ,
sounds = mcl_sounds.node_sound_metal_defaults ( ) ,
_mcl_blast_resistance = 1200 ,
_mcl_hardness = 5 ,
after_dig_node = function ( pos , oldnode , oldmetadata , digger )
local meta = minetest.get_meta ( pos )
local meta2 = meta
meta : from_table ( oldmetadata )
drop_brewing_stand_items ( pos , meta )
meta : from_table ( meta2 : to_table ( ) )
end ,
allow_metadata_inventory_take = function ( pos , listname , index , stack , player )
local name = player : get_player_name ( )
if minetest.is_protected ( pos , name ) then
minetest.record_protection_violation ( pos , name )
return 0
else
return stack : get_count ( )
end
end ,
allow_metadata_inventory_put = function ( pos , listname , index , stack , player )
local name = player : get_player_name ( )
if minetest.is_protected ( pos , name ) then
minetest.record_protection_violation ( pos , name )
return 0
else
return stack : get_count ( )
end
end ,
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on_metadata_inventory_put = function ( pos , listname , index , stack , player )
local meta = minetest.get_meta ( pos )
minetest.get_node_timer ( pos ) : start ( 1.0 )
--some code here to enforce only potions getting placed on stands
end ,
on_metadata_inventory_take = function ( pos , listname , index , stack , player )
local meta = minetest.get_meta ( pos )
end ,
on_construct = function ( pos )
local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
inv : set_size ( " input " , 1 )
inv : set_size ( " fuel " , 1 )
inv : set_size ( " stand " , 3 )
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local form = brewing_formspec
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meta : set_string ( " formspec " , form )
end ,
on_receive_fields = function ( pos , formname , fields , sender )
local sender_name = sender : get_player_name ( )
if minetest.is_protected ( pos , sender_name ) then
minetest.record_protection_violation ( pos , sender_name )
return
end
end ,
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on_timer = brewing_stand_timer ,
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on_rotate = on_rotate ,
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}
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if minetest.get_modpath ( " screwdriver " ) then
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brewing_stand_def.on_rotate = screwdriver.rotate_simple
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end
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brewing_stand_def.description = S ( " Brewing Stand " )
brewing_stand_def._doc_items_longdesc = S ( " The stand allows you to brew potions! " )
brewing_stand_def._doc_items_usagehelp =
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S ( " To use an brewing_stand, rightclick it. An brewing_stand has 2 input slots (on the left) and one output slot. " ) .. " \n " ..
S ( " To rename items, put an item stack in one of the item slots while keeping the other input slot empty. Type in a name, hit enter or “Set Name”, then take the renamed item from the output slot. " ) .. " \n " ..
S ( " There are two possibilities to repair tools (and armor): " ) .. " \n " ..
S ( " • Tool + Tool: Place two tools of the same type in the input slots. The “health” of the repaired tool is the sum of the “health” of both input tools, plus a 12% bonus. " ) .. " \n " ..
S ( " • Tool + Material: Some tools can also be repaired by combining them with an item that it's made of. For example, iron pickaxes can be repaired with iron ingots. This repairs the tool by 25%. " ) .. " \n " ..
S ( " Armor counts as a tool. It is possible to repair and rename a tool in a single step. " ) .. " \n \n " ..
S ( " The brewing_stand has limited durability and 3 damage levels: undamaged, slightly damaged and very damaged. Each time you repair or rename something, there is a 12% chance the brewing_stand gets damaged. brewing_stand also have a chance of being damaged when they fall by more than 1 block. If a very damaged brewing_stand is damaged again, it is destroyed. " )
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brewing_stand_def._tt_help = S ( " Repair and rename items " )
minetest.register_node ( " mcl_brewing:stand " , brewing_stand_def )
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if minetest.get_modpath ( " mcl_core " ) then
minetest.register_craft ( {
output = " mcl_brewing:stand " ,
recipe = {
{ " " , " mcl_mobitems:blaze_rod " , " " } ,
{ " mcl_core:stone_smooth " , " mcl_core:stone_smooth " , " mcl_core:stone_smooth " } ,
}
} )
end